Unix NetHack Version 3.6.7-0 post-release - last build Sun Mar 16 03:23:21 2025 (f600a16aa294998256ea3505ff3bc904b68a4859,branch:master).

Game began 2025-03-18 20:45:36, ended 2025-03-18 22:03:13.

Dethslayer, neutral male human Wizard

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Dethslayer the Conjurer   St:8 Dx:13 Co:17 In:18 Wi:11 Ch:8  Neutral
Dlvl:3  $:28 HP:0(31) Pw:18(28) AC:9  Exp:4 T:1561 

Latest messages:
 You swap places with your little dog.
 You hear the chime of a cash register.
 You find a hidden door.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 Something is written here in the dust.
 You read: "Closed for inventory".
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 2
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Upernavik zaps a wand of striking!
 Boing!
 Upernavik zaps a wand of striking!
 Boing!
 What do you want to zap? [c or ?*] c
 In what direction? 2
 The sleep ray hits Upernavik.
 Upernavik zaps a wand of striking!
 Boing!
 The wand misses the little dog.
 Upernavik zaps a wand of striking!
 Boing!
 The wand hits the little dog!
 The little dog is killed!
 In what direction? 2
 The spell hits Upernavik!
 Upernavik resists!
 A looking glass shatters into a thousand pieces!
 Upernavik booms: "Dethslayer, you are a thief!"
 Upernavik is furious!
 Upernavik zaps a wand of striking!
 Boing!
 In what direction? 2
 The spell hits Upernavik!
 Upernavik resists!
 Upernavik hits!
 Upernavik hits!
 Upernavik hits!
 Upernavik hits!
 You die...
 Upernavik takes the 18 zorkmids you owed her.
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 28 gold pieces
 Amulets
  v - a cursed amulet of strangulation
 Weapons
  a - a blessed +1 quarterstaff
  G - a +0 rubber hose
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed candy bar
  o - 2 uncursed food rations
  s - an uncursed fortune cookie (weapon in hand)
  J - an uncursed tripe ration
 Scrolls
  x - an uncursed scroll of enchant weapon
  i - an uncursed scroll of food detection
  j - an uncursed scroll of light
  A - a cursed scroll of punishment
  F - a blessed scroll of remove curse
  B - an uncursed scroll of stinking cloud
 Spellbooks
  m - an uncursed spellbook of cure sickness
  l - a blessed spellbook of force bolt
  n - an uncursed spellbook of healing
 Potions
  H - an uncursed potion of confusion
  t - 2 uncursed potions of extra healing
  z - a blessed potion of fruit juice
  h - an uncursed potion of healing
  I - an uncursed potion of levitation
  g - an uncursed potion of monster detection
  y - an uncursed potion of monster detection
  r - an uncursed potion of see invisible
  f - a potion of holy water
 Rings
  e - an uncursed ring of invisibility
  C - an uncursed ring of levitation
  d - an uncursed ring of sustain ability
 Wands
  c - a wand of sleep (0:3)
 Tools
  p - an uncursed tin opener
 Gems/Stones
  E - an uncursed fluorite stone
  D - an uncursed worthless piece of green glass
  w - 2 uncursed worthless pieces of orange glass

Dethslayer the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1561 turns ago.
 It was nighttime.
 You had 148 experience points, 12 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had 18 out of 28 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 28 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding some food.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a shrieker
  a Kop Lieutenant
  a little dog
  2 homunculi
  4 Kop Sergeants
 an iguana
  a gas spore
  4 giant rats
  2 gnomes
  7 Keystone Kops
  3 geckos
  2 jackals
  2 foxes
  a sewer rat
  a grid bug
  7 lichens
  a kobold zombie
  a newt
42 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain, a sink.
   Level 2:
      A general store, a fountain.
   Level 3: <- You were here.
      A fountain.
      Final resting place for
         you, killed by Ms. Upernavik; the shopkeeper.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Dethslayer    |
                  |      28 Au       |
                  |  killed by Ms.   |
                  |  Upernavik; the  |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dethslayer the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 718 points,
and 28 pieces of gold, after 1561 moves.
You were level 4 with a maximum of 31 hit points when you died.

