Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-16 22:33:09, ended 2025-02-17 17:19:32.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Evoker     St:13 Dx:11 Co:11 In:20 Wi:11 Ch:10  Chaotic
Dlvl:3  $:32 HP:23(24) Pw:23(25) AC:9  Exp:2 T:611 

Latest messages:
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 In what direction? 8
 The boulder falls apart.  The spell hits it.  It shrieks.
 You see here 42 rocks.
 You hit the shrieker.
 You miss the shrieker.
 You hit the shrieker.
 You miss the shrieker.
 You kill the shrieker!  Welcome to experience level 2.
 The hobbit swings wildly and misses!  You feel strong!
 You must have been exercising diligently.
 You miss the hobbit.  The hobbit hits!
 You kill the hobbit!  The kitten eats a hobbit corpse.
 You stop.  Your kitten is in the way!
 Unknown command ' '.
 You swap places with your kitten.  You see here a sling.
 Unknown command ' '.
 Unknown command '^J'.
 Restoring save file...
 Hello Daltwisney, the elven Wizard, welcome back to NetHack!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 32 gold pieces
 Weapons
  q - a +0 dart
  r - 8 cursed -2 darts (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  u - an uncursed slime mold
  w - an uncursed food ration
  s - a cursed food ration
 Scrolls
  i - an uncursed scroll of confuse monster
  j - an uncursed scroll of create monster
  k - an uncursed scroll of magic mapping
 Spellbooks
  l - a blessed spellbook of force bolt
  x - an uncursed spellbook of knock
  y - an uncursed spellbook of restore ability
  m - an uncursed spellbook of wizard lock
 Potions
  t - an uncursed potion of fruit juice
  h - an uncursed potion of sleeping
  g - an uncursed potion of speed
 Rings
  d - an uncursed ring of invisibility (on right hand)
  e - an uncursed ring of poison resistance (on left hand)
  z - an uncursed ring of regeneration
 Wands
  c - a wand of striking (0:7)
 Tools
  p - an uncursed wooden harp
  o - an uncursed blindfold
  n - a magic marker (0:66)
  v - an uncursed towel
 Gems/Stones
  A - an uncursed garnet stone

Daltwisney the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 611 turns ago.
 You had 32 experience points, 8 more were needed to attain level 3.

Basics:
 You had 23 out of 24 hit points.
 You had 23 out of 25 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 32 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were invisible.
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
  a hobbit
  5 jackals
  a fox
  a kobold
  3 goblins
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
   Level 3: <- You were here.
      A fountain.

Goodbye Daltwisney the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 260 points,
and 32 pieces of gold, after 611 moves.
You were level 2 with a maximum of 24 hit points when you quit.

