Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-16 12:43:48, ended 2025-07-29 18:02:41.

Dak, chaotic female human Monk

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Dak the Student of Waters       St:18/02 Dx:18 Co:18 In:19 Wi:23 Ch:13  Chaotic
Dlvl:30 $:0  HP:0(263) Pw:78(84) AC:-28 Xp:14/89823 T:31126  Hungry   Deaf

Latest messages:
 The lynx hits!
 The lynx hits!
 The lynx misses!
 You sit down.
 You are momentarily blinded by a flash of light!
 Your vision quickly clears.
 You feel rankled.
 You sit down.
 You feel charismatic!
 The xan picks up a violet fungus corpse.
 The barrow wight drops a knife.
 The lynx eats a lizard corpse.
 You sit down.
 You escape a magic trap.
 You sit down.
 You smell charred flesh.
 You sit down.
 You feel charismatic!
 The ogre king wields a double-headed axe!
 You sit down.
 The ogre king drops 103 gold pieces.
 You sit down.
 You suddenly yearn for your distant homeland.
 You sit down.
 You escape a magic trap.
 You sit down.
 You are momentarily blinded by a flash of light!
 Your vision quickly clears.
 You feel rankled.
 The ogre king swings his double-headed axe at the Green-elf.
 The ogre king hits the Green-elf.
 The Green-elf is killed!
 You sit down.
 You are momentarily blinded by a flash of light!
 Your vision quickly clears.
 You feel rankled.
 You feel very attracted to the incubus.
 The incubus seems to murmur into your ear, while helping you undress.
 The incubus takes off your robe.
 The incubus takes off your boots.
 You feel yourself slow down a bit.
 The incubus takes off your gloves.
 You now wield a cockatrice corpse in your bare hands.
 You turn to stone...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want a list of species genocided? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  c - a blessed amulet of reflection (being worn)
 Weapons
  N - 9 blessed +6 shuriken (at the ready)
 Armor
  n - a blessed greased rustproof +5 helm of brilliance (being worn)
  p - a blessed rustproof +5 pair of gauntlets of power
  o - a blessed fireproof +5 pair of speed boots
  H - a blessed greased fireproof +4 robe
  m - a blessed fireproof +5 T-shirt with text "FREE PUG AND NEWT!" (being worn)
 Comestibles
  z - 2 uncursed K-rations
  Y - 3 uncursed tripe rations
  v - an uncursed cockatrice corpse (weapon in hand)
  J - 3 uncursed lizard corpses
 Rings
  C - a blessed ring of conflict
  U - a blessed +4 ring of gain constitution
  d - a blessed +4 ring of increase damage (on left hand)
  E - a blessed ring of protection from shape changers
  R - a blessed ring of regeneration (on right hand)
  r - an uncursed ring of warning
 Wands
  B - a wand of cold (1:4)
  A - a wand of digging (0:8)
  F - a wand of digging (0:8)
  G - a wand of digging (0:7)
  I - a wand of fire (0:4)
  S - a wand of lightning (0:5)
  w - a wand of magic missile (0:7)
  K - a wand of magic missile (0:5)
  Z - a wand of secret door detection (0:14)
  O - a wand of teleportation (0:2)
 Tools
  V - the blessed Eyes of the Overworld (being worn)
  l - a blessed magic lamp (lit)
  Q - the blessed Master Key of Thievery
  h - an uncursed oil lamp
  W - an uncursed oil lamp
  q - a blessed +0 pick-axe named !c
  k - an uncursed skeleton key
  s - an uncursed stethoscope
  t - a blessed towel
  u - a blessed +0 unicorn horn
 Gems/Stones
  e - an uncursed diamond
  L - a blessed luckstone

Dak the Monk's attributes:

Background:
 You were a Student of Waters, a level 14 female human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in Gehennom, on level 30.
 You entered the dungeon 31126 turns ago.
 You had 89823 experience points, 70177 more were needed to attain level 15.

Basics:
 You had 0 out of 263 hit points.
 You had 78 out of 84 energy points (spell power).
 Your armor class was -28.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 19 (base:14, innate limit:18).
 Your wisdom was 23 (base:18, innate limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were deaf.
 You were hungry.
 You were unencumbered.
 You were wielding a corpse.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were poison resistant.
 You could see.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You could teleport.
 You had teleport control.
 You regenerated.
 You had a moderate damage bonus (+4).
 You had a moderate defense bonus (+9).
 You were warded.
 You took half physical damage.
 You were fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Master Kaen
  a mastodon
    Medusa
  a ki-rin
  a purple worm
  a red dragon
  a white dragon
 an orange dragon
  3 black dragons
  2 blue dragons
  a stone golem
  a trapper
  2 guardian nagas
  4 vampire lords
  a captain
  a clay golem
  a nurse
  2 ice devils
 an Aleax
  3 frost giants
 an ettin
  a golden naga
  2 black puddings
  4 vampires
  5 lieutenants
 14 ghosts
  3 winged gargoyles
  a mind flayer
  6 giant mimics
  3 zruties
  2 ogre kings
 an ice troll
  3 rock trolls
  2 umber hulks
  2 flesh golems
 an Elvenking
  2 doppelgangers
  a bone devil
  3 large mimics
  a couatl
 11 stalkers
 an air elemental
  a fire elemental
 42 earth elementals
  a water elemental
  a hill giant
  a giant mummy
  a black naga
 26 xorns
  2 giant zombies
 an elf-lord
 21 sergeants
  a water demon
  7 wargs
  2 winter wolves
 12 small mimics
  a glass piercer
  a warhorse
  a xan
  2 ettin mummies
 an ogre lord
  2 quantum mechanics
 22 trolls
  a wood golem
 an erinys
  a shark
  a gelatinous cube
  2 large dogs
  2 freezing spheres
  2 flaming spheres
  6 shocking spheres
  2 large cats
  a tiger
  4 gargoyles
  a dwarf king
  9 tengu
  4 ochre jellies
  a leocrotta
  2 mountain centaurs
  7 stone giants
 an elf mummy
  a human mummy
  2 red nagas
  3 pit vipers
  3 cobras
 14 wraiths
  a carnivorous ape
  6 ettin zombies
  2 leather golems
  a Grey-elf
 73 soldiers
  2 watchmen
  3 incubi
  a chameleon
  a crocodile
  7 giant beetles
  3 quivering blobs
  6 cockatrices
  8 wolves
  6 winter wolf cubs
  a lynx
  2 panthers
  6 gremlins
  a spotted jelly
  7 leprechauns
  5 orc-captains
 an iron piercer
  8 giant spiders
  5 scorpions
  5 horses
  2 ice vortices
  2 black lights
  4 vampire bats
  2 forest centaurs
  5 gnome kings
  2 dwarf mummies
  7 ogres
  3 brown puddings
  4 rust monsters
  2 owlbears
  3 yetis
  5 gold golems
  2 Green-elves
  a piranha
  3 giant eels
  9 lizards
  a chickatrice
  4 dingoes
  a dog
  2 housecats
  4 jaguars
  5 dwarf lords
  2 blue jellies
  2 white unicorns
  a gray unicorn
  4 dust vortices
  a raven
  4 plains centaurs
  3 gnome mummies
  5 snakes
  9 water moccasins
  5 apes
  6 human zombies
  a Woodland-elf
  2 soldier ants
  8 fire ants
 16 bugbears
 an imp
  a quasit
  4 wood nymphs
  4 water nymphs
  8 mountain nymphs
 22 Mordor orcs
  8 Uruk-hai
  6 orc shamans
  3 rock piercers
  2 rock moles
  7 ponies
  3 fog clouds
  8 yellow lights
  2 shriekers
  3 violet fungi
 19 gnome lords
 10 gnomish wizards
  8 kobold mummies
  a red naga hatchling
  2 black naga hatchlings
  a golden naga hatchling
  2 guardian naga hatchlings
  a gray ooze
  a barrow wight
  8 elf zombies
  6 ghouls
  3 straw golems
  2 paper golems
  a baby crocodile
 16 giant ants
  3 little dogs
  4 floating eyes
  4 kittens
 19 dwarves
  7 kobold lords
  4 kobold shamans
 12 hill orcs
  9 rothes
  6 giant bats
  a monkey
 11 orc zombies
  4 dwarf zombies
  3 wererats
  4 werejackals
  9 iguanas
  3 killer bees
  2 acid blobs
 10 coyotes
  2 gas spores
 11 hobbits
  2 manes
  2 large kobolds
 20 hobgoblins
 13 giant rats
  7 cave spiders
  a brown mold
  4 yellow molds
  6 green molds
  3 red molds
 74 gnomes
  5 garter snakes
  6 gnome zombies
  8 geckos
 12 jackals
  5 foxes
  6 kobolds
 12 goblins
  9 sewer rats
 18 grid bugs
  9 bats
 18 lichens
  7 kobold zombies
 10 newts
1171 creatures vanquished.

Genocided species:
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
5 species genocided.

Voluntary challenges:
 You genocided 5 types of monsters.
 You never changed form.
 You used 6 wishes (1 for an artifact).

The Dungeons of Doom: levels 1 to 29
   Level 1:
      A grave.
   Level 2:
   Level 3:
   Level 4:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 5:
      A potion shop.
      Final resting place for
         Hallyre-Pri-Hum-Mal-Law, killed by a wererat.
   Level 6:
   Level 7:
   Level 8:
      An altar to Huan Ti.
   Level 9:
      Oracle of Delphi.
      Final resting place for
         PrayingWolf-Wiz-Elf-Mal-Cha, killed by a pony.
   Level 10:
      A scroll shop.
      Stairs up to Sokoban, level 9.
   Level 11:
      A very big room.
   Level 12:
   Level 13:
      A grave.
   Level 14:
   Level 15:
      An altar, a grave.
   Level 16:
      An altar to Huan Ti, a fountain.
      Portal to The Quest.
   Level 17:
      A shop.
   Level 18:
      A primitive area.
   Level 19:
      A fountain.
   Level 20:
      A fountain, a sink.
   Level 21:
      A fountain, a sink.
   Level 22:
      Some graves.
   Level 23:
      A temple to Huan Ti, a fountain.
   Level 24:
      Some fountains.
   Level 25:
      A general store, an altar to Huan Ti, a fountain.
   Level 26:
      A fountain.
   Level 27:
   Level 28:
   Level 29:
      A fountain.
      The castle (play notes "DFEBA" to open or close drawbridge).
      Connection to Gehennom.
Gehennom:
   Level 30: <- You were here.
      Many graves.
      Final resting place for
         you, petrified by losing gloves while wielding a cockatrice corpse.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, some fountains.
   Level 9:
   Level 10:
      Final resting place for
         allanb-Ran-Hum-Mal-Cha, poisoned by a little dart.
   Level 11:
   Level 12:
      A fountain.
The Quest: levels 1 to 5
   Level 1:
      A temple, many trees.
      Completed quest for the Grand Master.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
      An altar.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |       0 Au       |
                  |   petrified by   |
                  |  losing gloves   |
                  | while wielding a |
                  |    cockatrice    |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Monk...

You turned to stone in Gehennom on dungeon level 30 with 329062 points,
and 0 pieces of gold, after 31126 moves.
You were level 14 with a maximum of 263 hit points when you turned to stone.

