Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-14 20:17:19, ended 2025-03-14 20:29:49.

Dethslayer, neutral male human Wizard

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Dethslayer the Evoker     St:11 Dx:13 Co:14 In:18 Wi:10 Ch:10  Neutral
Dlvl:3  $:149 HP:0(14) Pw:14(14) AC:3  Exp:2 T:1276 

Latest messages:
 You have a little trouble lifting x - a crude arrow.
 What do you want to drop? [$a-qs-uwx or ?*] c
 You drop a wand of create monster (0:12).
 Aklavik offers 100 gold pieces for your wand of create monster.  Sell it? [ynaq] (y) y
 You sold a wand of create monster (0:12) for 100 gold pieces.
 Your movements are now unencumbered.
 The kitten picks up a ring.
 You see here 5 crude arrows (for sale, 15 zorkmids).
 You see here a whistle (for sale, 13 zorkmids).
 You see here a cram ration (for sale, 47 zorkmids).
 You see here an oak wand (for sale, 311 zorkmids).
 The kitten drops a ring.
 You see here a cram ration (for sale, 47 zorkmids).
 The kitten picks up a whistle.
 You see here 10 crossbow bolts (for sale, 30 zorkmids).
 You see here a cram ration (for sale, 47 zorkmids).
 You see here a food ration (for sale, 60 zorkmids).
 You see here an apple (for sale, 9 zorkmids).
 You see here a food ration (for sale, 60 zorkmids).
 You see here a scroll labeled KIRJE (for sale, 107 zorkmids).
 You swap places with your kitten.
 "Hello, Dethslayer!  Welcome again to Aklavik's general store!"
 The kitten drops a whistle.
 You see here a whistle (no charge).
 You have a little trouble lifting a whistle.  Continue? [ynq] (q) y
 You have a little trouble lifting y - a whistle.
 Your movements are slowed slightly because of your load.
 The door opens.
 You see here 16 gold pieces.
 You have a little trouble lifting $ - 16 gold pieces.
 You hear someone counting money.
 You are carrying too much to get through.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You see here 3 gold pieces.
 You have a little trouble lifting $ - 3 gold pieces.
 You hear a C note squeak in the distance.
 The door resists!
 The door opens.
 You kill the lichen!
 You see here 3 gold pieces.
 You have a little trouble lifting $ - 3 gold pieces.
 You see here a food ration.
 A tower of flame erupts from the floor!
 Your cloak smoulders!
 Your potion of see invisible boils and explodes!
 Your movements are now unencumbered.
 Your potion of sickness boils and explodes!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 149 gold pieces
 Weapons
  x - a +0 orcish arrow
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  n - an uncursed +0 banded mail (being worn)
 Scrolls
  u - an uncursed scroll of amnesia
  i - an uncursed scroll of identify
  j - a blessed scroll of stinking cloud
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of slow monster
 Potions
  o - an uncursed potion of confusion
  t - an uncursed potion of hallucination
  q - a cursed potion of levitation
  f - an uncursed potion of paralysis
  s - a blessed potion of sickness
 Rings
  e - an uncursed ring of poison resistance (on right hand)
  p - an uncursed +1 ring of protection
  d - an uncursed ring of shock resistance (on left hand)
 Wands
  w - a wand of digging (0:8)
 Tools
  y - an uncursed tin whistle
 Gems/Stones
  m - an uncursed worthless piece of yellowish brown glass

Dethslayer the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1276 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 33 experience points, 7 more were needed to attain level 3.

Basics:
 You had 0 out of 14 hit points.
 You had all 14 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 149 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were shock resistant.
 You were poison resistant.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  5 jackals
  2 foxes
  2 goblins
  3 grid bugs
  a lichen
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3: <- You were here.
      A general store, a fountain.
      Final resting place for
         you, killed by a boiling potion.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Dethslayer    |
                  |      149 Au      |
                  |   killed by a    |
                  |  boiling potion  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dethslayer the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 367 points,
and 149 pieces of gold, after 1276 moves.
You were level 2 with a maximum of 14 hit points when you died.

