Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-04 20:40:07, ended 2025-03-04 23:23:20.

DaveT, lawful male human Priest

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DaveT the Curate             St:18/02 Dx:16 Co:18 In:17 Wi:18 Ch:12  Lawful
Dlvl:13 $:0  HP:110(110) Pw:179(217) AC:-10 Exp:14 T:14721 

Latest messages:
 Never mind.
 Unknown command ' '.
 What do you want to use or apply? [FHIJ or ?*] y
 You don't have that object.
 What do you want to use or apply? [FHIJ or ?*] <space>
 Never mind.
 There is nothing here to pick up.
 You begin bashing monsters with your gloved hands.
 You hit the leprechaun!
 You hit the leprechaun!
 You hit the leprechaun!
 You hit the leprechaun.
 You hit the leprechaun!
 You hit the leprechaun.
 You hit the leprechaun!
 The leprechaun zaps a wand of digging!
 The leprechaun has made a hole in the floor.
 The leprechaun falls through...
 You escape a hole.
 Unknown command ' '.
 The leprechaun zaps a wand of digging!
 The leprechaun has made a hole in the floor.
 The leprechaun falls through...
 You descend the stairs.
 You receive a faint telepathic message from the Arch Priest:
 Your help is urgently needed at the Great Temple!
 Look for a ...ic transporter.
 You couldn't quite make out that last message.
 You hear a nearby zap.
 You hear something crash through the floor.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [FHIJ or ?*] ?
 What do you want to use or apply? [FHIJ or ?*] h
 You don't have that object.
 What do you want to use or apply? [FHIJ or ?*] <space>
 Never mind.
 What do you want to ready? [- or ?*] <space>
 Never mind.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  C - an amulet of ESP (being worn)
 Armor
  o - a blessed +3 orcish helm (being worn)
  S - a +1 pair of leather gloves (being worn)
  Z - a blessed fireproof +3 pair of speed boots (being worn)
  m - a blessed +1 Uruk-hai shield (being worn)
  b - a blessed +3 robe (being worn)
  q - a +0 ring mail (being worn)
 Scrolls
  R - 2 scrolls of blank paper
  M - a scroll of identify
 Potions
  N - a potion of blindness
  O - a potion of fruit juice
 Rings
  V - a ring of free action
  K - a ring of poison resistance
  W - a ring of searching
  G - a ring of warning
 Tools
  F - a cursed blindfold
  I - a +0 pick-axe
  J - a stethoscope
  H - a +0 unicorn horn

DaveT the Priest's attributes:

Background:
 You were a Curate, a level 14 human Priest.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in the Dungeons of Doom, on level 13.
 You entered the dungeon 14721 turns ago.
 It was nighttime.
 You had 80220 experience points, 79780 more were needed to attain level 15.

Basics:
 You had all 110 hit points.
 You had 179 out of 217 energy points (spell power).
 Your armor class was -10.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 16 (peak:17, limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were telepathic.
 You were guarded.
 You were very fast.
 You were lucky.
 You survived.

Vanquished creatures:
  2 ghosts
  2 giant mimics
  a sergeant
  3 small mimics
 an ettin mummy
 an ogre lord
  a quantum mechanic
  5 trolls
  2 wood golems
  a pyrolisk
  a large dog
  a freezing sphere
  2 flaming spheres
  2 shocking spheres
  a large cat
  a tiger
  a leocrotta
  a mountain centaur
 an elf mummy
  2 human mummies
  2 pit vipers
  6 wraiths
  a carnivorous ape
  a leather golem
  3 Grey-elves
  a succubus
  a crocodile
  3 giant beetles
  a quivering blob
  2 cockatrices
  2 wolves
  a winter wolf cub
  a lynx
  3 gremlins
  2 spotted jellies
 65 leprechauns
  6 orc-captains
  a scorpion
  a horse
  a vampire bat
  a forest centaur
  2 gnome kings
  a dwarf mummy
  3 brown puddings
  2 owlbears
  a gold golem
  a Green-elf
  4 chickatrices
  a dingo
  5 dogs
  4 housecats
  a jaguar
  a dwarf lord
  3 dust vortices
  3 ravens
  a gnome mummy
  2 apes
  2 human zombies
  a rope golem
  a Woodland-elf
  4 soldier ants
  4 bugbears
  2 imps
  2 water nymphs
  a mountain nymph
 18 Uruk-hai
  8 orc shamans
  5 rock piercers
  2 rock moles
  a pony
  2 fog clouds
  4 yellow lights
  2 shriekers
  6 violet fungi
  7 gnome lords
  3 gnomish wizards
  2 kobold mummies
  a guardian naga hatchling
  4 gray oozes
 an elf zombie
  a ghoul
  2 straw golems
  5 giant ants
  2 little dogs
  5 floating eyes
  2 kittens
  6 dwarves
  a homunculus
  2 kobold shamans
 37 hill orcs
 17 rothes
  3 rabid rats
  5 giant bats
  a monkey
  4 dwarf zombies
  5 wererats
  a werejackal
  6 iguanas
 16 killer bees
  3 acid blobs
  7 coyotes
  2 gas spores
  3 hobbits
  3 large kobolds
  a hobgoblin
  6 giant rats
 13 cave spiders
  2 brown molds
  a yellow mold
  4 green molds
  3 red molds
 26 gnomes
  3 garter snakes
  a gnome zombie
  4 geckos
 11 jackals
  a fox
  a kobold
  5 goblins
  a sewer rat
 14 grid bugs
  2 bats
  8 lichens
  4 newts
505 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 13
   Level 1:
      Many fountains, a grave.
   Level 2:
      A general store, an altar to Tyr.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5:
      A general store, a fountain, a sink.
   Level 6:
      A fountain.
   Level 7:
      Many fountains.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9: "ghost, lotsa stuff"
      Final resting place for
         vent-Val-Dwa-Fem-Law, killed by an owlbear, while fainted from lack of food.
   Level 10:
      A fountain.
   Level 11:
   Level 12:
   Level 13: <- You were here.
      Summoned by the Arch Priest.
The Gnomish Mines: levels 3 to 7
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      An altar to Tyr, some fountains.
   Level 7:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Goodbye DaveT the Priest...

You quit in The Dungeons of Doom on dungeon level 13 with 52084 points,
and 0 pieces of gold, after 14721 moves.
You were level 14 with a maximum of 110 hit points when you quit.

