Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-06 09:35:48, ended 2025-09-06 17:23:58.

Dak, chaotic male human Ranger

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Dak the Tenderfoot           St:17 Dx:10 Co:17 In:13 Wi:14 Ch:7  Chaotic
Dlvl:12 $:2266 HP:0(25) Pw:10(10) AC:-7 Xp:2/30 T:7244  Burdened

Latest messages:
 Pussy bites the Woodland-elf.
 The Woodland-elf is killed!
 There is a Woodland-elf corpse here; eat it? [ynq] (n) y
 This Woodland-elf corpse tastes terrible!
 You finish eating the Woodland-elf corpse.
 You feel wide awake.
 O - a pair of jungle boots.
 What do you want to call? [dgik-mopru-zEFKNOQ or ?*] O
 Call a pair of jungle boots: jungle,elf
 You swap places with Pussy.
 You see here a leash.
 You descend the stairs.
 What do you want to put on? [mtuH or ?*] t
 You are now wearing a blindfold.
 You can't see any more.
 You climb up the stairs.
 You were wearing an uncursed blindfold.
 You can see again.
 There are several objects here.
 You see here a splint mail.
 What do you want to use or apply? [dklqstwCHLQ or ?*] s
 In what direction? l
 You hear a hollow sound.  This must be a secret passage!
 This door is locked.
 What do you want to use or apply? [dklqstwCHLQ or ?*] k
 In what direction? l
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 You find a land mine.
 Pick an object.
 A board beneath you squeaks a D note loudly.
 The door opens.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You hear some noises in the distance.
 You see here a fortune cookie.
 P - a fortune cookie.
 You fall into a pit!
 You land on a set of sharp iron spikes!
 You are still in a pit.
 You crawl to the edge of the pit.
 KAABLAMM!!!  You triggered a land mine!
 Your movements are slowed slightly because of your load.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2266 gold pieces
 Amulets
  u - a cursed amulet of strangulation named C
 Weapons
  c - 55 +2 arrows (in quiver)
  b - a +1 bow (alternate weapon; not wielded)
  a - a +0 dwarvish spear (weapon in hand)
 Armor
  r - an uncursed rusty +0 orcish helm (being worn)
  O - an uncursed +0 pair of elven boots
  y - an uncursed +0 pair of speed boots (being worn)
  K - a blessed +2 pair of water walking boots
  E - an uncursed +2 cloak of displacement (being worn)
  z - a blessed +0 cloak of magic resistance
  I - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  L - 2 uncursed cream pies
  f - 4 uncursed food rations
  j - an uncursed food ration
  P - an uncursed fortune cookie
  A - 2 uncursed tripe rations
  G - an uncursed tin of cave spider meat
  D - an uncursed tin of kobold shaman meat
  M - an uncursed lichen corpse
 Scrolls
  p - an uncursed scroll of amnesia
  x - 3 uncursed scrolls of blank paper
  v - an uncursed scroll of food detection
  o - an uncursed scroll of scare monster
  g - an uncursed scroll of teleportation
 Potions
  F - an uncursed potion of confusion
  i - an uncursed potion of healing
 Rings
  m - an uncursed ring of shock resistance
 Wands
  Q - a wand of make invisible (0:7)
 Tools
  t - an uncursed blindfold
  C - an expensive camera (0:28)
  l - a cursed magic lamp (lit)
  w - an uncursed magic whistle
  d - an uncursed oil lamp
  H - an uncursed pair of lenses
  q - a +0 pick-axe
  k - an uncursed skeleton key
  s - an uncursed stethoscope
 Gems/Stones
  N - an uncursed turquoise stone

Dak the Ranger's attributes:

Background:
 You were a Tenderfoot, a level 2 male human Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 12.
 You entered the dungeon 7244 turns ago.
 You had 30 experience points, 10 more were needed to attain level 3.

Basics:
 You had 0 out of 25 hit points.
 You had all 10 energy points (spell power).
 Your armor class was -7.
 Your wallet contained 2266 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 10 (base:11, limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You had wounded legs.
 You were burdened; movement was slightly slowed.
 You were wielding a spear.
 You were unskilled in spear.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You had a moderate defense bonus (+7).
 You were guarded.
 You were very fast.
 You are dead.

Vanquished creatures:
  a small mimic
  a large dog
  a giant beetle
  a Woodland-elf
 an orc shaman
  2 rock moles
  a fog cloud
  2 shriekers
  a violet fungus
  3 gnome lords
  a gnomish wizard
  2 red naga hatchlings
  a gray ooze
 an elf zombie
  2 paper golems
  2 giant ants
  2 little dogs
  2 floating eyes
  a kitten
  8 dwarves
  a homunculus
  a kobold lord
  2 hill orcs
  a giant bat
  a wererat
  3 werejackals
  4 iguanas
  3 acid blobs
  a coyote
  a gas spore
  7 hobbits
  2 giant rats
  2 cave spiders
  3 brown molds
  3 yellow molds
  a green mold
 21 gnomes
  3 garter snakes
  a gnome zombie
  9 geckos
  8 jackals
  2 foxes
  a kobold
 10 goblins
  7 sewer rats
  5 grid bugs
  5 bats
  9 lichens
  2 kobold zombies
  8 newts
163 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 13
   Level 1:
   Level 2:
      A general store, many fountains.
   Level 3:
      A general store, a fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A scroll shop.
      Final resting place for
         wheremadil-Wiz-Hum-Mal-Neu, killed by a poisonous corpse.
   Level 6:
      A general store, a fountain.
   Level 7:
      A fountain.
   Level 8:
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10:
   Level 11:
      A fountain.
   Level 12: <- You were here.
      A sink.
      Final resting place for
         you, killed by a land mine.
   Level 13:
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |     2266 Au      |
                  | killed by a land |
                  |       mine       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Ranger...

You died in The Dungeons of Doom on dungeon level 12 with 2790 points,
and 2266 pieces of gold, after 7244 moves.
You were level 2 with a maximum of 25 hit points when you died.

