Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-02 23:50:57, ended 2025-03-03 00:51:50.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:7 Dx:18 Co:14 In:18 Wi:9 Ch:11  Chaotic
Dlvl:4  $:3  HP:0(34) Pw:38(43) AC:8  Exp:4 T:1603 

Latest messages:
 What do you want to read? [jovA-CE or ?*] M
 That is a silly thing to read.
 What do you want to eat? [DM or ?*] M
 This food really hits the spot!
 You finish eating the food ration.
 Unknown command '^J'.
 You hear the chime of a cash register.
 You try to move the boulder, but in vain.
 You swap places with your kitten.
 The pony kicks!
 The pony bites!
 In what direction? 4
 The spell hits the pony.
 The pony kicks!
 The pony bites!
 You swap places with your kitten.
 You hear water falling on coins.
 The pony kicks!
 The pony bites!
 In what direction? 4
 The spell hits the pony!
 You kill the pony!
 You see here a scroll labeled NR 9.
 N - a scroll labeled NR 9.
 The door opens.
 You hit the rock piercer!
 The rock piercer bites!
 You hit the rock piercer!
 You hit the rock piercer!
 The rock piercer bites!
 You kill the rock piercer!
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem!
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem.
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem.
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem!
 The straw golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  r - a +0 orcish dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  D - an uncursed fortune cookie
 Scrolls
  j - an uncursed scroll of confuse monster
  C - a blessed scroll of earth
  N - an uncursed scroll of gold detection
  v - 3 uncursed scrolls of identify
 Spellbooks
  o - a blessed spellbook of detect food
  E - an uncursed spellbook of detect monsters
  A - an uncursed spellbook of dig
  B - an uncursed spellbook of remove curse
 Potions
  F - an uncursed potion of booze
  L - an uncursed potion of levitation
  f - a blessed potion of oil
  s - an uncursed potion of oil
 Rings
  d - an uncursed +2 ring of adornment (on right hand)
  e - an uncursed ring of cold resistance (on left hand)
  t - an uncursed ring of regeneration
 Wands
  c - a wand of polymorph (0:5)
 Tools
  I - a bag of tricks (0:1)
  n - an uncursed bugle
 Gems/Stones
  G - an uncursed jasper stone
  H - an uncursed worthless piece of violet glass

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1603 turns ago.
 It was the midnight hour.
 There was a new moon in effect when your adventure ended.
 You had 124 experience points, 36 more were needed to attain level 5.

Basics:
 You had 0 out of 34 hit points.
 You had 38 out of 43 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (base:9, limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You saw invisible.
 You had infravision.
 You were more charismatic.
 You were warded.
 You are dead.

Vanquished creatures:
  a rock piercer
  a pony
  a shrieker
  3 dwarf zombies
  a werejackal
 an iguana
 an acid blob
  a gas spore
  a large kobold
  2 cave spiders
  a green mold
  a gnome zombie
  a gecko
  3 jackals
  a fox
  2 kobolds
  2 goblins
  a sewer rat
  5 grid bugs
  a lichen
  7 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A sink.
   Level 2:
   Level 3:
      A fountain.
   Level 4: <- You were here.
      A general store.
      Final resting place for
         you, killed by a straw golem.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |       3 Au       |
                  |   killed by a    |
                  |   straw golem    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 649 points,
and 3 pieces of gold, after 1603 moves.
You were level 4 with a maximum of 34 hit points when you died.

