Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-19 19:18:18, ended 2025-10-21 17:47:09.

Dark7, neutral male human Wizard

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                                |....|  |...|
                                |.``.----.`.|
                                |.`.........|
                                |%.---@---..|
                                |---------.---
                                |..^^^<|.....|
                                |.%----|.....|
                                --.|   |.....|
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Dark7 the Thaumaturge     St:10 Dx:16 Co:14 In:18 Wi:11 Ch:10  Neutral
Dlvl:6  $:300 HP:0(47) Pw:49(58) AC:2  Exp:7 T:5075  Stone Burdened

Latest messages:
 The boulder fills a pit.
 With great effort you move the boulder.
 The boulder fills a pit.
 You see here an egg.
 The baby crocodile bites!
 You hit the baby crocodile!
 You hit the baby crocodile.
 You hit the baby crocodile.
 The baby crocodile bites!
 You hit the baby crocodile.
 You kill the baby crocodile!
 Really attack the golden naga hatchling? [yn] (n) n
 You fall down the stairs.
 The straw golem hits!
 The straw golem hits!
 The chickatrice just misses!
 The chickatrice touches you!
 You fail to cast the spell correctly.
 The straw golem hits!
 The straw golem hits!
 The chickatrice bites!
 The chickatrice touches you!
 You fail to cast the spell correctly.
 The straw golem hits!
 The straw golem hits!
 In what direction? 7
 The spell hits the chickatrice!
 The straw golem hits!
 The straw golem misses!
 The chickatrice bites!
 The chickatrice touches you!
 You hear the chickatrice's hissing!
 You are slowing down.
 What do you want to wear? [*] e
 Which ring-finger, Right or Left? [rl] r
 e - an uncursed ring of conflict (on right hand).
 The straw golem hits the chickatrice.
 The straw golem solidifies...
 Now it's a stone golem.
 Your limbs are stiffening.
 You can't go down here.
 You climb up the stairs.
 Your limbs have turned to stone.
 You have turned to stone.
 You are a statue.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 300 gold pieces
 Amulets
  Q - a cursed amulet of restful sleep
 Weapons
  f - 2 blessed +3 daggers (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  I - an uncursed +0 pair of jumping boots
  S - an uncursed +0 pair of kicking boots (being worn)
  g - an uncursed +0 pair of water walking boots
  b - an uncursed +0 cloak of magic resistance (being worn)
  E - an uncursed +0 oilskin cloak
  C - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  A - an uncursed slime mold
  y - an uncursed food ration
  j - an uncursed tripe ration
 Scrolls
  J - an uncursed scroll of amnesia
  k - an uncursed scroll of charging
  i - a blessed scroll of confuse monster
  p - an uncursed scroll of confuse monster
  Y - an uncursed scroll of destroy armor
  B - a blessed scroll of earth
  M - a blessed scroll of earth
  D - a cursed scroll of earth
  L - an uncursed scroll of enchant armor
 Spellbooks
  m - an uncursed spellbook of clairvoyance
  z - a blessed spellbook of force bolt
  x - an uncursed spellbook of light
  R - a blessed spellbook of teleport away
 Potions
  h - an uncursed potion of object detection
  W - an uncursed potion of paralysis
  U - an uncursed potion of sickness
  O - an uncursed potion of water
  T - 2 uncursed potions of water
 Rings
  Z - a cursed ring of aggravate monster
  o - an uncursed ring of cold resistance
  e - an uncursed ring of conflict (on right hand)
  d - an uncursed ring of polymorph
 Wands
  t - a wand of create monster (0:14)
  c - a wand of digging (0:1)
  n - a wand of make invisible (0:5)
  u - a wand of speed monster (0:2)
 Tools
  V - a can of grease (0:9)
  H - an expensive camera (0:35)
  w - an uncursed magic whistle
  X - a +0 pick-axe
  N - an uncursed partly used tallow candle
  l - an uncursed towel

Dark7 the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in Sokoban, on level 6.
 You entered the dungeon 5075 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 752 experience points, 528 more were needed to attain level 8.

Basics:
 You had 0 out of 47 hit points.
 You had 49 out of 58 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 300 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You turned into stone.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You caused conflict.
 You were guarded.
 You are dead.

Vanquished creatures:
  a small mimic
  2 wolves
  a gnome mummy
  a water nymph
 an orc shaman
  a rock mole
  a fog cloud
  a violet fungus
  5 gnome lords
  2 gnomish wizards
  a kobold mummy
  2 elf zombies
  a straw golem
  a baby crocodile
  a floating eye
  8 dwarves
  2 homunculi
  2 hill orcs
  a giant bat
  2 monkeys
  3 iguanas
  2 killer bees
 an acid blob
  a coyote
  a gas spore
  5 hobbits
  5 cave spiders
  2 brown molds
  2 yellow molds
  a red mold
 32 gnomes
  5 garter snakes
  3 geckos
  3 jackals
  2 foxes
  a kobold
  2 goblins
  a sewer rat
  6 grid bugs
  3 bats
  2 lichens
  8 newts
128 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1: "vault"
      An altar, some fountains.
   Level 2: "vault"
      A bookstore, a fountain.
   Level 3:
      A potion shop, some fountains, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, a fountain, a grave.
   Level 5:
   Level 6:
   Level 7:
      Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Some shops, a temple, some fountains.
Sokoban:
   Level 6: <- You were here.
      Unsolved.
      Final resting place for
         you, petrified by a chickatrice.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |      300 Au      |
                  |  petrified by a  |
                  |   chickatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dark7 the Wizard...

You turned to stone in Sokoban on dungeon level 6 with 3618 points,
and 300 pieces of gold, after 5075 moves.
You were level 7 with a maximum of 47 hit points when you turned to stone.

