Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-07 18:09:55, ended 2025-09-07 18:28:20.

Dak, neutral female human Priestess

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Dak the Aspirant             St:12 Dx:7 Co:16 In:11 Wi:18 Ch:11  Neutral
Dlvl:5  $:33 HP:0(14) Pw:7(7) AC:4  Xp:1/13 T:1823 

Latest messages:
 The gnome is killed!
 Rex eats a gnome corpse.
 You see here a black gem.
 J - a black gem.
 What do you want to write with? [- akmnsuxABJ or ?*] J
 You engrave in the floor with a black gem.
 What do you want to engrave in the floor here? 
 Never mind.
 What do you want to call? [l-nruxzA-FHJ or ?*] J
 Call a black gem: HARD black
 The gnome picks up 2 darts.
 Rex bites the gnome.
 The gnome is killed!
 Rex eats a gnome corpse.
 You swap places with Rex.
 K - a candle.
 What do you want to adjust? [a-cefj-nrsuwxzA-FH-K or ?*] K
 Adjust letter to what [dg-io-qtvyGK-Z] (? see used letters)? l
 Swapping: l - a candle.
 Rex picks up a dart.
 You swap places with Rex.
 Rex picks up a dart.
 You are in full health.
 A trap door in the ceiling opens and a rock falls on your head!
 Fortunately, you are wearing a hard helmet.
 You hear some noises in the distance.
 n - a gem called SOFT yellow.
 You see here 2 yellowish brown gems.
 L - 2 yellowish brown gems.
 What do you want to write with? [- akmnsuxABJL or ?*] L
 You write in the dust with 2 yellowish brown gems.
 What do you want to write in the dust here? 
 Never mind.
 What do you want to call? [l-nruxzA-FHJ-L or ?*] L
 Call a yellowish brown gem: SOFT ylebrwn
 There is a falling rock trap here.
 You see here a jackal corpse.
 A trap door in the ceiling opens and a rock falls on your head!
 Fortunately, you are wearing a hard helmet.
 The hobbit swings his sling.
 The hobbit misses!
 A bear trap closes on your foot!
 The hobbit swings his sling.
 The hobbit hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 33 gold pieces
 Weapons
  s - a +0 sling
  k - a +0 elven dagger (weapon in hand)
  a - a blessed +1 mace
 Armor
  E - a +0 orcish helm (being worn)
  r - a +0 pair of high boots (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  j - a food ration
  f - a sprig of wolfsbane
  w - a tripe ration
 Scrolls
  z - a blessed scroll of create monster
  F - a cursed scroll of enchant weapon
  D - a scroll of gold detection
 Spellbooks
  H - a spellbook of detect food
 Potions
  K - a cursed potion of healing
  C - a cursed potion of sleeping
 Wands
  u - a wand of polymorph (0:6)
  A - a wand of secret door detection (0:12)
 Tools
  I - a +0 pick-axe
  l - a wax candle
 Gems/Stones
  J - a black opal
  m - an opal
  x - 2 worthless pieces of red glass
  B - a worthless piece of violet glass
  n - 2 worthless pieces of yellow glass
  L - 2 worthless pieces of yellowish brown glass

Dak the Priestess's attributes:

Background:
 You were an Aspirant, a level 1 human Priestess.
 You were neutral, nominally on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1823 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 14 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 33 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 7 (base:8, limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were trapped in a bear trap.
 You had wounded legs.
 You were unencumbered.
 You were wielding a dagger.
 You had no skill with dagger.

Final Attributes:
 You were stridently aligned.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a dwarf
  2 acid blobs
  a hobbit
  2 large kobolds
  2 giant rats
  a brown mold
  7 gnomes
  a gecko
  4 jackals
  a fox
  5 kobolds
  4 goblins
  a sewer rat
  6 grid bugs
  3 bats
  2 lichens
  2 kobold zombies
  7 newts
52 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain.
   Level 3:
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a hobbit.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |      33 Au       |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Priestess...

You died in The Gnomish Mines on dungeon level 5 with 292 points,
and 33 pieces of gold, after 1823 moves.
You were level 1 with a maximum of 14 hit points when you died.

