Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-08 21:15:32, ended 2025-11-08 23:11:06.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:7 Dx:17 Co:11 In:19 Wi:9 Ch:12  Chaotic
Dlvl:4  $:69 HP:25(25) Pw:31(31) AC:8  Exp:3 T:1235  Burdened

Latest messages:
 This gecko corpse tastes okay.
 You finish eating the gecko corpse.
 Unknown command ' '.
 What do you want to use or apply? [cmno or ?*] ?
 You kill the yellow mold!
 What do you want to use or apply? [cmno or ?*] n
 You kill the newt!
 You see here a yellow mold corpse.
 What do you want to use or apply? [cmno or ?*] n
 Nothing happens.
 You hear someone counting money.
 You see here a scroll of remove curse.
 You have a little trouble lifting u - a scroll of remove curse.
 You hear someone cursing shoplifters.
 Wizard needs food, badly!
 You see here 19 gold pieces.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Your stomach feels content.
 You see here a statue of a red mold.
 You see here 19 gold pieces.
 You have a little trouble lifting $ - 19 gold pieces.
 You kill the grid bug!
 What do you want to drink? [fgr or ?*] r
 Your feet are frozen to the floor!
 Your movements are now unencumbered.
 You can move again.
 Unknown command ' '.
 The giant rat bites!
 You kill the giant rat!
 You kill the giant rat!
 You see here a giant rat corpse.
 You kill the lichen!
 You see here a lichen corpse.
 You see here a yellow mold corpse.
 You see here a lichen corpse.
 You have a little trouble lifting a lichen corpse.  Continue? [ynq] (q) y
 You have a little trouble lifting v - a lichen corpse.
 Your movements are slowed slightly because of your load.
 There is a broken door here.
 You see here a kobold corpse.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 69 gold pieces
 Weapons
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed lichen corpse
 Scrolls
  j - an uncursed scroll of remove curse
  u - a cursed scroll of remove curse
  i - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of magic missile
  h - an uncursed spellbook of wizard lock
 Potions
  f - an uncursed potion of sleeping
  g - an uncursed potion of speed
 Rings
  e - an uncursed ring of shock resistance (on left hand)
  d - an uncursed ring of teleportation
 Wands
  c - a wand of sleep (0:4)
 Tools
  n - a bag of tricks (0:0)
  m - an uncursed wooden flute
  o - an uncursed saddle

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1235 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 65 experience points, 15 more were needed to attain level 4.

Basics:
 You had all 25 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 69 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were shock resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You survived.

Vanquished creatures:
 an iguana
 an acid blob
  2 giant rats
  2 cave spiders
  a yellow mold
  a gecko
  4 jackals
  a fox
  a kobold
  2 sewer rats
  4 grid bugs
  a bat
  5 lichens
  2 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
   Level 3:
      A fountain.
   Level 4: <- You were here.
      A grave.

Goodbye Daltwisney the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 489 points,
and 69 pieces of gold, after 1235 moves.
You were level 3 with a maximum of 25 hit points when you quit.

