Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-11 19:25:44, ended 2025-11-11 20:11:57.

Daltwisney, chaotic female elven Wizard

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                                        -............ -hf....).......--.|----
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Daltwisney the Conjurer   St:8 Dx:12 Co:11 In:20 Wi:11 Ch:16  Chaotic
Dlvl:3  $:44 HP:0(36) Pw:33(48) AC:9  Exp:4 T:1528  Deaf

Latest messages:
 Wait!  There's something there you can't see!
 You try to feel what is lying here on the floor.
 You feel here a thonged club.
 What do you want to eat? [uv or ?*] v
 This food really hits the spot!
 You stop eating the food ration.
 The goblin hits!
 You kill the goblin!
 Welcome to experience level 4.
 You feel awake!
 The orc zombie is hit.
 It is missed.
 You are hit!
 You can see again.
 Sting is flickering.
 You destroy the orc zombie!
 Sting stops flickering.
 You kill the gnome!
 There are several objects here.
 In what direction? 7
 The spell hits the floating eye!
 In what direction? 7
 The spell hits the floating eye!
 You kill the floating eye!
 The kitten picks up a thonged club.
 The kitten eats a gnome corpse.
 There is a floating eye corpse here; eat it? [ynq] (n) y
 This floating eye corpse tastes okay.
 You finish eating the floating eye corpse.
 You feel a strange mental acuity.
 D - a spiked wand.
 You attack thin air.
 You hit the dwarf.
 In what direction? 2
 The spell misses the dwarf.
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 The kitten bites the dwarf.
 The dwarf swings his broad pick at the kitten.
 The dwarf misses the kitten.
 What do you want to zap? [cD or ?*] c
 You feel self-knowledgeable...
 The feeling subsides.
 The kitten misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 44 gold pieces
 Weapons
  r - a +3 dagger
  B - the blessed +1 Sting (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed food ration
  C - an uncursed partly eaten food ration
  u - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of charging
  o - an uncursed scroll of destroy armor
  p - an uncursed scroll of fire
  q - an uncursed scroll of scare monster
 Spellbooks
  y - an uncursed spellbook of cone of cold
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
 Potions
  z - an uncursed potion of blindness
  h - an uncursed potion of paralysis
  g - an uncursed potion of see invisible
  f - an uncursed potion of sickness
 Rings
  e - an uncursed ring of polymorph control
  d - an uncursed ring of searching (on right hand)
 Wands
  c - a wand of enlightenment (0:14)
  D - a wand of locking (0:5)
 Tools
  n - an uncursed wooden flute
 Gems/Stones
  A - an uncursed worthless piece of yellowish brown glass

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 1528 turns ago.
 You had 102 experience points, 58 more were needed to attain level 5.

Basics:
 You had 0 out of 36 hit points.
 You had 33 out of 48 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 44 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 16 (limit:18).

Final Status:
 You were deaf.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You could recognize detrimental food.
 You were telepathic.
 You were aware of the presence of orcs.
 You had automatic searching.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a floating eye
 an orc zombie
  2 hobbits
  a giant rat
  2 yellow molds
  5 gnomes
  5 jackals
  a kobold
  a goblin
  2 sewer rats
  4 grid bugs
  a bat
  3 lichens
  2 kobold zombies
  2 newts
33 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar, a fountain.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      44 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 548 points,
and 44 pieces of gold, after 1528 moves.
You were level 4 with a maximum of 36 hit points when you died.

