Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-01 08:34:51, ended 2025-04-01 09:20:25.

Dark7, lawful male human Knight

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Dark7 the Bachelor       St:18 Dx:9 Co:15 In:8 Wi:14 Ch:18  Lawful
Dlvl:5  $:311 HP:0(44) Pw:49(49) AC:2  Exp:6 T:3484 

Latest messages:
 The cave spider misses the saddled warhorse.
 The saddled warhorse misses the cave spider.
 The saddled warhorse misses the cave spider.
 You kill the cave spider!
 You see here a statue of a plains centaur.
 You see here a statue of a plains centaur.
 The saddled warhorse hits the brown mold.
 The brown mold is killed!
 The saddled warhorse eats a brown mold corpse.
 You see here a statue of a plains centaur.
 You see here a statue of a plains centaur.
 You see here a statue of a forest centaur.
 "Salutations, Dark7, welcome to Delphi!"
 Talk to whom? (in what direction) 1
 "Wilt thou settle for a minor consultation?" (50 zorkmids) [ynq] (q) y
 True to her word, the Oracle casually says: 
 "They say that eating a bat corpse will make you batty, for a while."
 What do you want to dip? [$a-df-ikm-su-zA-HJ-NR-XZ or ?*] a
 Dip a rusty +1 long sword (weapon in hand) into the fountain? [yn] (n) y
 Your long sword rusts further!
 What do you want to dip? [$a-df-ikm-su-zA-HJ-NR-XZ or ?*] a
 Dip a very rusty +1 long sword (weapon in hand) into the fountain? [yn] (n) y
 Your long sword rusts completely!
 What do you want to dip? [$a-df-ikm-su-zA-HJ-NR-XZ or ?*] a
 Dip a thoroughly rusty +1 long sword (weapon in hand) into the fountain? [yn] (n) y
 You feel a sudden chill.
 The fountain dries up!
 What do you want to dip? [$a-df-ikm-su-zA-HJ-NR-XZ or ?*] a
 Dip a thoroughly rusty +1 long sword (weapon in hand) into the fountain? [yn] (n) y
 An endless stream of snakes pours forth!
 The saddled warhorse misses the water moccasin.
 The saddled warhorse bites the water moccasin.
 The water moccasin bites the saddled warhorse.
 The saddled warhorse misses the water moccasin.
 The saddled warhorse misses the water moccasin.
 There is a fountain here.
 What do you want to wear? [*] F
 Gee!  All of a sudden, you can't see yourself.
 F - an uncursed ring of invisibility (on left hand).
 The water moccasin bites!
 The water moccasin's bite was poisoned!
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 311 gold pieces
 Weapons
  E - the +0 Sting
  a - a thoroughly rusty +1 long sword (weapon in hand)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  B - an uncursed +1 small shield (being worn)
  G - a cursed -2 Hawaiian shirt
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 4 uncursed apples
  D - 2 uncursed bananas
  h - 12 uncursed carrots
  H - an uncursed eucalyptus leaf
  p - 3 uncursed food rations
  A - an uncursed fortune cookie
 Scrolls
  Z - 2 uncursed scrolls of blank paper
  b - a cursed scroll of blank paper
  q - an uncursed scroll of gold detection
  n - an uncursed scroll of stinking cloud
  U - an uncursed scroll of teleportation
 Spellbooks
  s - an uncursed spellbook of cure sickness
 Potions
  C - an uncursed potion of booze
  x - an uncursed potion of fruit juice
  r - an uncursed potion of gain ability
  o - an uncursed potion of invisibility
  R - a cursed potion of oil
  y - an uncursed potion of water
  z - an uncursed potion of water
 Rings
  F - an uncursed ring of invisibility (on left hand)
  u - an uncursed ring of shock resistance
  t - an uncursed ring of slow digestion (on right hand)
 Wands
  m - a wand of make invisible (0:5)
  v - a wand of slow monster (0:4)
  W - a wand of teleportation (0:8)
 Tools
  L - an uncursed figurine of a shrieker
  N - a blessed magic lamp
  K - a magic marker (0:88)
  S - an uncursed oil lamp
  k - an uncursed skeleton key
  X - 2 uncursed tallow candles
  T - an uncursed towel
  M - 6 uncursed wax candles
 Gems/Stones
  V - 2 uncursed worthless pieces of black glass
  w - 2 uncursed worthless pieces of red glass
  J - 2 uncursed worthless pieces of violet glass
  i - an uncursed worthless piece of yellowish brown glass

Dark7 the Knight's attributes:

Background:
 You were a Bachelor, a level 6 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3484 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 396 experience points, 244 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had all 49 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 311 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were invisible.
 You could jump.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a large mimic
  a watchman
  3 dingoes
  a rock mole
  4 gnome lords
  2 gnomish wizards
  a paper golem
  a little dog
  2 floating eyes
  3 dwarves
  2 homunculi
  3 rothes
  a rabid rat
  2 giant bats
  a dwarf zombie
 an iguana
 an acid blob
  a coyote
  3 hobbits
  2 manes
  2 giant rats
  3 cave spiders
  a brown mold
  a yellow mold
  a red mold
 18 gnomes
  9 garter snakes
  a gnome zombie
  2 geckos
  6 jackals
  a fox
  a goblin
  5 grid bugs
  4 lichens
  6 newts
97 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2: "lance"
   Level 3: "vault"
   Level 4:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a water moccasin.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |      311 Au      |
                  |   killed by a    |
                  |  water moccasin  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Dark7 the Knight...

You died in The Dungeons of Doom on dungeon level 5 with 2175 points,
and 311 pieces of gold, after 3484 moves.
You were level 6 with a maximum of 44 hit points when you died.

