Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-15 21:32:50, ended 2025-11-17 00:16:49.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:12 Dx:16 Co:10 In:20 Wi:11 Ch:11  Chaotic
Dlvl:4  $:52 HP:24(24) Pw:50(50) AC:5  Exp:4 T:1738 

Latest messages:
 In what direction? .
 There is a locked large box here; unlock it? [ynq] (q) y
 You succeed in unlocking the box.
 There is an unlocked large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 D - a slime mold.  E - a scroll labeled GHOTI.  F - 2 white gems.
 G - a yellow gem.
 What do you want to eat? [yD or ?*] D
 Blecch!  Rotten food!  You feel rather light headed.
 What do you want to read? [hj-mE or ?*] h
 As you read the scroll, it disappears.
 Being confused, you mispronounce the magic words...
 You shudder for a moment.
 Call a scroll labeled GHOTI: 
 You see here an empty unlocked large box.
 You feel less confused now.
 What do you want to read? [jklmE or ?*] ?
 As you read the scroll, it disappears.
 Do you wish to teleport? [yn] (n) n
 Unknown command ' '.
 Restoring save file...
 Hello Daltwisney, the elven Wizard, welcome back to NetHack!
 Unknown command '^J'.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 52 gold pieces
 Weapons
  i - a +0 aklys
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  s - an uncursed +0 pair of iron shoes (being worn)
  b - a blessed +2 cloak of magic resistance (being worn)
 Comestibles
  y - 2 uncursed tripe rations
 Scrolls
  j - an uncursed scroll of punishment
  k - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - a blessed spellbook of light
 Potions
  x - an uncursed potion of fruit juice
 Rings
  d - an uncursed +2 ring of gain strength (on left hand)
  A - a cursed -2 ring of increase damage
  e - an uncursed ring of protection from shape changers
  v - an uncursed ring of regeneration
 Wands
  c - a wand of light (0:12)
  B - a wand of sleep (0:3)
 Tools
  p - an uncursed tooled horn
  o - an uncursed blindfold
  n - a magic marker (0:66)
  q - an uncursed skeleton key
  r - an uncursed tallow candle
  u - an uncursed towel
 Gems/Stones
  G - an uncursed chrysoberyl stone
  z - an uncursed worthless piece of blue glass
  C - an uncursed worthless piece of red glass
  F - 2 uncursed worthless pieces of white glass

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1738 turns ago.
 It was the midnight hour.
 You had 108 experience points, 52 more were needed to attain level 5.

Basics:
 You had all 24 hit points.
 You had all 50 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 52 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (base:10, limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a gnome lord
  a floating eye
  a dwarf
  a dwarf zombie
 an iguana
  3 giant rats
  a yellow mold
  7 gnomes
  a gecko
  6 jackals
  a fox
  a sewer rat
 10 grid bugs
  3 lichens
  a kobold zombie
  4 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
   Level 4: <- You were here.
      Some altars to Anhur.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5:

Goodbye Daltwisney the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 714 points,
and 52 pieces of gold, after 1738 moves.
You were level 4 with a maximum of 24 hit points when you quit.

