Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-06 18:55:41, ended 2025-11-06 19:22:49.

Daltwisney, chaotic female elven Wizard

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                                      --.... ---..--...|
                                      -. ....... -....--
                                          -.......r@...|
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Daltwisney the Conjurer   St:14 Dx:13 Co:16 In:20 Wi:8 Ch:9  Chaotic
Dlvl:5  $:39 HP:0(28) Pw:15(23) AC:9  Exp:3 T:723 

Latest messages:
 You hear something crash through the floor.
 You hit the dwarf.
 The dwarf wields a dagger!
 The dagger welds itself to the dwarf's hand!
 You miss the dwarf.
 The dwarf thrusts her dagger.
 The dwarf hits!
 Unknown command ' '.
 You miss the dwarf.
 The dwarf thrusts her dagger.
 The dwarf hits!
 In what direction? 9
 The spell hits the dwarf!
 The dwarf resists!
 You kill the dwarf!
 There are several objects here.
 You see here a gnome corpse.
 Unknown command ' '.
 Unknown command '^J'.
 You see here a gnome corpse.
 There are several objects here.
 What do you want to dip? [$a-tv-y or ?*] p
 What do you want to dip a slime mold into? [fqrw or ?*] ?
 Interesting...
 What do you want to drink? [fqrw or ?*] q
 That was smooth!
 What do you want to dip? [$a-pr-tv-y or ?*] ?
 What do you want to dip a slime mold into? [frw or ?*] ?
 Interesting...
 What do you want to drink? [frw or ?*] f
 You suddenly fall asleep!
 You wake up.
 What do you want to dip? [$a-eg-pr-tv-y or ?*] ?
 What do you want to dip a thonged club into? [rw or ?*] ?
 Interesting...
 What do you want to drink? [rw or ?*] r
 You detect the presence of objects.
 (For instructions type a '?')
 Done.
 You see here a gnome corpse.
 There's a gaping hole under you!
 The rabid rat bites!
 You hit the rabid rat.
 The rabid rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 39 gold pieces
 Weapons
  h - a +0 aklys
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed slime mold
  t - an uncursed cream pie
 Scrolls
  k - an uncursed scroll of blank paper
  s - an uncursed scroll of charging
  x - an uncursed scroll of create monster
  v - an uncursed scroll of fire
  j - a blessed scroll of light
  i - an uncursed scroll of remove curse
  y - an uncursed scroll of scare monster
  g - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of cure sickness
  l - a blessed spellbook of force bolt
 Potions
  w - a cursed potion of hallucination
 Rings
  d - an uncursed ring of cold resistance (on right hand)
  e - an uncursed ring of see invisible (on left hand)
 Wands
  c - a wand of locking (0:8)
 Tools
  o - an uncursed tooled horn
  n - a magic marker (0:47)

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 723 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 64 experience points, 16 more were needed to attain level 4.

Basics:
 You had 0 out of 28 hit points.
 You had 15 out of 23 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 39 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were cold resistant.
 You saw invisible.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a dwarf
  a hobbit
  7 gnomes
  2 geckos
  a fox
  3 goblins
  a bat
  3 lichens
  2 newts
21 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A fountain, a grave.
   Level 3:
      An altar to Anhur.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      A grave.
      Final resting place for
         you, killed by a rabid rat,
         TheFEGuy-Hea-Hum-Mal-Neu, killed by a large dog,
         rudi-Wiz-Elf-Fem-Cha, killed by a rabid rat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      39 Au       |
                  |   killed by a    |
                  |    rabid rat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 522 points,
and 39 pieces of gold, after 723 moves.
You were level 3 with a maximum of 28 hit points when you died.

