Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-12 09:58:20, ended 2025-10-12 10:05:10.

Dark7, neutral male human Wizard

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                                                       #      # |.m=*=====*|
                                                      ##      # |.===".====|
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Dark7 the Evoker          St:12 Dx:16 Co:13 In:18 Wi:8 Ch:8  Neutral
Dlvl:3  $:17 HP:0(12) Pw:3(7) AC:9  Exp:1 T:597 

Latest messages:
 You see here a ruby ring (for sale, 133 zorkmids).
 (For instructions type a '?')
 Call a ruby ring: 100
 You see here a yellow gem (for sale, 2000 zorkmids).
 You see here a wooden ring (for sale, 133 zorkmids).
 (For instructions type a '?')
 Call a wooden ring: also 100
 You see here a clay ring (for sale, 267 zorkmids).
 (For instructions type a '?')
 Call a clay ring: another 200
 You see here a ring called 200 (for sale, 267 zorkmids).
 You see here a ring called 200 also (for sale, 200 zorkmids).
 You see here an opal ring (for sale, 267 zorkmids).
 (For instructions type a '?')
 Call an opal ring: still 200
 You see here a violet gem (for sale, 800 zorkmids).
 You see here a ring called also 100 (for sale, 178 zorkmids).
 You see here a jade ring (for sale, 133 zorkmids).
 (For instructions type a '?')
 Call a jade ring: simply 100
 You see here a ring called still 200 (for sale, 267 zorkmids).
 You see here a diamond ring (for sale, 400 zorkmids).
 (For instructions type a '?')
 Call a diamond ring: tele c/poly c/conflict
 You see here a ring of polymorph (for sale, 400 zorkmids).
 You see here a spherical amulet (for sale, 200 zorkmids).
 Wait!  That's a small mimic!
 The small mimic hits!
 You see here a violet gem (for sale, 800 zorkmids).
 You see here a ring called poly c/confl/tele c (for sale, 400 zorkmids).
 You see here a ring of adornment (for sale, 133 zorkmids).
 In what direction? 6
 The spell hits the small mimic!
 You don't have enough energy to cast that spell.
 You see here a ring of adornment (for sale, 133 zorkmids).
 Really attack Gheel? [yn] (n) n
 The door resists!
 The door opens.
 You stop.  Your kitten is in the way!
 You stop.  Your kitten is in the way!
 You stop.  Your kitten is in the way!
 You stop.  Your kitten is in the way!
 The small mimic hits!
 You die...
 Gheel gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 17 gold pieces
 Weapons
  o - 5 +0 darts
  z - a cursed +0 broadsword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  x - an uncursed banana
  t - 2 uncursed food rations
  q - an uncursed lembas wafer
  w - 2 uncursed tripe rations
 Scrolls
  u - an uncursed scroll of destroy armor
  i - 2 uncursed scrolls of enchant weapon
  j - a blessed scroll of scare monster
 Spellbooks
  l - an uncursed spellbook of extra healing
  k - a blessed spellbook of force bolt
  r - an uncursed spellbook of remove curse
 Potions
  y - an uncursed potion of acid
  n - a cursed potion of gain energy
  h - an uncursed potion of gain level
  s - an uncursed potion of hallucination
  g - an uncursed potion of healing
  p - an uncursed potion of monster detection
  f - an uncursed potion of sickness
 Rings
  e - an uncursed +1 ring of adornment
  d - an uncursed ring of polymorph
 Wands
  c - a wand of speed monster (0:5)
 Tools
  A - a cursed credit card
  m - a magic marker (0:56)
 Gems/Stones
  v - an uncursed worthless piece of red glass

Dark7 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 597 turns ago.
 You had 19 experience points, 1 more was needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had 3 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 17 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  2 kobolds
  3 sewer rats
  a grid bug
  a kobold zombie
  2 newts
10 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault"
   Level 2:
   Level 3: <- You were here.
      A jewelers.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |      17 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dark7 the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 192 points,
and 17 pieces of gold, after 597 moves.
You were level 1 with a maximum of 12 hit points when you died.

