Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-14 01:20:10, ended 2025-12-14 01:41:24.

Daltwisney, chaotic female elven Wizard

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Daltwisney the Conjurer   St:9 Dx:16 Co:14 In:19 Wi:10 Ch:9  Chaotic
Dlvl:4  $:172 HP:0(32) Pw:39(45) AC:9  Exp:4 T:1136  Satiated Blind

Latest messages:
 A - an emerald potion.
 In what direction? 8
 The spell hits the fox!
 You kill the fox!
 You see here a fox corpse.
 There is a fox corpse here; eat it? [ynq] (n) y
 This fox corpse tastes okay.
 You finish eating the fox corpse.
 Unknown command ' '.
 You see here a food ration.
 B - a food ration.
 You see here 16 gold pieces.
 $ - 16 gold pieces.
 You see here a light blue spellbook.
 You don't find anything here to loot.
 C - a light blue spellbook.
 What do you want to read? [i-myC or ?*] C
 You feel a wrenching sensation.
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 You can move again.
 The bat bites!
 In what direction? 2
 The spell hits the bat!
 You kill the bat!
 What do you want to read? [i-myC or ?*] C
 A cloud of darkness falls upon you.
 The spellbook crumbles to dust!
 Call a light blue spellbook: 
 You can move again.
 You find a hidden door.
 This door is locked.
 This door is locked.
 In what direction? 2
 You kick the door.
 KABOOM!!  The door was booby-trapped!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 172 gold pieces
 Weapons
  s - 6 +0 silver arrows
  q - 11 +0 darts (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  B - an uncursed food ration
  x - 2 uncursed tripe rations
 Scrolls
  k - an uncursed scroll of create monster
  j - an uncursed scroll of earth
  i - a blessed scroll of scare monster
  y - a cursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of cure blindness
  l - a blessed spellbook of force bolt
 Potions
  A - an uncursed potion of gain energy
  g - a blessed potion of invisibility
  z - an uncursed potion of monster detection
  f - an uncursed potion of oil
  r - an uncursed potion of see invisible
 Rings
  d - an uncursed +1 ring of gain strength
  e - an uncursed +3 ring of increase accuracy
 Wands
  c - a wand of lightning (0:7)
 Tools
  o - an uncursed leather drum
  n - an uncursed blindfold
  p - a magic marker (0:94)
  w - an uncursed skeleton key

Daltwisney the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1136 turns ago.
 It was nighttime.
 You had 103 experience points, 57 more were needed to attain level 5.

Basics:
 You had 0 out of 32 hit points.
 You had 39 out of 45 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 172 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
 an orc zombie
  a coyote
  a large kobold
  2 geckos
  6 jackals
  2 foxes
  2 kobolds
  a sewer rat
  3 grid bugs
  2 bats
  4 lichens
26 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3:
      An altar.
   Level 4: <- You were here.
      Final resting place for
         you, killed by an explosion.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Daltwisney    |
                  |      172 Au      |
                  |   killed by an   |
                  |    explosion     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daltwisney the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 717 points,
and 172 pieces of gold, after 1136 moves.
You were level 4 with a maximum of 32 hit points when you died.

