Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-25 13:36:09, ended 2025-09-25 15:10:43.

Dak, neutral male human Ranger

                                ------  -----
                                |....|  |...|
                                |.`..----...|
                                |..`........|
                                |..--->---..|
                                |---------.---
                                |....^<|.....|
                                |..----|.....|
                                --.|   |.....|
                                 |.-----.....|
                                 |...........|
                                 |..----------
                                 ----

Dak the Tenderfoot           St:17 Dx:9 Co:17 In:14 Wi:12 Ch:7  Neutral
Dlvl:8  $:578 HP:0(23) Pw:11(11) AC:-3 Xp:2/21 T:7159  FoodPois

Latest messages:
 B - a scroll called erf.
 You stop.  Rex is in the way!
 You swap places with Rex.
 With great effort you move the boulder.
 The boulder fills a pit.
 With great effort you move the boulder.
 The boulder fills a pit.
 You swap places with Rex.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 The boulder fills a pit.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You hear some noises.
 You are carrying too much to get through.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 The boulder fills a pit.
 You swap places with Rex.
 You see here a red mold corpse.
 There is a red mold corpse here; eat it? [ynq] (n) y
 Ulch - that fungoid vegetation was tainted!
 You feel deathly sick.
 (It must have died too long ago to be safe to eat.)
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Venus.
 You finish your prayer.
 You feel that Venus is displeased.
 What do you want to put on? [pzT or ?*] z
 z - a +1 ring of gain constitution (on right hand).
 You don't have anything to drink.
 You swap places with Rex.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You are carrying too much to get through.
 You die from your illness.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 578 gold pieces
 Amulets
  p - a cursed amulet of strangulation
 Weapons
  Z - 9 +0 silver arrows
  a - a +1 dagger (weapon in hand)
 Armor
  j - an uncursed +0 dwarvish iron helm (being worn)
  c - a cursed -2 orcish helm
  n - an uncursed +0 pair of iron shoes (being worn)
  e - an uncursed +2 cloak of displacement (being worn)
  o - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  g - 5 uncursed food rations
  A - an uncursed fortune cookie
  x - 3 uncursed tripe rations
 Scrolls
  i - an uncursed scroll of confuse monster
  B - 2 uncursed scrolls of earth
  v - a blessed scroll of identify
  m - 2 uncursed scrolls of identify
  s - a blessed scroll of teleportation
 Rings
  z - an uncursed +1 ring of gain constitution (on right hand)
  P - an uncursed ring of invisibility (on left hand)
 Wands
  w - a wand of secret door detection (0:12)
  y - a wand of slow monster (0:8)
 Tools
  b - an uncursed sack named !c containing 2 items
  f - an uncursed leash
  q - a magic marker (0:99)
  l - an uncursed oil lamp
  k - an uncursed skeleton key
  t - a tinning kit (0:60)
  T - an uncursed towel
 Gems/Stones
  h - an uncursed worthless piece of green glass

Contents of the sack named !c:
  23 gold pieces
  a +0 pick-axe

Dak the Ranger's attributes:

Background:
 You were a Tenderfoot, a level 2 male human Ranger.
 You were neutral, on a mission for Venus
 who was opposed by Mercury (lawful) and Mars (chaotic).
 You were in Sokoban, on level 8.
 You entered the dungeon 7159 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 21 experience points, 19 more were needed to attain level 3.

Basics:
 You had 0 out of 23 hit points.
 You had all 11 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 578 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 9 (peak:10, limit:18).
 Your constitution was 17 (base:16, limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 12 (peak:13, limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You died from food poisoning.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were fervently aligned.
 You were fire resistant.
 You had automatic searching.
 You were invisible.
 You were displaced.
 You were guarded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a leprechaun
  a dog
 an orc shaman
  2 rock piercers
  2 ponies
  2 shriekers
  a violet fungus
  3 gnome lords
  a gray ooze
 an elf zombie
  a giant ant
  2 little dogs
  a floating eye
  a kitten
  5 dwarves
  a homunculus
  4 hill orcs
  2 rothes
  a monkey
  a dwarf zombie
  2 iguanas
  3 acid blobs
  2 coyotes
  8 hobbits
  2 manes
  2 large kobolds
  8 cave spiders
  a brown mold
  2 red molds
 20 gnomes
  a garter snake
  5 geckos
  7 jackals
  2 foxes
  2 kobolds
  9 goblins
  3 sewer rats
 12 grid bugs
  a bat
 10 lichens
  3 kobold zombies
  7 newts
146 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      Some fountains.
   Level 6:
      A general store.
   Level 7:
      A grave.
   Level 8:
   Level 9:
      A scroll shop, an altar, a fountain, a sink.
      Stairs up to Sokoban, level 8.
   Level 10:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
Sokoban:
   Level 8: <- You were here.
      Unsolved.
      Final resting place for
         you, poisoned by a rotted red mold corpse.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |      601 Au      |
                  |  poisoned by a   |
                  | rotted red mold  |
                  |      corpse      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Ranger...

You were poisoned in Sokoban on dungeon level 8 with 1095 points,
and 601 pieces of gold, after 7159 moves.
You were level 2 with a maximum of 23 hit points when you were poisoned.

