Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-19 01:39:35, ended 2025-09-20 22:56:21.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:12 Dx:14 Co:10 In:20 Wi:11 Ch:9  Chaotic
Dlvl:4  $:450 HP:28(29) Pw:48(48) AC:7  Exp:4 T:1578  Hungry  

Latest messages:
 You stop.  Your kitten is in the way!
 You are beginning to feel hungry.
 You see here a very heavy iron ball (chained to you).
 What do you want to eat? [ir or ?*] r
 Core dumped.
 You are beginning to feel hungry.
 You stop.  Your kitten is in the way!
 You see here a very heavy iron ball (chained to you).
 You have a little trouble lifting a very heavy iron ball (chained to you).  Continue? [ynq] (q) y
 w - a very heavy iron ball (chained to you).
 You rebalance your load.  Movement is difficult.
 What do you want to throw? [$a or ?*] w
 In what direction? 4
 Your movements are now unencumbered.
 A bear trap closes on your foot!
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You stop.  Your kitten is in the way!
 You are caught in a bear trap.
 You are caught in a bear trap.
 You stop.  Your kitten is in the way!
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 Your leg feels better.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You hear bubbling water.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 450 gold pieces
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - a blessed +2 cloak of magic resistance (being worn)
 Comestibles
  i - an uncursed tripe ration
 Scrolls
  j - 2 uncursed scrolls of teleportation
 Spellbooks
  v - an uncursed novel named The Colour of Magic
  q - an uncursed spellbook of cure blindness
  l - an uncursed spellbook of cure sickness
  k - a blessed spellbook of force bolt
 Potions
  g - a cursed potion of gain ability
  o - a blessed potion of hallucination
  h - an uncursed potion of sickness
 Rings
  e - an uncursed +1 ring of increase damage
  d - an uncursed ring of protection from shape changers
 Wands
  c - a wand of fire (0:8)
 Tools
  m - an uncursed wooden harp
  n - an uncursed skeleton key

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1578 turns ago.
 It was nighttime.
 You had 88 experience points, 72 more were needed to attain level 5.

Basics:
 You had 28 out of 29 hit points.
 You had all 48 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 450 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were chained to a heavy iron ball.
 You were trapped in a bear trap.
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  2 floating eyes
  a homunculus
  a gas spore
  a hobbit
  a large kobold
  2 giant rats
  a yellow mold
 11 jackals
  2 goblins
  3 grid bugs
  a lichen
  4 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A scroll shop.
   Level 4: <- You were here.
      A fountain.

Goodbye Daltwisney the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 972 points,
and 450 pieces of gold, after 1578 moves.
You were level 4 with a maximum of 29 hit points when you quit.

