Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-24 11:38:22, ended 2025-09-24 12:01:53.

Dak, chaotic male orcish Wizard

                       ----------------
  -----------          |...............####               ----------------
  |!........|          |.............>| #############    #...............|
  |.....m..@-#         |..............-########    ##    #|..............|
  |......o(f|##        |..............|# #   -|-----######...............|
  ----------- #        ----.---+-------# #   |.....|#   ##---.------------
              #         #####################|r....|#   #    #
              #            #           # ####...<.*-#####    #######
              ###          #           #     |.....| #             #
                #          #           #     ------- ####          #
                #          #       ####`                #######    #
                #          #      ##                          #########
                ##---------.----- #                             --.---.--
                 #|.............| #                             |.......|
                 #..(...........| #                             |.......|
                  |.............|##                             |.......|
                  |.............|                               |.......|
                  ---------------                               ---------

Dak the Evoker            St:9 Dx:18 Co:11 In:16 Wi:11 Ch:10  Chaotic
Dlvl:2  $:0  HP:0(11) Pw:9(9) AC:9  Xp:1/9 T:1819 

Latest messages:
 You see here a bag called holding containing 13 items (no charge).
 t - a bag called holding containing 13 items.
 What do you want to use or apply? [crtS or ?*] t
 There are many objects here.
 "For you, good sir; only 178 zorkmids for this spellbook called velvet l1."
 E - a spellbook called velvet l1 (unpaid, 178 zorkmids).
 What do you want to drop? [$a-hjknoq-tEQ-S or ?*] E
 You drop a spellbook called velvet l1 (unpaid, 178 zorkmids).
 Pussy picks up a spellbook called velvet l1.
 Pussy drops a spellbook called velvet l1.
 Pussy picks up a spellbook called velvet l1.
 Pussy drops a spellbook called velvet l1.
 You see here a spellbook called velvet l1.
 E - a spellbook called velvet l1.
 What do you want to use or apply? [crtS or ?*] b
 Sorry, I don't know how to use that.
 What do you want to adjust? [a-hjknoq-tEQ-S or ?*] t
 Adjust letter to what [ilmpt-zA-DF-PT-Z] (? see used letters)? b
 Swapping: b - a bag called holding containing 13 items.
 What do you want to use or apply? [bcrS or ?*] b
 You put 170 gold pieces into the bag called holding.
 What do you want to read? [jkoqsEQ or ?*] ?
 This spellbook is difficult to comprehend.  Continue? [yn] (n) n
 "Hello, Dak!  Welcome again to Manlobbi's general store!"
 What do you want to drop? [a-hjknoq-tEQ-S or ?*] E
 You drop a spellbook called velvet l1.
 Manlobbi offers 50 gold pieces for your spellbook called velvet l1.  Sell it? [ynaq] (y) n
 E - a spellbook called velvet l1.
 What do you want to use or apply? [bcrS or ?*] b
 What do you want to drop? [a-hjknoq-tEQ-S or ?*] b
 You drop a bag called holding containing 14 items.
 You have established 170 zorkmids credit.
 Manlobbi offers 462 gold pieces for your bag called holding and its contents.  Sell them? [ynaq] (y) y
 You sold a bag called holding containing 14 items for 462 gold pieces.
 You hear someone counting money.
 You see here a bag called holding containing 14 items (for sale, 13023 zorkmids).
 You stop.  Pussy is in the way!
 You stop.  Pussy is in the way!
 There are several objects here.
 "For you, good sir; only 133 zorkmids for this golden potion."
 u - a golden potion (unpaid, 133 zorkmids).
 Wait!  That's a small mimic!
 Pussy picks up a bag called holding containing 14 items.
 Pussy drops a bag called holding containing 14 items.
 The small mimic hits!
 You stop.  Pussy is in the way!
 The small mimic hits!
 You die...
 Manlobbi comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Weapons
  R - a +0 javelin
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of charging
  q - an uncursed scroll of confuse monster
  Q - an uncursed scroll of enchant armor
  o - a blessed scroll of identify
  s - an uncursed scroll of identify
  j - a blessed scroll of teleportation
 Spellbooks
  E - an uncursed spellbook of healing
 Potions
  g - an uncursed potion of healing
  n - a cursed potion of paralysis
  u - an uncursed potion of sleeping
  f - an uncursed potion of speed
  h - a potion of holy water
 Rings
  e - an uncursed ring of cold resistance
  d - an uncursed ring of regeneration
 Wands
  c - a wand of light (0:11)
  S - a cursed wand of slow monster (0:6)
 Tools
  r - a bag of tricks (0:15)

Dak the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male orcish Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1819 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 9 experience points, 11 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
 an acid blob
  a green mold
  a gecko
  2 jackals
  a fox
  a kobold
  2 sewer rats
  6 grid bugs
  6 lichens
  2 kobold zombies
  5 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A general store.
      Final resting place for
         you, killed by a small mimic.
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |       0 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 186 points,
and 0 pieces of gold, after 1819 moves.
You were level 1 with a maximum of 11 hit points when you died.

