Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-02 02:11:06, ended 2025-03-02 02:46:21.

Daltwisney, lawful female human Knight

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Daltwisney the Gallant   St:15 Dx:8 Co:11 In:7 Wi:15 Ch:18  Lawful
Dlvl:4  $:24 HP:0(20) Pw:8(8) AC:3  Exp:2 T:1245  Fainting

Latest messages:
 You can move again.
 You kill the floating eye!
 You see here a floating eye corpse.
 There is a floating eye corpse here; eat it? [ynq] (n) y
 This floating eye corpse tastes okay.
 You finish eating the floating eye corpse.
 You feel a strange mental acuity.
 What do you want to zap? [o or ?*] o
 In what direction? 6
 The floating eye seems to be moving slower.
 You hit the floating eye!
 You are frozen by the floating eye's gaze!
 You are beginning to feel weak.
 The saddled pony hits the floating eye.
 The floating eye is killed!
 The saddled pony picks up a floating eye corpse.
 The saddled pony drops a floating eye corpse.
 The saddled pony picks up a floating eye corpse.
 The saddled pony drops a floating eye corpse.
 The saddled pony picks up a floating eye corpse.
 The werejackal summons help!
 The werejackal hits!
 The saddled pony drops a floating eye corpse.
 The saddled pony hits the coyote.
 The saddled pony bites the coyote.
 The coyote is killed!
 The saddled pony misses the werejackal.
 The saddled pony bites the werejackal.
 The werejackal misses the saddled pony.
 The werejackal hits!
 The saddled pony misses the jackal.
 The saddled pony bites the jackal.
 The jackal misses the saddled pony.
 The saddled pony hits the jackal.
 The jackal is killed!
 The werejackal summons help!
 The werejackal hits!
 The saddled pony hits the jackal.
 The jackal is killed!
 The saddled pony hits the werejackal.
 The saddled pony misses the werejackal.
 The werejackal hits the saddled pony.
 You hear someone counting money.
 The werejackal hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 24 gold pieces
 Amulets
  m - an uncursed amulet versus poison (being worn)
 Weapons
  a - a +1 long sword (weapon in hand)
  b - a +1 lance (alternate weapon; not wielded)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  e - an uncursed +0 small shield (being worn)
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 12 uncursed apples
  h - 12 uncursed carrots
 Potions
  n - an uncursed potion of fruit juice
 Wands
  o - a wand of slow monster (0:3)
 Tools
  i - an uncursed lock pick
 Gems/Stones
  k - 2 uncursed worthless pieces of red glass

Daltwisney the Knight's attributes:

Background:
 You were a Gallant, a level 2 female human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1245 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 39 experience points, 1 more was needed to attain level 3.

Basics:
 You had 0 out of 20 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 24 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (base:16, limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You were telepathic.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  2 floating eyes
 an acid blob
  a coyote
  2 giant rats
  a gnome
  a gnome zombie
  a gecko
  2 jackals
  a kobold
  a grid bug
  2 lichens
  a kobold zombie
  a newt
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A grave.
   Level 2:
      Some fountains.
   Level 3:
   Level 4: <- You were here.
      An altar to Lugh, a fountain, a sink.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a werejackal, while frozen by a monster's gaze.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      24 Au       |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Daltwisney the Knight...

You died in The Dungeons of Doom on dungeon level 4 with 378 points,
and 24 pieces of gold, after 1245 moves.
You were level 2 with a maximum of 20 hit points when you died.

