Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-01 20:07:19, ended 2025-09-01 20:23:16.

Dark7, neutral male human Wizard

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Dark7 the Conjurer        St:11 Dx:15 Co:13 In:18 Wi:12 Ch:8  Neutral
Dlvl:6  $:88 HP:0(42) Pw:1(48) AC:9  Xp:5/207 T:1592 

Latest messages:
 What do you want to call? [b-ikloqstvA-EHJK or ?*] K
 Call a whistle: tin
 You see here a gnome corpse.
 What do you want to use or apply? [ckmtxJK or ?*] J
 You snuff out your candle.
 There is a gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse tastes okay.
 You stop eating the gnome corpse.
 In what direction? 6
 The spell hits the jackal!
 You kill the jackal!
 There is a partly eaten gnome corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You are almost hit by a dagger.
 You stop eating the gnome corpse.
 In what direction? 6
 The spell hits it.
 In what direction? 6
 The spell hits it.
 You kill it!
 There is a partly eaten gnome corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You finish eating the gnome corpse.
 You see here 7 silver arrows.
 L - 7 silver arrows.
 You hear crashing rock.
 You see here a dagger.
 You hear crashing rock.
 You see here a thonged club.
 The gnome swings his bow.
 The gnome hits!
 You hit the gnome.
 The gnome swings his bow.
 The gnome hits!
 In what direction? 3
 The spell hits the gnome!
 You kill the gnome!
 There is a gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse tastes okay.
 You stop eating the gnome corpse.
 In what direction? 6
 The spell misses the gnome.
 You hear crashing rock.
 The gnome hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 88 gold pieces
 Weapons
  I - a +0 arrow
  F - 4 +0 crossbow bolts
  L - 7 +0 silver arrows
  G - a cursed -2 crossbow
  z - 9 +0 daggers
  w - a +0 elven dagger
  p - a +0 spear
  y - a +0 aklys
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  A - an uncursed +0 dwarvish cloak
 Scrolls
  h - an uncursed scroll of create monster
  i - an uncursed scroll of enchant weapon
  s - an uncursed scroll of fire
  o - an uncursed scroll of identify
  H - an uncursed scroll of remove curse
 Spellbooks
  D - a blessed spellbook of force bolt
  l - a blessed spellbook of slow monster
  q - an uncursed spellbook of wizard lock
 Potions
  g - 2 uncursed potions of gain energy
  v - an uncursed potion of restore ability
  f - an uncursed potion of water
 Rings
  e - an uncursed +4 ring of gain constitution
  d - an uncursed +1 ring of increase damage
  C - an uncursed ring of levitation
 Wands
  c - a blessed wand of digging (0:4)
 Tools
  m - an uncursed blindfold
  k - an uncursed skeleton key
  J - a blessed partly used tallow candle
  x - an uncursed tin opener
  K - an uncursed tin whistle
 Gems/Stones
  B - an uncursed worthless piece of violet glass
  E - an uncursed worthless piece of white glass
  t - an uncursed flint stone

Dark7 the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1592 turns ago.
 You had 207 experience points, 113 more were needed to attain level 6.

Basics:
 You had 0 out of 42 hit points.
 You had 1 out of 48 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 88 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  2 gnome lords
  2 elf zombies
  2 dwarves
  a giant bat
 an iguana
 an acid blob
  2 coyotes
  a hobbit
  2 giant rats
 11 gnomes
  a gnome zombie
  a gecko
  3 jackals
  a fox
  2 sewer rats
  2 lichens
  2 kobold zombies
  6 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some altars, many fountains.
   Level 2:
   Level 3: "vault"
      A weapon shop, a fountain, a sink.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |      88 Au       |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dark7 the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 1158 points,
and 88 pieces of gold, after 1592 moves.
You were level 5 with a maximum of 42 hit points when you died.

