Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-15 04:39:49, ended 2025-03-15 05:00:40.

Dethslayer, neutral male human Wizard

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Dethslayer the Conjurer   St:10 Dx:15 Co:12 In:18 Wi:10 Ch:10  Neutral
Dlvl:4  $:0  HP:0(24) Pw:33(33) AC:9  Exp:3 T:1306  Burdened Blind

Latest messages:
 The Keystone Kop is killed!
 The cream pie hits the Keystone Kop.
 The Keystone Kop hits!
 The kitten bites the Kop Sergeant.
 The Kop Sergeant misses the kitten.
 Angmagssalik zaps a long wand!
 The wand hits the Kop Sergeant!
 The Kop Sergeant is killed!
 What do you want to drink? [f-hwzAEFJO-R or ?*] h
 You feel better.
 The Keystone Kop hits!
 The kitten bites the Keystone Kop.
 The Keystone Kop wields a club!
 Angmagssalik zaps a wand of striking!
 The wand misses the kitten.
 Boing!
 The wand hits the Keystone Kop!
 The Keystone Kop is killed!
 The kitten misses the Keystone Kop.
 It is hit.
 The kitten bites the Keystone Kop.
 The Keystone Kop swings his club at the kitten.
 The Keystone Kop hits the kitten.
 Angmagssalik zaps a wand of striking!
 Boing!
 The wand hits the Keystone Kop!
 The Keystone Kop is killed!
 What a mess!
 The wand hits the Keystone Kop!
 The Keystone Kop is killed!
 What a mess!
 The kitten bites the Keystone Kop.
 The Keystone Kop is killed!
 What do you want to throw? [$artC or ?*] ?
 Never mind.
 What do you want to throw? [$artC or ?*] w
 In what direction? 6
 The potion of blindness misses Angmagssalik.
 A potion of blindness shatters!
 You smell a peculiar odor...
 It suddenly gets dark.
 You hear a nearby zap.
 Boing!
 The wand hits it.
 It hits!
 It hits!
 You die...
 Angmagssalik takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Amulets
  M - an uncursed amulet of ESP
 Weapons
  t - 8 cursed +0 arrows
  C - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
  r - a +0 short sword
 Armor
  n - an uncursed +0 helm of brilliance
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  I - 3 uncursed food rations
  o - an uncursed tripe ration
 Scrolls
  H - a cursed scroll of amnesia
  j - an uncursed scroll of create monster
  p - an uncursed scroll of enchant weapon
  K - a cursed scroll of gold detection
  G - an uncursed scroll of light
  L - 2 uncursed scrolls of magic mapping
  N - an uncursed scroll of magic mapping
  x - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of blindness
  J - an uncursed potion of confusion
  P - an uncursed potion of gain energy
  Q - an uncursed potion of gain level
  z - an uncursed potion of invisibility
  O - a cursed potion of monster detection
  F - an uncursed potion of object detection
  E - an uncursed potion of paralysis
  R - a cursed potion of see invisible
  g - an uncursed potion of sickness
  A - an uncursed potion of sleeping
 Rings
  e - an uncursed +1 ring of adornment
  d - an uncursed ring of poison resistance
 Wands
  c - a wand of cancellation (0:6)
  q - a wand of light (0:11)
 Gems/Stones
  D - an uncursed worthless piece of yellowish brown glass

Dethslayer the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1306 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 67 experience points, 13 more were needed to attain level 4.

Basics:
 You had 0 out of 24 hit points.
 You had all 33 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were temporarily blind.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a kobold lord
  a Kop Sergeant
 an orc zombie
 an iguana
 an acid blob
  a hobbit
  2 manes
  a large kobold
  a giant rat
  8 Keystone Kops
  2 geckos
  a jackal
  3 foxes
  a kobold
  2 goblins
  2 sewer rats
  a lichen
  5 newts
35 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain, a sink.
   Level 2:
      Some fountains.
   Level 3:
      A potion shop.
   Level 4: <- You were here.
      A general store, a fountain.
      Final resting place for
         you, killed by Mr. Angmagssalik; the shopkeeper.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Dethslayer    |
                  |       0 Au       |
                  |  killed by Mr.   |
                  |  Angmagssalik;   |
                  |  the shopkeeper  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dethslayer the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 418 points,
and 0 pieces of gold, after 1306 moves.
You were level 3 with a maximum of 24 hit points when you died.

