Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-21 00:17:27, ended 2025-04-23 01:53:10.

DeathOnAStick, neutral male human Wizard

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DeathOnASt the Magician   St:25 Dx:18 Co:18 In:18 Wi:14 Ch:10  Neutral S:129628
Dlvl:26 $:0  HP:0(114) Pw:126(126) AC:-21 Xp:12/33474 T:30629  Lev

Latest messages:
 The barrow wight wields a long sword!
 The long sword welds itself to the barrow wight's claw!
 Unknown command ' '.
 The Olog-hai falls into a pit!
 You hear a E flat squeak in the distance.
 You hit the water elemental!
 What do you want to wield? [- ag or ?*] a
 You are already wielding that!
 You hit the water elemental!
 You kill the water elemental!
 The purple worm bites!
 The purple worm engulfs you!
 Your magic lamp goes out!
 The purple worm digests you!
 You hit the purple worm.
 The purple worm digests you!
 Unknown command ' '.
 You hit the purple worm.
 Unknown command ' '.
 You hit the purple worm.
 The purple worm digests you!
 Unknown command ' '.
 You hit the purple worm.
 You hit the purple worm.
 The purple worm digests you!
 Unknown command ' '.
 You kill the purple worm!
 Kaablamm!  You hear an explosion in the distance!
 The water troll hurls a potion of sleeping!
 The jar crashes on your head and breaks into shards.
 The potion of sleeping evaporates.
 You yawn.
 A wave of psychic energy pours over you!
 You find a giant eel.
 The giant eel misses!
 The giant eel misses!
 The giant eel misses!
 The giant eel brushes against your leg.
 The giant eel bites!
 The giant eel swings itself around you!
 The giant eel misses!
 The giant eel misses!
 You cannot escape from the giant eel!
 The giant eel bites!
 The giant eel drowns you...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  Q - an uncursed amulet of life saving
  j - an uncursed amulet of reflection (being worn)
 Weapons
  a - a blessed +4 quarterstaff (weapon in hands)
 Armor
  q - an uncursed rustproof +0 dwarvish iron helm (being worn)
  k - an uncursed rustproof +0 pair of gauntlets of power (being worn)
  X - an uncursed greased +5 pair of speed boots (being worn)
  b - a blessed +2 cloak of magic resistance (being worn)
  I - an uncursed greased +3 gray dragon scale mail (being worn)
 Comestibles
  Z - an uncursed food ration
  B - 2 uncursed lizard corpses
 Rings
  h - an uncursed ring of conflict
  i - an uncursed ring of levitation (on left hand)
  m - an uncursed +5 ring of protection
  J - an uncursed ring of slow digestion
  e - an uncursed ring of teleport control (on right hand)
  C - an uncursed ring of teleportation
 Wands
  U - a wand of death (0:5)
  V - a wand of digging (0:7)
  z - a wand of fire (0:2)
  u - a wand of teleportation (0:8)
 Tools
  f - a blessed bag of holding containing 65 items
  s - an uncursed blindfold
  p - an uncursed magic lamp
  x - an uncursed skeleton key
  g - a blessed +0 unicorn horn
 Gems/Stones
  o - a blessed luckstone

Contents of the bag of holding:
  7286 gold pieces
  2 uncursed randomfruits
  an uncursed slime mold
  2 cursed cloves of garlic
  9 uncursed food rations
  11 uncursed lumps of royal jelly
  an uncursed sprig of wolfsbane
  a blessed tin of acid blob
  an uncursed lizard corpse
  15 uncursed scrolls of blank paper
  an uncursed scroll of charging
  3 uncursed scrolls of earth
  2 uncursed scrolls of gold detection
  6 blessed scrolls of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of scare monster
  an uncursed scroll of taming
  2 blessed scrolls of teleportation
  12 cursed scrolls of teleportation
  2 uncursed potions of booze
  3 uncursed potions of full healing
  an uncursed potion of gain level
  an uncursed potion of healing
  a cursed potion of monster detection
  15 potions of holy water
  a potion of unholy water
  an uncursed ring of conflict
  an uncursed ring of conflict
  an uncursed ring of free action
  an uncursed ring of levitation
  a wand of digging (0:6)
  a wand of digging (0:6)
  a wand of digging (0:4)
  a wand of digging (0:4)
  a wand of digging (0:4)
  a wand of digging (0:3)
  a wand of enlightenment (0:9)
  a wand of fire (0:1)
  a wand of light (0:11)
  a wand of lightning (0:3)
  a wand of magic missile (0:7)
  a wand of magic missile (0:5)
  a wand of magic missile (0:3)
  a wand of magic missile (0:3)
  a wand of probing (0:3)
  a wand of sleep (1:8)
  a wand of speed monster (0:4)
  a wand of speed monster (0:3)
  a wand of striking (0:6)
  a wand of striking (0:5)
  a wand of striking (0:4)
  a wand of teleportation (0:8)
  a wand of teleportation (0:7)
  a wand of teleportation (0:6)
  a wand of teleportation (0:6)
  a wand of teleportation (0:4)
  a wand of teleportation (0:2)
  a blessed magic marker (0:67)
  a blessed magic marker (0:39)
  a blessed magic marker (0:15)
  a magic marker (0:49)
  an uncursed magic whistle
  a +0 pick-axe
  a tinning kit (0:50)
  2 uncursed luckstones

DeathOnAStick the Wizard's attributes:

Background:
 You were a Magician, a level 12 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 26.
 You entered the dungeon 30629 turns ago.
 It was nighttime.
 You had 33474 experience points, 6526 more were needed to attain level 13.
 Your score was 129628 before end-of-game adjustments.

Basics:
 You had 0 out of 114 hit points.
 You had all 126 energy points (spell power).
 Your armor class was -21.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were levitating.
 You were held by a giant eel.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had expert skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You had teleport control.
 You had a moderate defense bonus (+7).
 You were warded.
 You were very fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a purple worm
  a black dragon
  2 baluchitheria
  a titanothere
  a clay golem
  2 nurses
  a lurker above
  2 ettins
  a black pudding
  a ghost
  a queen bee
  a winged gargoyle
  a mind flayer
  3 giant mimics
  a long worm
  a zruty
  3 ogre kings
  a rock troll
  a flesh golem
  a doppelganger
  3 large mimics
  a wumpus
  a baby purple worm
  7 stalkers
  2 water elementals
  a giant mummy
  3 elf-lords
  a warg
  a winter wolf
  8 small mimics
  a glass piercer
  3 ogre lords
  a quantum mechanic
  a troll
  2 sasquatches
  a wood golem
  4 gelatinous cubes
  2 pyrolisks
  2 freezing spheres
  4 flaming spheres
  2 shocking spheres
  a large cat
  6 tigers
  3 gargoyles
  a dwarf king
  2 tengu
  a leocrotta
 an energy vortex
  a human mummy
  a red naga
  2 pythons
  2 wraiths
  3 carnivorous apes
 an ettin zombie
  4 leather golems
  5 Grey-elves
 11 soldiers
  2 chameleons
  2 giant beetles
  5 quivering blobs
  5 cockatrices
  4 wolves
  7 winter wolf cubs
  a lynx
 an orc-captain
  a mumak
 10 giant spiders
  a scorpion
  a horse
  2 ice vortices
  2 baby long worms
  3 black lights
  3 vampire bats
  2 forest centaurs
  6 gnome kings
  2 orc mummies
  a dwarf mummy
  9 ogres
  5 rust monsters
  6 owlbears
  a yeti
  a gold golem
  a werewolf
  3 Green-elves
  5 lizards
  9 chickatrices
  5 dingoes
  2 dogs
  a housecat
  6 jaguars
  3 dwarf lords
  a blue jelly
  2 white unicorns
  a black unicorn
  4 dust vortices
  a raven
  4 plains centaurs
  2 gnome mummies
  3 snakes
  3 water moccasins
 an ape
  3 human zombies
  4 rope golems
  5 Woodland-elves
 22 soldier ants
  6 fire ants
 10 bugbears
 an imp
  2 quasits
  4 wood nymphs
  a water nymph
  a mountain nymph
 15 Mordor orcs
  7 Uruk-hai
  2 orc shamans
  6 rock piercers
  2 rock moles
  a pony
  a fog cloud
  5 yellow lights
  7 shriekers
  5 violet fungi
 22 gnome lords
  4 gnomish wizards
  a black naga hatchling
  a guardian naga hatchling
  5 gray oozes
  a barrow wight
  5 elf zombies
  4 ghouls
  3 straw golems
  8 giant ants
  a little dog
  4 floating eyes
  a kitten
 21 dwarves
  a homunculus
  4 kobold lords
  2 kobold shamans
 30 hill orcs
 21 rothes
  2 centipedes
  7 giant bats
  2 monkeys
  2 orc zombies
  a wererat
  a werejackal
 10 iguanas
 17 killer bees
  3 acid blobs
  3 coyotes
  3 gas spores
 12 hobbits
 18 manes
  3 large kobolds
 22 hobgoblins
  7 giant rats
 10 cave spiders
  a brown mold
  4 green molds
  a red mold
 66 gnomes
  3 gnome zombies
 10 geckos
 16 jackals
  4 foxes
  3 kobolds
  4 goblins
  8 sewer rats
 11 grid bugs
  7 lichens
  2 kobold zombies
  9 newts
784 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 26
   Level 1:
      A fountain.
   Level 2:
      An altar to Thoth.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A fountain.
   Level 5:
      A general store.
   Level 6:
      An altar to Thoth.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9:
   Level 10:
      An altar, a fountain.
   Level 11:
      A very big room.
   Level 12:
      A temple.
   Level 13:
      A throne, a grave.
      Summoned by Neferet the Green.
      Portal to The Quest.
   Level 14:
      Many fountains.
   Level 15:
      An armor shop, a sink.
   Level 16:
      A general store, a fountain.
   Level 17:
      A primitive area.
   Level 18:
   Level 19:
   Level 20:
   Level 21:
      A fountain, a grave.
   Level 22:
      Final resting place for
         Gently-Cav-Dwa-Mal-Law, choked on a fire giant corpse.
   Level 23:
      A throne.
   Level 24:
      An altar to Thoth, a fountain.
   Level 25:
      A fountain.
   Level 26: <- You were here.
      Final resting place for
         you, drowned in a pool of water by a giant eel.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Some shops, a temple, some fountains, some trees.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest:
   Level 1:
      Home.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  DeathOnAStick   |
                  |     7286 Au      |
                  |   drowned in a   |
                  | pool of water by |
                  |   a giant eel    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DeathOnAStick the Wizard...

You drowned in The Dungeons of Doom on dungeon level 26 with 128900 points,
and 7286 pieces of gold, after 30629 moves.
You were level 12 with a maximum of 114 hit points when you drowned.

