Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-11 01:27:35, ended 2025-12-11 01:45:51.

Daltwisney, chaotic female elven Wizard

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                                    @h     --..........- -
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Daltwisney the Conjurer   St:16 Dx:13 Co:13 In:20 Wi:8 Ch:12  Chaotic
Dlvl:7  $:58 HP:0(38) Pw:16(43) AC:9  Exp:5 T:1371  Satiated

Latest messages:
 What do you want to put on? [dnC or ?*] ?
 You are now wearing a blindfold.
 You can't see any more.
 It explodes!
 You seem unaffected by it.
 What do you want to remove? [enr or ?*] n
 You were wearing an uncursed blindfold.
 You can see again.
 You hit the elf zombie!
 The elf zombie hits!
 You destroy the elf zombie!
 You see here a rock.
 The dwarf throws a dagger!
 You are hit by a dagger!
 You see here a leash.
 You descend the stairs.
 The gnome wields a bow!
 You hit the gnome!
 The gnome swings her bow.
 The gnome hits!
 You miss the gnome.
 You miss the gnome.
 You kill the gnome!
 You are beginning to feel hungry.
 In what direction? 7
 The spell hits the gnome lord!
 You kill the gnome lord!
 You see here a gnome lord corpse.
 There is a gnome lord corpse here; eat it? [ynq] (n) y
 This gnome lord corpse tastes okay.
 You stop eating the gnome lord corpse.
 You hit the gnome.
 You kill the gnome!
 There is a partly eaten gnome lord corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the gnome lord corpse.
 Unknown command ' '.
 You see here a food ration.
 There is a food ration here; eat it? [ynq] (n) y
 This satiates your stomach!
 You finish eating the food ration.
 Unknown command ' '.
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 58 gold pieces
 Amulets
  r - an uncursed amulet of reflection (being worn)
 Weapons
  B - a +0 dagger
  y - a cursed -1 dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  z - an uncursed +0 dwarvish iron helm
  A - a blessed +1 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  s - an uncursed fortune cookie
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
  t - an uncursed spellbook of stone to flesh
 Potions
  g - an uncursed potion of enlightenment
  f - an uncursed potion of sickness
  u - an uncursed potion of sickness
 Rings
  e - an uncursed +1 ring of gain strength (on right hand)
  C - a cursed -1 ring of gain strength
  d - an uncursed ring of protection from shape changers
 Wands
  c - a wand of digging (0:6)
  x - a wand of striking (0:5)
 Tools
  o - an uncursed leather drum
  n - an uncursed blindfold

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 1371 turns ago.
 It was nighttime.
 You had 263 experience points, 57 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had 16 out of 43 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 58 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (base:15, limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You had reflection.
 You are dead.

Vanquished creatures:
  a yellow light
  3 gnome lords
  a gnomish wizard
  2 elf zombies
  a kitten
  3 dwarves
 an acid blob
  a hobbit
  2 brown molds
 17 gnomes
  2 geckos
  a jackal
  2 foxes
  a kobold
  2 goblins
  3 sewer rats
  a lichen
44 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains, a grave.
   Level 2:
      Some fountains, a grave.
   Level 3:
      A fountain.
   Level 4:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      58 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 1415 points,
and 58 pieces of gold, after 1371 moves.
You were level 5 with a maximum of 38 hit points when you died.

