Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-26 11:14:22, ended 2025-10-28 20:57:45.

Dark7, neutral male human Wizard

                                                      -------
                                                      |.....-#
       ----------                                    #-.....|#
      #.........|                        ------      #|.....|#
      #|......>..            --------    |....|      #.....{|#
      #|........|####  #%####-......+    |....|      #-------#
      #|.........######      |^.....|    |....|      #       #
      #----------    ####%###-....*.-####.....|      #       #
      #                     #|......|    ----|-      #       #
      #q                     --------        #       #     ###
                                             #       #     #-----
                                            #########`######....|
                                             ######  #     #|...|
                                                  #  #      .<..|
                                            ------.--#      |...|
                                            |........#%###%#-...|
                                            |....%..|#      |.(.|
               *############################....%%...       -----
                                            ---------

Dark7 the Magician        St:16 Dx:14 Co:18 In:18 Wi:15 Ch:10  Neutral
Dlvl:13 $:9  HP:0(87) Pw:107(124) AC:6  Exp:11 T:19117 

Latest messages:
 The rothe turns into a jackal!
 The jackal turns into an ettin mummy!
 You finish eating the black unicorn corpse.
 You have a little trouble lifting a unicorn horn.  Continue? [ynq] (q) y
 You have a little trouble lifting g - a unicorn horn.
 Your movements are slowed slightly because of your load.
 What do you want to use or apply? [bdgkmqszA-FHU or ?*] B
 You put a potion of levitation into the bag called BOH1.
 You put a unicorn horn into the bag called BOH1.
 Your movements are now unencumbered.
 You find a hidden door.
 The door opens.
 The magic-absorbing blade stuns the floating eye!
 You kill the floating eye!
 You see here a floating eye corpse.
 What do you want to wear? [*] e
 Which ring-finger, Right or Left? [rl] r
 e - an uncursed ring of regeneration (on right hand).
 $ - 9 gold pieces.
 You find a hidden passage.
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You hit the leocrotta!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 In what direction? 6
 The sleep ray hits the leocrotta.
 The sleep ray hits the leocrotta.
 The sleep ray whizzes by you!
 You hit the leocrotta!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 What do you want to write with? [- adepqzACDF or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 9 gold pieces
 Amulets
  J - an uncursed amulet of reflection (being worn)
 Weapons
  p - 7 +0 daggers (at the ready)
  a - the rustproof +1 Magicbane (weapon in hand)
 Armor
  I - an uncursed +0 elven leather helm (being worn)
  v - an uncursed +0 pair of gauntlets of dexterity (being worn)
  W - an uncursed +0 pair of speed boots (being worn)
  o - an uncursed +0 cloak of magic resistance (being worn)
  R - an uncursed +0 Hawaiian shirt (being worn)
 Comestibles
  P - an uncursed lizard corpse
 Rings
  e - an uncursed ring of regeneration (on right hand)
 Wands
  D - a cursed wand of digging (0:8)
  d - a wand of fire (0:6)
  C - a cursed wand of magic missile (0:2)
  A - a cursed wand of magic missile (0:0)
  F - a cursed wand of sleep (0:1)
  q - a wand of striking (0:4)
 Tools
  B - a blessed bag of holding containing 122 items
  m - an uncursed sack containing 2 items
  b - an uncursed blindfold
  k - an uncursed skeleton key
  s - an uncursed stethoscope
  E - a cursed partly used tallow candle
  U - a +0 unicorn horn
  H - an uncursed partly used wax candle
 Gems/Stones
  z - a blessed luckstone

Contents of the sack:
  a wand of cancellation (0:4)
  a cursed wand of cancellation (0:4)

Contents of the bag of holding:
  11535 gold pieces
  an uncursed amulet of reflection
  an uncursed amulet versus poison
  3 +0 daggers
  a +0 aklys
  the rustproof +0 Fire Brand
  an uncursed +0 cloak of protection
  an uncursed +0 mummy wrapping
  2 uncursed cloves of garlic
  8 uncursed food rations
  an uncursed fortune cookie
  12 uncursed lumps of royal jelly
  5 uncursed meatballs
  2 uncursed tripe rations
  an uncursed lizard corpse
  23 uncursed scrolls of blank paper
  4 cursed scrolls of blank paper
  an uncursed scroll of confuse monster
  3 cursed scrolls of confuse monster
  an uncursed scroll of create monster
  2 uncursed scrolls of destroy armor
  a cursed scroll of destroy armor
  2 uncursed scrolls of earth
  2 uncursed scrolls of enchant armor
  2 cursed scrolls of enchant armor
  an uncursed scroll of enchant weapon
  3 cursed scrolls of enchant weapon
  a blessed scroll of fire
  a cursed scroll of genocide
  an uncursed scroll of gold detection
  an uncursed scroll of magic mapping
  an uncursed scroll of remove curse
  an uncursed scroll of scare monster
  2 uncursed scrolls of teleportation
  3 cursed scrolls of teleportation
  an uncursed spellbook of charm monster named 18800-1
  an uncursed spellbook of create monster
  an uncursed spellbook of detect monsters
  an uncursed spellbook of extra healing
  a blessed spellbook of force bolt
  an uncursed spellbook of magic mapping
  an uncursed spellbook of protection
  an uncursed spellbook of restore ability
  an uncursed spellbook of sleep named 5600-1
  an uncursed spellbook of stone to flesh
  an uncursed spellbook of turn undead
  a blessed potion of extra healing
  a cursed potion of extra healing
  3 uncursed potions of fruit juice
  a blessed potion of gain level
  2 cursed potions of gain level
  2 uncursed potions of healing
  an uncursed potion of levitation
  2 uncursed potions of levitation
  an uncursed potion of monster detection
  4 uncursed potions of object detection
  3 potions of holy water
  an uncursed potion of water
  7 uncursed potions of water
  3 potions of unholy water
  an uncursed ring of cold resistance
  a cursed ring of cold resistance
  an uncursed ring of conflict
  a cursed ring of free action named cursed
  an uncursed +2 ring of gain constitution
  a cursed +3 ring of increase accuracy
  an uncursed +1 ring of increase damage
  an uncursed ring of invisibility
  an uncursed ring of levitation
  an uncursed ring of poison resistance named uncursed
  a cursed ring of polymorph
  a cursed +5 ring of protection
  a cursed +2 ring of protection
  an uncursed ring of protection from shape changers
  an uncursed ring of regeneration
  an uncursed ring of see invisible
  an uncursed ring of shock resistance
  a cursed ring of shock resistance
  a cursed ring of teleport control
  a cursed ring of teleport control
  a cursed ring of teleportation
  a wand of create monster (0:11)
  a wand of create monster (0:10)
  a wand of digging (0:6)
  a wand of digging (0:3)
  a wand of lightning (0:4)
  a wand of locking (0:4)
  a wand of make invisible (0:4)
  a wand of make invisible (0:2)
  a wand of opening (0:4)
  a wand of opening (0:4)
  a wand of sleep (0:6)
  a wand of slow monster (0:7)
  a wand of slow monster (0:7)
  a cursed wand of speed monster (0:2)
  a wand of undead turning (0:1)
  an uncursed bugle
  a can of grease (0:14)
  a cursed expensive camera (0:90)
  a magic marker (0:45)
  a cursed magic marker named 0:85 (0:85)
  an uncursed magic whistle
  an uncursed oil lamp
  a +0 pick-axe
  an uncursed stethoscope
  an uncursed tallow candle
  a +0 unicorn horn
  an uncursed amber stone
  an uncursed amber stone
  3 uncursed amethyst stones
  a cursed amethyst stone
  an uncursed black opal
  an uncursed chrysoberyl stone
  2 uncursed diamonds
  4 uncursed emeralds
  an uncursed garnet stone
  an uncursed jade stone
  an uncursed obsidian stone
  3 uncursed rubies
  an uncursed sapphire
  an uncursed topaz stone
  an uncursed turquoise stone

Dark7 the Wizard's attributes:

Background:
 You were a Magician, a level 11 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 13.
 You entered the dungeon 19117 turns ago.
 You had 11637 experience points, 8363 more were needed to attain level 12.

Basics:
 You had 0 out of 87 hit points.
 You had 107 out of 124 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 9 zorkmids.
 Autopickup was on for '$"+!/=?' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You were invisible.
 You regenerated.
 You were warded.
 You were very fast.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a black pudding
  2 ghosts
  a queen bee
  3 giant mimics
  a zruty
  a large mimic
  a wumpus
 an earth elemental
  a water elemental
 an elf-lord
  2 wargs
  a winter wolf
  8 small mimics
  a glass piercer
  a warhorse
  2 xans
  2 quantum mechanics
  a troll
  3 wood golems
  2 pyrolisks
  a shocking sphere
  a large cat
  2 dwarf kings
  2 ochre jellies
 an energy vortex
  a mountain centaur
  3 stone giants
 an elf mummy
  a red naga
  2 carnivorous apes
  4 leather golems
  a watchman
 an incubus
  3 chameleons
  a crocodile
  3 giant beetles
  2 quivering blobs
  2 cockatrices
  5 wolves
  a lynx
  a spotted jelly
  3 leprechauns
  2 iron piercers
  2 mumakil
  2 giant spiders
  a scorpion
  4 ice vortices
  a baby long worm
  a vampire bat
  3 gnome kings
  2 orc mummies
  a rust monster
  3 owlbears
  a yeti
  2 gold golems
  2 werewolves
  5 lizards
  3 chickatrices
  a dingo
  2 jaguars
  a dwarf lord
  3 blue jellies
  a white unicorn
  a black unicorn
  a dust vortex
  2 plains centaurs
  a gnome mummy
  2 snakes
 an ape
  4 human zombies
  3 rope golems
  6 Woodland-elves
  5 soldier ants
  a fire ant
  2 bugbears
 an imp
  2 quasits
  a wood nymph
  a water nymph
  2 mountain nymphs
 11 Mordor orcs
  7 Uruk-hai
 an orc shaman
  3 rock piercers
  3 rock moles
  2 ponies
  3 fog clouds
  3 yellow lights
  a shrieker
 14 gnome lords
  2 gnomish wizards
  a kobold mummy
  a red naga hatchling
  3 golden naga hatchlings
  a gray ooze
  9 elf zombies
  2 ghouls
  4 straw golems
  2 paper golems
  6 giant ants
  3 little dogs
  8 floating eyes
 22 dwarves
  2 homunculi
  2 kobold lords
 11 hill orcs
  a rothe
  5 rabid rats
  2 giant bats
  a monkey
  5 orc zombies
  2 dwarf zombies
  2 wererats
  a werejackal
  5 iguanas
 22 killer bees
  4 acid blobs
  a gas spore
 10 hobbits
  2 large kobolds
  9 giant rats
  4 cave spiders
  3 brown molds
  5 yellow molds
  2 green molds
  a red mold
 59 gnomes
  4 garter snakes
  2 gnome zombies
  5 geckos
 10 jackals
  4 foxes
  3 kobolds
  5 goblins
  3 sewer rats
  5 grid bugs
  2 bats
  7 lichens
  a kobold zombie
 11 newts
492 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 13
   Level 1:
      A fountain.
   Level 2:
      A general store, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, a fountain.
   Level 5:
      A fountain.
   Level 6: "washy"
      A general store, an altar to Thoth.
   Level 7:
   Level 8:
      An armor shop, a fountain.
   Level 9:
      Many fountains.
   Level 10:
      A sink.
      Stairs up to Sokoban, level 9.
   Level 11:
      A jewelers, some fountains.
   Level 12:
      A fountain.
   Level 13: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a leocrotta.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains, some trees.
   Level 8:
      A grave.
      Final resting place for
         atorox-Tou-Hum-Mal-Neu, killed by a Woodland-elf, while frozen by a potion,
         michelmartinet-Wiz-Hum-Mal-Neu, killed by an energy vortex.
   Level 9:
   Level 10:
   Level 11:
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Dark7       |
                  |     11544 Au     |
                  |   killed by a    |
                  |    leocrotta     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dark7 the Wizard...

You died in The Dungeons of Doom on dungeon level 13 with 57618 points,
and 11544 pieces of gold, after 19117 moves.
You were level 11 with a maximum of 87 hit points when you died.

