Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-30 08:59:55, ended 2025-03-31 08:35:43.

Dark7, lawful male human Knight

                                 ------
                                 |....|
                                 |....|                                 -----
            ---------------     #-.<..|                                 h@.%(|
            |.............|   ###----+-        -------------           .Ch%%[|
           #-.............|   #                |...........|           ......|
         ###|.......([.....#####               |...........|           --|---
         #  |.........>...| #                  |...........|          #  #
       ###  |.............|##        #       # |...........-#          ###
 ---+- #    ---------------##########`#   #####............|####       #
 |....######################      ---.-----#   -------------   #    ####
 |...| #                          |.......|#                   ###--|--------
 |...+                            .......[|#                     #-.........|
 -----                            |.......|#                      |.........|
                                  |.......-#                      |.........|
                                  |.......|                       |.........|
                                  ---------                       |.........|
                                                                  -----------

Dark7 the Sergeant       St:17 Dx:12 Co:17 In:8 Wi:15 Ch:16  Lawful
Dlvl:9  $:119 HP:0(75) Pw:66(66) AC:1  Exp:10 T:11113 

Latest messages:
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 You caitiff!
 You kill the large kobold!
 What do you want to use or apply? [kmwyABNOU or ?*] w
 You produce a strange whistling sound.
 You hear some noises.
 Talk to whom? (in what direction) 7
 The saddled horse whickers.
 The saddled horse hits the bugbear.
 The saddled horse misses the bugbear.
 The bugbear misses the saddled horse.
 You hit the bugbear!
 The saddled horse hits the bugbear.
 The saddled horse misses the bugbear.
 The bugbear hits the saddled horse.
 The bugbear drinks a potion of healing!
 The bugbear looks better.
 The saddled horse misses the bugbear.
 The saddled horse misses the bugbear.
 You kill the bugbear!
 The hobgoblin misses!
 You kill the hobgoblin!
 You see here an orcish helm.
 The saddled horse misses the bugbear.
 The saddled horse bites the bugbear.
 The bugbear hits the saddled horse.
 You kill the bugbear!
 You see here a bugbear corpse.
 What do you want to use or apply? [kmwyABNOU or ?*] w
 You produce a strange whistling sound.
 The dwarf king wields a mace!
 The dwarf king swings his mace.
 The dwarf king hits!
 You hit the dwarf king!
 The dwarf king swings his mace.
 The dwarf king hits!
 The dwarf king swings his mace.
 The dwarf king hits!
 You hit the dwarf king!
 The dwarf king swings his mace.
 The dwarf king hits!
 The dwarf king swings his mace.
 The dwarf king hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 119 gold pieces
 Amulets
  Y - an uncursed amulet of reflection (being worn)
 Weapons
  a - the blessed rustproof +4 Excalibur (weapon in hand)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  u - an uncursed +1 pair of elven boots (being worn)
  e - an uncursed +0 small shield (being worn)
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 2 uncursed food rations
  h - an uncursed fortune cookie
 Rings
  v - an uncursed ring of conflict
  l - an uncursed ring of regeneration
  i - an uncursed ring of shock resistance
  b - a cursed ring of teleportation
 Wands
  N - a wand of cold (0:3)
  A - a wand of lightning (0:0)
  O - a wand of magic missile (0:3)
  y - a wand of striking (0:4)
 Tools
  B - a blessed bag of holding containing 69 items
  m - an expensive camera (0:38)
  w - an uncursed magic whistle
  k - an uncursed skeleton key
  U - a +0 unicorn horn

Contents of the bag of holding:
  2169 gold pieces
  a cursed amulet of restful sleep
  a cursed amulet of strangulation
  5 +0 daggers
  a +0 silver saber
  a +1 lance
  an uncursed +1 mummy wrapping
  2 uncursed slime molds
  an uncursed slime mold
  7 uncursed carrots
  an uncursed cram ration
  5 uncursed food rations
  7 uncursed food rations
  an uncursed fortune cookie
  an uncursed lembas wafer
  an uncursed pancake
  2 uncursed pears
  2 uncursed tripe rations
  an uncursed lizard corpse
  a cursed scroll of create monster
  2 uncursed scrolls of earth
  a blessed scroll of remove curse
  an uncursed scroll of teleportation
  an uncursed scroll of teleportation
  a cursed scroll of teleportation
  an uncursed spellbook of create monster
  an uncursed spellbook of detect monsters
  an uncursed spellbook of extra healing
  an uncursed potion of invisibility
  a blessed potion of levitation
  2 uncursed potions of object detection
  a cursed potion of object detection
  3 potions of holy water
  an uncursed potion of water
  a cursed -1 ring of gain strength
  a cursed -1 ring of gain strength
  a blessed +1 ring of increase accuracy
  an uncursed ring of invisibility
  an uncursed ring of shock resistance
  an uncursed ring of sustain ability
  a wand of magic missile (0:8)
  a wand of magic missile (0:5)
  a blessed wand of polymorph (0:7)
  a wand of polymorph (0:6)
  a wand of polymorph (0:6)
  a wand of polymorph (0:5)
  a wand of slow monster (0:4)
  a drum of earthquake (0:6)
  an uncursed blindfold
  an uncursed brass lantern
  an uncursed brass lantern
  a blessed magic lamp
  an uncursed oil lamp
  a +0 pick-axe
  4 blessed tallow candles
  2 uncursed tallow candles
  a +0 unicorn horn
  an uncursed agate stone
  2 uncursed amber stones
  an uncursed jasper stone
  an uncursed obsidian stone
  an uncursed topaz stone
  2 uncursed worthless pieces of blue glass
  an uncursed worthless piece of green glass
  an uncursed worthless piece of orange glass
  2 uncursed worthless pieces of red glass
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of yellow glass
  an uncursed touchstone

Dark7 the Knight's attributes:

Background:
 You were a Sergeant, a level 10 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 11113 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 6591 experience points, 3409 more were needed to attain level 11.

Basics:
 You had 0 out of 75 hit points.
 You had all 66 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 119 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 16 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You had automatic searching.
 You were stealthy.
 You could jump.
 You were warded.
 You were fast.
 You had reflection.
 You are dead.

Vanquished creatures:
  a stone golem
  3 giant mimics
  3 large mimics
  a baby purple worm
  2 wargs
  a glass piercer
  a tiger
 an energy vortex
  a mountain centaur
  a human mummy
  a pit viper
  a carnivorous ape
  a Grey-elf
  2 soldiers
  a chameleon
  3 giant beetles
  3 quivering blobs
  a wolf
  3 winter wolf cubs
  a lynx
  2 panthers
  2 leprechauns
  2 giant spiders
  a scorpion
  2 horses
  2 vampire bats
  a forest centaur
  2 gnome kings
  2 dwarf mummies
  2 brown puddings
 an owlbear
  a yeti
  a Green-elf
  a giant eel
  a lizard
  a dingo
  2 dogs
  a jaguar
  2 gray unicorns
  a black unicorn
  2 dust vortices
  a raven
  2 plains centaurs
  a gnome mummy
  a snake
  5 water moccasins
  a human zombie
  a rope golem
  3 soldier ants
  2 fire ants
  3 bugbears
  a quasit
  2 wood nymphs
  2 water nymphs
  a mountain nymph
 an orc shaman
  2 rock moles
  2 ponies
  2 fog clouds
  a yellow light
  2 shriekers
  4 violet fungi
  7 gnome lords
  6 gnomish wizards
  a black naga hatchling
  a guardian naga hatchling
  a barrow wight
 an elf zombie
  2 ghouls
  3 straw golems
  a paper golem
  a baby crocodile
  5 giant ants
  2 floating eyes
  4 dwarves
  a homunculus
  2 kobold shamans
  a hill orc
  4 rothes
  a rabid rat
  a centipede
  3 giant bats
  2 orc zombies
  a wererat
  8 iguanas
 14 killer bees
  3 acid blobs
  a gas spore
  3 hobbits
  4 manes
  2 large kobolds
  2 hobgoblins
  7 giant rats
  7 cave spiders
  2 brown molds
  2 yellow molds
  a red mold
 21 gnomes
 14 garter snakes
  a gnome zombie
  5 geckos
  4 jackals
  2 foxes
  a kobold
  3 goblins
  8 sewer rats
  6 grid bugs
  2 bats
  2 lichens
  7 newts
287 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
      Some fountains.
   Level 3: "lance"
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains.
   Level 5:
      An altar, some fountains.
   Level 6:
      A fountain.
   Level 7:
      Some fountains.
      Oracle of Delphi.
   Level 8:
      A fountain.
      Stairs up to Sokoban, level 7.
   Level 9: <- You were here.
      A throne.
      Final resting place for
         you, killed by a dwarf king.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |     2288 Au      |
                  |   killed by a    |
                  |    dwarf king    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Dark7 the Knight...

You died in The Dungeons of Doom on dungeon level 9 with 26942 points,
and 2288 pieces of gold, after 11113 moves.
You were level 10 with a maximum of 75 hit points when you died.

