Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-11 02:40:33, ended 2025-09-11 19:03:41.

Daltwisney, chaotic female elven Wizard

  -----
  |<..---                     -------                        ----------
  |.....----                  |.....|                        ..  .  ..
  --..|....|%-                |.._..|                       -.---.--.-
       -.....---.#     .      |..)..|                       ..| ..|-.|
      |........[|.    -..--   ---)---     +.------    ..----..---|-..---
      ----......|..----...--    |f|       |......---+-.....-.--........--+-
         -----..|....|.....---- |@|       |.----........--................|
              ..|.............---G--      |.-  --.......--..--------|--  --
              -......---  .........----   |.|    ...{....|  |.....?(..|
              |......       ..........|-- |.|    -.......|  |?[)...[.?|
                --....      -...---...|..-|.|    --....-    -----------
                 |...-       -...|..---...|.-     ..|..
                  ..--        -.....|-....|..
                               --..-|........
                                ....|...G....
                                 --.........
                                   -.......-
                                     -...---

Daltwisney the Thaumaturge  St:10 Dx:13 Co:16 In:20 Wi:14 Ch:12  Chaotic
Dlvl:7  $:1653 HP:0(50) Pw:70(70) AC:0  Exp:6 T:4293  Weak     Burdened

Latest messages:
 Your movements are slowed slightly because of your load.
 The dungeon acoustics noticeably change.
 You hear crashing rock.
 The gnome king hurls a cloudy potion!
 The vial crashes on the housecat's head and breaks into shards.
 The cloudy potion evaporates.
 Call a cloudy potion: 
 The gnome king shoots 2 crossbow bolts!
 The 1st crossbow bolt hits the housecat.
 The 2nd crossbow bolt hits the housecat.
 The gnome king shoots 2 crossbow bolts!
 The 1st crossbow bolt misses the housecat.
 You are hit by the 1st crossbow bolt.
 The 2nd crossbow bolt misses the housecat.
 The 2nd crossbow bolt misses you.
 You stop.  Your housecat is in the way!
 The gnome king shoots 3 crossbow bolts!
 The 1st crossbow bolt hits the housecat.
 The 2nd crossbow bolt misses the housecat.
 The 2nd crossbow bolt misses you.
 The 3rd crossbow bolt hits the housecat!
 The housecat doesn't seem to move!
 The gnome king shoots 2 crossbow bolts!
 The 1st crossbow bolt hits the housecat!
 The 2nd crossbow bolt hits the housecat.
 The dungeon acoustics noticeably change.
 You hear crashing rock.
 The housecat picks up a crossbow bolt.
 You swap places with your housecat.
 You see here 2 crossbow bolts.
 You hear crashing rock.
 The dungeon acoustics noticeably change.
 Unknown command ' '.
 There is an open door here.
 You see here 3 crossbow bolts.
 The gnome king swings his crossbow.
 The gnome king hits!
 Wizard needs food, badly!
 You hit the gnome king!
 The gnome king swings his crossbow.
 The gnome king hits!
 You hit the gnome king!
 The gnome king swings his crossbow.
 The gnome king hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 1653 gold pieces
 Weapons
  y - 5 blessed +0 daggers
  x - a +0 elven dagger
  k - the blessed +2 Sting (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  s - an uncursed +0 dwarvish iron helm (being worn)
  v - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
  r - an uncursed +0 studded leather armor (being worn)
 Comestibles
  t - an uncursed clove of garlic
  L - an uncursed eucalyptus leaf
  O - 3 uncursed food rations
 Scrolls
  p - a cursed scroll of blank paper
  j - an uncursed scroll of charging
  w - a cursed scroll of charging
  V - 2 cursed scrolls of enchant armor
  W - 2 uncursed scrolls of enchant weapon
  X - an uncursed scroll of light
  U - an uncursed scroll of remove curse
  i - 2 uncursed scrolls of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of identify
 Potions
  h - an uncursed potion of fruit juice
  q - an uncursed potion of full healing
  f - an uncursed potion of levitation
  u - an uncursed potion of paralysis
 Rings
  e - an uncursed ring of fire resistance (on left hand)
  Z - an uncursed ring of levitation
  d - an uncursed +1 ring of protection (on right hand)
 Wands
  K - a wand of light (0:2)
  c - a wand of opening (0:7)
 Tools
  n - an uncursed bell
  M - an uncursed lock pick
  o - an uncursed oil lamp

Daltwisney the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 4293 turns ago.
 You had 588 experience points, 52 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had all 70 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 1653 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:11, limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were weak from severe hunger.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were sleep resistant.
 You were aware of the presence of orcs.
 You had infravision.
 You had a small defense bonus (+1).
 You were guarded.
 You are dead.

Vanquished creatures:
  2 small mimics
  a gnome mummy
  a mountain nymph
  2 shriekers
  2 gnome lords
  a gnomish wizard
  4 elf zombies
  a straw golem
  a paper golem
  4 giant ants
  a little dog
  3 floating eyes
  2 kittens
  6 dwarves
  3 kobold lords
  a centipede
  a giant bat
  a werejackal
 an iguana
  2 acid blobs
  a coyote
  8 hobbits
  2 cave spiders
  a brown mold
  a yellow mold
 23 gnomes
  5 geckos
  3 jackals
  3 foxes
  5 goblins
  3 sewer rats
  2 grid bugs
  2 lichens
  2 kobold zombies
  5 newts
106 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      Some fountains, a sink.
   Level 3:
      A scroll shop.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A general store, a sink.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A general store, a temple to Anhur, a fountain.
      Final resting place for
         you, killed by a gnome king.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |     1653 Au      |
                  |   killed by a    |
                  |    gnome king    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 4150 points,
and 1653 pieces of gold, after 4293 moves.
You were level 6 with a maximum of 50 hit points when you died.

