Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-04 00:10:43, ended 2025-12-05 00:59:09.

Daltwisney, chaotic female elven Wizard

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                            --.| ---#......-
                             |.|--.)h....
                             |.-- ...-
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Daltwisney the Conjurer   St:14 Dx:9 Co:16 In:20 Wi:9 Ch:9  Chaotic
Dlvl:7  $:381 HP:0(36) Pw:57(64) AC:8  Exp:5 T:1921  Burdened

Latest messages:
 You see here a dagger.
 L - a dagger (at the ready).
 You see here a dusty spellbook.
 You have a little trouble lifting a dusty spellbook.  Continue? [ynq] (q) y
 You have a little trouble lifting U - a dusty spellbook.
 Your movements are slowed slightly because of your load.
 Hareimo's ghost touches you!
 Hareimo's ghost touches you!
 The dwarf lord wields a crossbow!
 You miss Hareimo's ghost.
 You miss Hareimo's ghost.
 Hareimo's ghost touches you!
 Hareimo's ghost touches you!
 You miss Hareimo's ghost.
 Hareimo's ghost touches you!
 Unknown command ' '.
 You hit Hareimo's ghost.
 Unknown command ' '.
 You miss Hareimo's ghost.
 Hareimo's ghost touches you!
 You hit Hareimo's ghost.
 The dwarf lord wields a pick-axe!
 Unknown command ' '.
 What do you want to wield? [- awJL or ?*] a
 a - a blessed +2 quarterstaff (weapon in hands).
 You hear crashing rock.
 The dwarf lord wields a crossbow!
 The dwarf lord shoots a crossbow bolt!
 You are hit by a crossbow bolt.
 The dwarf lord picks up some gold.
 The dwarf lord picks up a gem.
 The dwarf lord picks up 2 gems.
 You miss Hareimo's ghost.
 The dwarf lord picks up a gem.
 You hit Hareimo's ghost!
 Hareimo's ghost touches you!
 The dwarf lord picks up a gem.
 You hit Hareimo's ghost!
 You miss Hareimo's ghost.
 Hareimo's ghost touches you!
 You miss Hareimo's ghost.
 Unknown command ' '.
 You hit Hareimo's ghost!
 Hareimo's ghost touches you!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 381 gold pieces
 Weapons
  w - a blessed +3 dagger
  L - 6 +0 daggers (at the ready)
  J - the +1 Sting
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  N - an uncursed +0 dwarvish iron helm
  z - an uncursed +0 pair of leather gloves (being worn)
  O - an uncursed +0 pair of iron shoes
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  j - an uncursed carrot
  F - an uncursed food ration
  v - 2 uncursed oranges
 Scrolls
  u - an uncursed scroll of confuse monster
  G - 2 blessed scrolls of identify
  I - an uncursed scroll of light
  k - an uncursed scroll of magic mapping
  i - an uncursed scroll of scare monster
  A - an uncursed scroll of scare monster
 Spellbooks
  U - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of identify
  B - an uncursed spellbook of light
  r - an uncursed spellbook of teleport away
 Potions
  t - an uncursed potion of booze
  Q - 2 uncursed potions of extra healing
  g - an uncursed potion of levitation
  x - an uncursed potion of levitation
  h - an uncursed potion of oil
  M - a cursed potion of restore ability
  f - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of free action (on left hand)
  d - a blessed +3 ring of increase accuracy (on right hand)
  y - an uncursed ring of levitation
 Wands
  K - a wand of digging (0:4)
  c - a wand of sleep (0:0)
  H - a wand of striking (0:5)
  T - a wand of teleportation (0:3)
 Tools
  s - an empty uncursed bag of holding
  p - an empty uncursed sack
  o - an uncursed leather drum
  n - a magic marker (0:15)
  S - an uncursed skeleton key
 Gems/Stones
  q - an uncursed worthless piece of green glass
  D - an uncursed luckstone

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 1921 turns ago.
 It was the midnight hour.
 There was a full moon in effect when your adventure ended.
 You had 306 experience points, 14 more were needed to attain level 6.

Basics:
 You had 0 out of 36 hit points.
 You had 57 out of 64 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 381 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 9 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You had a small bonus to hit (+3).
 You were warded.
 You had free action.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a dwarf lord
  a shrieker
  a gnome lord
  a golden naga hatchling
  2 kittens
  5 dwarves
  a hobbit
  2 giant rats
  a yellow mold
 18 gnomes
  a gecko
  5 jackals
  a fox
  a kobold
  3 sewer rats
  5 grid bugs
  2 bats
  a lichen
  2 kobold zombies
  4 newts
58 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A scroll shop.
   Level 3:
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A grave.
      Final resting place for
         you, killed by the ghost of Hareimo,
         Hareimo-Bar-Hum-Mal-Cha, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      381 Au      |
                  |  killed by the   |
                  | ghost of Hareimo |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 1867 points,
and 381 pieces of gold, after 1921 moves.
You were level 5 with a maximum of 36 hit points when you died.

