Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-04 01:18:14, ended 2025-06-04 03:44:08.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:17 Dx:17 Co:13 In:20 Wi:8 Ch:8  Chaotic
Dlvl:5  $:97 HP:0(22) Pw:40(40) AC:2  Exp:3 T:2471 

Latest messages:
 You finish eating the lembas wafer.
 Unknown command '^J'.
 You swap places with your kitten.
 The door opens.
 You swap places with your kitten.
 The kitten picks up a throwing star.
 You descend the stairs.
 The kitten drops a throwing star.
 The kitten picks up a throwing star.
 You kill the gecko!
 You see here a gecko corpse.
 The kitten eats a gecko corpse.
 You swap places with your kitten.
 The pony misses!
 The pony misses!
 The pony kicks!
 The pony just misses!
 You hit the pony!
 The pony misses!
 The pony misses!
 You kill the pony!
 The kitten eats a pony corpse.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You see here a throwing star.
 The door opens.
 KABOOM!!  The door was booby-trapped!
 You stagger...
 You feel a bit steadier now.
 You swap places with your kitten.
 You stop.  Your kitten is in the way!
 The pony kicks!
 The pony bites!
 You see here a rock.
 A trap door in the ceiling opens and a rock falls on your head!
 Fortunately, you are wearing a hard helmet.
 The pony kicks!
 The pony bites!
 You miss the pony.
 The pony kicks!
 The pony bites!
 The pony kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 97 gold pieces
 Weapons
  a - a blessed +3 quarterstaff (weapon in hands)
  z - a +0 short sword
 Armor
  B - an uncursed +0 orcish helm (being worn)
  v - an uncursed +0 pair of elven boots (being worn)
  b - an uncursed +2 cloak of magic resistance (being worn)
  q - an uncursed +1 leather armor (being worn)
 Comestibles
  o - 2 uncursed cram rations
  x - an uncursed lembas wafer
 Scrolls
  t - a blessed scroll of fire
  i - an uncursed scroll of light
  h - a blessed scroll of remove curse
  A - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of healing
 Potions
  n - an uncursed potion of extra healing
  f - an uncursed potion of fruit juice
  g - an uncursed potion of full healing
  j - an uncursed potion of oil
 Rings
  e - an uncursed ring of invisibility
  d - an uncursed ring of protection from shape changers (on left hand)
  w - an uncursed ring of warning
 Wands
  c - a wand of striking (0:8)
 Tools
  m - an uncursed leather drum
 Gems/Stones
  p - an uncursed obsidian stone

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2471 turns ago.
 It was nighttime.
 You had 57 experience points, 23 more were needed to attain level 4.

Basics:
 You had 0 out of 22 hit points.
 You had all 40 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 97 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had infravision.
 You were stealthy.
 You were warded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a pony
 an acid blob
  a coyote
  a hobgoblin
  a giant rat
  4 geckos
 10 jackals
  a fox
  2 sewer rats
  7 grid bugs
  3 lichens
  2 kobold zombies
  4 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      An altar, a sink.
   Level 2:
      A general store, a sink.
   Level 3:
      A general store, some fountains.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a pony.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      97 Au       |
                  | killed by a pony |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 526 points,
and 97 pieces of gold, after 2471 moves.
You were level 3 with a maximum of 22 hit points when you died.

