Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-08 08:23:37, ended 2025-05-08 08:45:27.

Dark7, lawful female human Priestess

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Dark7 the Acolyte            St:13 Dx:12 Co:15 In:10 Wi:18 Ch:8  Lawful
Dlvl:4  $:155 HP:0(40) Pw:22(60) AC:6  Exp:5 T:2220 

Latest messages:
 You kill the pony!
 You see here 11 rocks.
 You have a little trouble lifting 11 rocks.  Continue? [ynq] (q) n
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 You hear someone counting money.
 You miss the acid blob.
 You kill the acid blob!
 You stop.  Your little dog is in the way!
 The little dog doesn't seem to move!
 The air crackles around the kobold shaman.
 You hit the kobold shaman.
 You feel more confident in your weapon skills.
 You hit the kobold shaman!
 The kobold shaman points at you, then curses.
 You kill the kobold shaman!
 You see here 11 rocks.
 What do you want to ready? [- $w or ?*] w
 w - a silver dagger (at the ready).
 What do you want to ready? [- $w or ?*] *
 F - 18 rocks (in quiver pouch).
 You miss the floating eye.
 You are frozen by the floating eye's gaze!
 The wererat bites!
 You hear someone cursing shoplifters.
 The wererat bites!
 The wererat summons help!
 You feel hemmed in.
 The wererat bites!
 The wererat bites!
 The wererat bites!
 The wererat bites!
 The wererat summons help!
 You feel hemmed in.
 The wererat bites!
 The wererat bites!
 You feel feverish.
 The wererat changes into a human.
 The wererat hits!
 The wererat hits!
 The wererat summons help!
 You feel hemmed in.
 The wererat hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 155 gold pieces
 Weapons
  w - a +0 silver dagger
  a - a blessed very corroded +1 mace (weapon in hand)
 Armor
  o - a +0 pair of gauntlets of dexterity (being worn)
  c - a blessed +0 small shield (being worn)
  x - a +0 cloak of magic resistance
  b - a +0 robe (being worn)
  y - a cursed +0 Hawaiian shirt
 Comestibles
  e - a clove of garlic
  f - a sprig of wolfsbane
 Scrolls
  s - a scroll of blank paper
  i - a scroll of confuse monster
  k - a blessed scroll of create monster
  C - 2 cursed scrolls of destroy armor
  n - a scroll of enchant weapon
  z - a cursed scroll of enchant weapon
  B - a scroll of gold detection
  D - 2 cursed scrolls of identify
  A - a cursed scroll of remove curse
 Spellbooks
  g - a spellbook of extra healing
  t - a spellbook of healing
  v - a spellbook of slow monster
 Potions
  l - a potion of extra healing
  m - a potion of monster detection
  d - 4 potions of holy water
  E - a potion of unholy water
 Rings
  p - a ring of cold resistance
 Gems/Stones
  j - a worthless piece of orange glass
  F - 18 rocks (in quiver pouch)

Dark7 the Priestess's attributes:

Background:
 You were an Acolyte, a level 5 human Priestess.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2220 turns ago.
 You had 207 experience points, 113 more were needed to attain level 6.

Basics:
 You had 0 out of 40 hit points.
 You had 22 out of 60 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 155 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were level-drain resistant.
 You were guarded.
 You were a wererat.
 You were harmed by silver.
 You are dead.

Vanquished creatures:
  a ghost
  a bugbear
  a rock mole
  a pony
  a shrieker
  a gray ooze
  a kitten
  a dwarf
  a kobold shaman
  3 acid blobs
  2 coyotes
  a hobgoblin
  4 giant rats
  a brown mold
  a yellow mold
  a green mold
  3 gnomes
  2 jackals
  a kobold
  3 grid bugs
  4 lichens
  a kobold zombie
  4 newts
40 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1: "vault"
      A fountain.
   Level 2: "vault"
   Level 3:
      A weapon shop.
   Level 4: "vault" <- You were here.
      A general store.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a wererat, while frozen by a monster's gaze.
   Level 5:
The Gnomish Mines:
   Level 5:
      Final resting place for
         mwm11235-Wiz-Hum-Mal-Neu, killed by a dwarf, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |      155 Au      |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dark7 the Priestess...

You died in The Dungeons of Doom on dungeon level 4 with 1168 points,
and 155 pieces of gold, after 2220 moves.
You were level 5 with a maximum of 40 hit points when you died.

