Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-13 21:18:22, ended 2025-08-20 01:19:25.

Daltwisney, chaotic female elven Wizard

                                          ------------
                                          |..........|
             ---------      #            #...........|
             |..>....-#     #            #|..........-#    ------------
             |.......|#     #            #|..........|#####...........|
            #-.......|#     ###          #------------     |..........|
            #---------#      ##          ##                |..........|
            #        ###     ######       #                ------------
            ##        ##     #    #       #
             #        ##     #    ##      #
             #        ###    #     #      #
             #         ##    #     #      #
           # #         ####  ##   -.------#
      -----.-#          #-.---#   |......|#
      |...<.|#          #|...-#   |......|#
      |.....|#          #|...|    |......|#
      |.....|#          #....|    |......|#
      |.{....#           |...|    |.......#
      -------            -----    --------

Daltwisney the Evoker     St:11 Dx:8 Co:16 In:17 Wi:12 Ch:13  Chaotic
Dlvl:1  $:9  HP:18(18) Pw:17(17) AC:9  Exp:2 T:354 

Latest messages:
 The kitten picks up a gold piece.
 You see here a gold piece.
 $ - a gold piece.  The kitten drops a gold piece.
 You swap places with your kitten.
 You see here a gold piece.
 $ - a gold piece.
 What do you want to read? [i-mo or ?*] j
 As you read the scroll, it disappears.
 o - an uncursed scroll of create monster.
 What do you want to dip? [$a-gik-p or ?*] m
 What do you want to dip an uncursed spellbook of stone to flesh into? [fgp or ?*] ?
 Interesting...
 What do you want to drink? [fgp or ?*] ?
 Yecch!  This stuff tastes like poison.  Your muscles won't obey you.
 What do you want to drink? [fg or ?*] ?
 You feel much better.
 You hear the footsteps of a guard on patrol.
 You hear the footsteps of a guard on patrol.
 You swap places with your kitten.
 You stop.  Your kitten is in the way!
 Restoring save file...
 Hello Daltwisney, the elven Wizard, welcome back to NetHack!
 Unknown command '^J'.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 9 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  o - an uncursed scroll of create monster
  k - an uncursed scroll of destroy armor
  i - an uncursed scroll of magic mapping
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of stone to flesh
 Potions
  g - an uncursed potion of invisibility
 Rings
  d - an uncursed ring of invisibility (on right hand)
  e - an uncursed ring of teleport control (on left hand)
 Wands
  c - a wand of fire (0:7)
 Tools
  n - an uncursed leather drum

Daltwisney the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 354 turns ago.
 It was nighttime.
 You had 21 experience points, 19 more were needed to attain level 3.

Basics:
 You had all 18 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 9 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 8 (peak:12, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were invisible.
 You had teleport control.
 You were warded.
 You survived.

Vanquished creatures:
  a newt

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: <- You were here.
      A fountain.
   Level 2:

Goodbye Daltwisney the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 73 points,
and 9 pieces of gold, after 354 moves.
You were level 2 with a maximum of 18 hit points when you quit.

