Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-15 03:09:41, ended 2025-07-17 15:17:25.

DeathOnAStick, neutral male human Wizard

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DeathOnASt the Magician   St:15 Dx:12 Co:17 In:18 Wi:14 Ch:11  Neutral S:34995
Dlvl:12 $:0  HP:0(90) Pw:132(132) AC:-2 Xp:10/5691 T:11471 

Latest messages:
 The elf-lord hits!
 The elf-lord wields a runed broadsword!
 What do you want to wield? [- adg or ?*] a
 You are already wielding that!
 You hit the elf-lord!
 You hit the elf-lord!
 The gelatinous cube touches you!
 The elf-lord swings his runed bow.
 The elf-lord misses!
 The elf-lord swings his runed bow.
 The elf-lord hits!
 You kill the elf-lord!
 The gelatinous cube touches you!
 You are frozen by the gelatinous cube!
 The elf-lord picks up a leather hat.
 The elf-lord removes a leather hat and puts on a leather hat.
 You hear a chugging sound.
 The elf-lord becomes an Elvenking.
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 The runed spear hits Fido2!
 The runed dagger misses Fido2.
 A runed dagger misses you.
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 Fido2 misses the Woodland-elf.
 Fido2 misses the Woodland-elf.
 The Woodland-elf wields a runed broadsword!
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 Fido2 misses the Woodland-elf.
 Fido2 bites the Woodland-elf.
 The Woodland-elf swings her runed broadsword at Fido2.
 The Woodland-elf hits Fido2.
 The sergeant wields a mace!
 The elf-lord swings his runed broadsword.
 The elf-lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  p - an uncursed amulet of ESP (being worn)
 Weapons
  a - a blessed +5 quarterstaff (weapon in hands)
 Armor
  B - an uncursed +1 dwarvish iron helm (being worn)
  F - an uncursed thoroughly burnt +0 pair of gauntlets of dexterity (being worn)
  C - a cursed +0 pair of speed boots (being worn)
  b - an uncursed very burnt +1 cloak of magic resistance (being worn)
  D - a blessed +2 studded leather armor (being worn)
 Comestibles
  c - an uncursed cream pie
  Z - an uncursed food ration
  k - an uncursed lizard corpse
 Rings
  e - an uncursed +3 ring of protection
 Wands
  u - a wand of cold (0:8)
  T - a wand of digging (0:2)
  i - a wand of magic missile (0:1)
  h - a wand of polymorph (0:7)
  L - a wand of striking (0:6)
  l - a wand of striking (0:5)
 Tools
  f - a blessed bag of holding containing 27 items
  s - an uncursed blindfold
  N - a cursed magic lamp (lit)
  v - an uncursed magic whistle
  d - a +0 pick-axe
  x - an uncursed skeleton key
  g - a blessed +0 unicorn horn
 Gems/Stones
  r - a blessed luckstone

Contents of the bag of holding:
  2623 gold pieces
  the +0 Sting
  a cursed -1 helm of opposite alignment
  an uncursed thoroughly burnt +0 pair of speed boots
  an uncursed +0 pair of water walking boots
  an uncursed +0 Hawaiian shirt
  5 uncursed food rations
  an uncursed lembas wafer
  2 uncursed scrolls of earth
  an uncursed scroll of gold detection
  a cursed scroll of light
  an uncursed scroll of remove curse
  an uncursed potion of full healing
  an uncursed potion of gain energy
  2 potions of holy water
  an uncursed ring of conflict
  an uncursed ring of see invisible
  an uncursed ring of sustain ability
  an uncursed ring of teleport control
  a wand of make invisible (0:5)
  a wand of make invisible (0:3)
  a wand of speed monster (0:5)
  an empty uncursed oilskin sack
  an empty uncursed oilskin sack
  a drum of earthquake (0:6)
  an uncursed ruby
  an uncursed worthless piece of violet glass

DeathOnAStick the Wizard's attributes:

Background:
 You were a Magician, a level 10 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 12, a very big room.
 You entered the dungeon 11471 turns ago.
 You had 5691 experience points, 4309 more were needed to attain level 11.
 Your score was 34995 before end-of-game adjustments.

Basics:
 You had 0 out of 90 hit points.
 You had all 132 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had expert skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were telepathic.
 You had a small defense bonus (+2).
 You were warded.
 You were very fast.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a vampire
  2 giant mimics
  2 zruties
 an Elvenking
  a large mimic
  a stalker
  a black naga
  a giant zombie
  2 elf-lords
  a winter wolf
  2 small mimics
  a xan
 an ettin mummy
  a wood golem
  a gelatinous cube
  a pyrolisk
  a freezing sphere
  2 flaming spheres
  a tiger
  3 ochre jellies
  a leocrotta
  2 energy vortices
  a human mummy
  a red naga
  a wraith
 an ettin zombie
  a giant beetle
  a quivering blob
  a wolf
  a panther
  a gremlin
 11 leprechauns
  a giant spider
  a horse
  2 ice vortices
  a baby long worm
  a vampire bat
  4 gnome kings
  2 orc mummies
  3 dwarf mummies
  2 rust monsters
  2 yetis
  a werewolf
  a Green-elf
  a lizard
  a dingo
  a white unicorn
  2 dust vortices
  a raven
  a plains centaur
  a gnome mummy
  a snake
  5 apes
  2 human zombies
  a fire ant
 11 bugbears
  2 imps
  4 quasits
  a mountain nymph
 10 Mordor orcs
 an orc shaman
  2 rock piercers
  3 ponies
  2 fog clouds
  a yellow light
  2 shriekers
 14 gnome lords
  5 gnomish wizards
  a kobold mummy
  a barrow wight
  2 ghouls
  2 straw golems
  3 paper golems
  a baby crocodile
  7 giant ants
  4 floating eyes
  2 kittens
 16 dwarves
  a homunculus
  3 kobold lords
  5 hill orcs
  5 rothes
  2 rabid rats
  a monkey
  2 orc zombies
  4 dwarf zombies
  a wererat
  5 iguanas
 11 killer bees
  2 acid blobs
  4 coyotes
  2 gas spores
  4 hobbits
  2 large kobolds
 12 hobgoblins
  a giant rat
  3 cave spiders
  2 yellow molds
  a red mold
 71 gnomes
  5 garter snakes
  7 geckos
  3 jackals
  2 foxes
  6 kobolds
  7 goblins
  6 grid bugs
  2 bats
  2 lichens
  5 kobold zombies
  3 newts
377 creatures vanquished.

Genocided species:
 mind flayers
1 species genocided.

Voluntary challenges:
 You genocided 1 type of monster.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 12
   Level 1:
   Level 2:
      An armor shop, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A throne.
   Level 6:
   Level 7:
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      A temple.
      Stairs up to Sokoban, level 8.
   Level 10:
   Level 11:
      A fountain.
   Level 12: <- You were here.
      A very big room.
      Final resting place for
         you, killed by an elf-lord, while paralyzed by a monster.
The Gnomish Mines: levels 4 to 12
   Level 4:
   Level 5:
   Level 6:
      Some shops, a temple, some fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
      Some fountains.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  DeathOnAStick   |
                  |     2623 Au      |
                  |   killed by an   |
                  |     elf-lord     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DeathOnAStick the Wizard...

You died in The Dungeons of Doom on dungeon level 12 with 34733 points,
and 2623 pieces of gold, after 11471 moves.
You were level 10 with a maximum of 90 hit points when you died.

