Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-25 20:22:30, ended 2025-11-25 21:06:45.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Thaumaturge  St:25 Dx:13 Co:16 In:20 Wi:10 Ch:9  Chaotic
Dlvl:7  $:288 HP:0(45) Pw:71(71) AC:4  Exp:6 T:2799 

Latest messages:
 You swap places with your kitten.
 The door opens.
 You find a hidden passage.
 You hit the hill orc!
 The hill orc wields a curved sword!
 You kill the hill orc!
 You see here a chest.
 There is a chest here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 What do you want to use or apply? [cnoxBCFL or ?*] ?
 In what direction? .
 There is a locked chest here; pick its lock? [ynq] (q) y
 You succeed in picking the lock.
 You trigger a trap!
 Suddenly you are frozen in place!
 You hear crashing rock.
 The kitten bites the hill orc.
 The hill orc wields a curved sword!
 The kitten bites the hill orc.
 The hill orc swings her curved sword at the kitten.
 The hill orc misses the kitten.
 The kitten bites the hill orc.
 The hill orc swings her curved sword.
 The hill orc hits!
 The kitten bites the hill orc.
 The kitten misses the hill orc.
 The kitten misses the hill orc.
 The hill orc swings her curved sword.
 The hill orc hits!
 The kitten misses the hill orc.
 The hill orc swings her curved sword.
 The hill orc hits!
 The kitten bites the hill orc.
 The hill orc hits the kitten.
 The hill orc swings her curved sword.
 The hill orc hits!
 The kitten misses the hill orc.
 The kitten bites the hill orc.
 The hill orc swings her curved sword.
 The hill orc hits!
 The kitten misses the hill orc.
 The kitten misses the hill orc.
 The hill orc swings her curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 288 gold pieces
 Weapons
  u - a +0 elven bow
  y - a +0 dart
  s - a +1 dagger
  z - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
  x - a +0 ranseur
 Armor
  N - an uncursed +1 pair of gauntlets of power (being worn)
  t - an uncursed +0 pair of jumping boots (being worn)
  b - a blessed +2 cloak of magic resistance (being worn)
 Comestibles
  H - an uncursed food ration
  p - an uncursed tripe ration
  M - an uncursed lizard corpse
 Scrolls
  K - an uncursed scroll of magic mapping
 Spellbooks
  m - an uncursed spellbook of cure sickness
  l - a blessed spellbook of force bolt
 Potions
  f - a blessed potion of blindness
  g - an uncursed potion of confusion
  A - an uncursed potion of see invisible
  h - a potion of holy water
 Rings
  d - an uncursed ring of protection from shape changers (on right hand)
  e - an uncursed ring of see invisible
 Wands
  L - a wand of fire (0:4)
  C - a wand of striking (0:5)
  c - a wand of undead turning (0:7)
 Tools
  o - an uncursed wooden flute
  F - a crystal ball (0:1)
  B - an uncursed lock pick
  n - a magic marker (0:23)

Daltwisney the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 2799 turns ago.
 You had 490 experience points, 150 more were needed to attain level 7.

Basics:
 You had 0 out of 45 hit points.
 You had all 71 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 288 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:9, innate limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You could jump.
 You were warded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a leprechaun
  3 lizards
  a dwarf lord
  a dust vortex
  4 apes
  a fire ant
  2 rock piercers
  a rock mole
  a pony
  a shrieker
  a kobold mummy
  a giant ant
  3 floating eyes
  a homunculus
  4 hill orcs
  a rabid rat
  a giant bat
  a wererat
  2 iguanas
  a gas spore
  a hobbit
  a hobgoblin
  a giant rat
  a yellow mold
  2 gnomes
  a gnome zombie
  2 jackals
  a kobold
  a goblin
  a sewer rat
  5 grid bugs
  3 bats
  a lichen
  a kobold zombie
  8 newts
62 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A weapon shop.
   Level 3:
      Some fountains, a grave.
   Level 4:
      An altar to Anhur, a sink.
   Level 5:
      An altar, a fountain.
   Level 6:
   Level 7: <- You were here.
      An altar to Anhur.
      Final resting place for
         you, killed by a hill orc, while frozen by a trap.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      288 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 2530 points,
and 288 pieces of gold, after 2799 moves.
You were level 6 with a maximum of 45 hit points when you died.

