Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-09 19:20:35, ended 2025-02-09 19:45:32.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Evoker     St:8 Dx:12 Co:16 In:20 Wi:9 Ch:10  Chaotic
Dlvl:2  $:7  HP:0(11) Pw:7(7) AC:8  Exp:1 T:515 

Latest messages:
 You hear someone cursing shoplifters.
 You hear the footsteps of a guard on patrol.
 You hit the grid bug.
 You miss the grid bug.
 The grid bug misses!
 What do you want to wield? [- aor or ?*] ?
 o - 2 crude daggers (wielded).
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You see here an iron ring.
 u - an iron ring.
 You hear some noises in the distance.
 The door resists!
 The door opens.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 The door opens.
 "Hello, Daltwisney!  Welcome to Adjama's general store!"
 You hear some noises in the distance.
 What do you want to drop? [$a-u or ?*] ?
 You drop an iron ring.
 Adjama offers 100 gold pieces for your iron ring.  Sell it? [ynaq] (y) n
 u - an iron ring.
 What do you want to read? [ijklm or ?*] ?
 As you read the scroll, it disappears.
 s - an uncursed amulet versus poison (being worn).
 You see here a ring of regeneration (for sale, 267 zorkmids).
 You see here an emerald potion (for sale, 200 zorkmids).
 You see here a green gem (for sale, 3333 zorkmids).
 You see here a spear (for sale, 4 zorkmids).
 You see here a scroll labeled VE FORBRYDERNE (for sale, 107 zorkmids).
 You see here a scroll labeled LEP GEX VEN ZEA (for sale, 80 zorkmids).
 You see here a silver wand (for sale, 200 zorkmids).
 You see here a golden potion (for sale, 133 zorkmids).
 The kitten picks up a spellbook.
 You see here a black potion (for sale, 67 zorkmids).
 You see here 2 food rations (for sale, 120 zorkmids).
 The kitten drops a spellbook.
 You see here a scroll labeled YUM YUM (for sale, 133 zorkmids).
 Wait!  That's a giant mimic!
 The giant mimic hits!
 The giant mimic hits!
 You die...
 Adjama gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 7 gold pieces
 Amulets
  s - an uncursed amulet versus poison (being worn)
 Weapons
  r - a cursed +0 elven dagger
  o - 2 +0 orcish daggers (wielded)
  a - a blessed +1 quarterstaff
 Armor
  p - an uncursed +0 orcish helm (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed food ration
 Scrolls
  j - an uncursed scroll of light
  i - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
 Potions
  h - an uncursed potion of confusion
  g - a blessed potion of healing
  f - an uncursed potion of healing
 Rings
  u - an uncursed ring of levitation
  d - an uncursed ring of regeneration (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of undead turning (0:4)
 Tools
  n - an uncursed wooden harp
 Gems/Stones
  q - a cursed amethyst stone

Daltwisney the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 515 turns ago.
 You had 17 experience points, 3 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 7 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were held by a giant mimic.
 You were unencumbered.
 You were wielding daggers.
 You were unskilled in dagger.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You regenerated.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  5 jackals
  a kobold
  2 goblins
  5 grid bugs
  a lichen
  a newt
15 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: <- You were here.
      A general store.
      Final resting place for
         you, killed by a giant mimic.
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |       7 Au       |
                  |   killed by a    |
                  |   giant mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 175 points,
and 7 pieces of gold, after 515 moves.
You were level 1 with a maximum of 11 hit points when you died.

