Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-26 14:49:47, ended 2025-01-26 16:07:42.

DiePARTEI, lawful female dwarven Cavewoman

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DiePARTEI the Wanderer   St:16 Dx:16 Co:17 In:7 Wi:11 Ch:8  Lawful
Dlvl:8  $:1263 HP:0(81) Pw:25(25) AC:5  Exp:8 T:9629 

Latest messages:
 You hear bubbling water.
 You hear the splashing of a naiad.
 You fall down the stairs.
 You see here 5 gold pieces.
 You have a little trouble lifting $ - 5 gold pieces.
 You hear a door open.
 The door opens.
 In what direction? 8
 The rock hits the cockatrice.
 In what direction? 8
 The rock hits the cockatrice.
 In what direction? 8
 The rock hits the cockatrice.
 Your movements are now unencumbered.
 You hit the cockatrice!
 You kill the cockatrice!
 Pick an object.
 %        a piece of food (a cockatrice corpse)
 You see here 2 uncursed rocks.
 You have a little trouble lifting 2 uncursed rocks.  Continue? [ynq] (q) y
 You have a little trouble lifting d - 2 uncursed rocks (in quiver pouch).
 Your movements are slowed slightly because of your load.
 You hear a door open.
 You hear a crunching sound.
 You see here 15 gold pieces.
 Pick an object.
 g        a gremlin (gargoyle)
 In what direction? 2
 The rock hits the gargoyle.
 The rock misses the gargoyle.
 Your movements are now unencumbered.
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You miss the gargoyle.
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You miss the gargoyle.
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 1263 gold pieces
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  L - 9 cursed +0 shuriken
  a - a +1 club named poisres (weapon in hand)
 Armor
  W - an uncursed +0 helm of brilliance (being worn)
  c - an uncursed +0 pair of gauntlets of dexterity (being worn)
  P - an uncursed -1 pair of gauntlets of fumbling
  R - an uncursed +0 pair of leather gloves
  Y - an uncursed +0 pair of jumping boots (being worn)
  V - an uncursed +0 pair of levitation boots
  T - an uncursed +0 small shield (being worn)
  X - a blessed +1 cloak of invisibility
  n - an uncursed +0 cloak of magic resistance (being worn)
  g - a cursed +0 elven cloak
  x - an uncursed +0 mummy wrapping
 Comestibles
  r - 2 uncursed carrots
  U - an uncursed tripe ration
 Scrolls
  O - 2 uncursed scrolls of blank paper
  A - an uncursed scroll of charging
  t - a cursed scroll of charging
  q - a cursed scroll of destroy armor
  G - an uncursed scroll of enchant armor
  B - a cursed scroll of light
  p - an uncursed scroll of magic mapping
  o - a cursed scroll of stinking cloud
 Potions
  E - an uncursed potion of gain level
  H - 6 uncursed potions of water
  I - a potion of unholy water
 Rings
  i - a cursed ring of aggravate monster
  j - an uncursed +3 ring of gain constitution (on left hand)
  e - an uncursed +2 ring of gain constitution (on right hand)
  M - an uncursed ring of searching
  Q - an uncursed ring of sustain ability
 Wands
  C - a wand of digging (0:7)
  u - a wand of lightning (0:3)
  K - a wand of magic missile (0:3)
  D - a cursed wand of probing (0:5)
  Z - a wand of striking (0:3)
 Tools
  y - a +0 pick-axe
  h - an uncursed skeleton key
  S - an uncursed tin opener
  w - a tinning kit (0:56)
 Gems/Stones
  J - an uncursed citrine stone
  s - an uncursed topaz stone
  f - an uncursed worthless piece of black glass
  F - an uncursed worthless piece of blue glass
  k - 2 uncursed worthless pieces of green glass
  l - 2 uncursed worthless pieces of red glass
  m - an uncursed worthless piece of white glass
  z - an uncursed worthless piece of yellow glass
  v - 2 uncursed worthless pieces of yellowish brown glass
  d - 14 uncursed rocks (in quiver pouch)
  N - an uncursed rock

DiePARTEI the Cavewoman's attributes:

Background:
 You were a Wanderer, a level 8 dwarven Cavewoman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 9629 turns ago.
 You had 1629 experience points, 931 more were needed to attain level 9.

Basics:
 You had 0 out of 81 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 1263 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (peak:18/04, limit:18/100).
 Your dexterity was 16 (limit:20).
 Your constitution was 17 (base:12, peak:13, limit:20).
 Your intelligence was 7 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You had expert skill with club.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You could jump.
 You were warded.
 You were fast.
 You are dead (2nd time!).

Vanquished creatures:
  a ghost
  a winter wolf
  2 watchmen
  a giant beetle
  a cockatrice
  9 wolves
  2 leprechauns
  a dwarf mummy
  a werewolf
  a dog
  a jaguar
  2 ravens
  5 water moccasins
  4 human zombies
  2 bugbears
 an imp
  2 rock piercers
  2 rock moles
  6 ponies
  a fog cloud
  3 yellow lights
  a shrieker
  2 violet fungi
  4 gnome lords
  2 gnomish wizards
  a kobold mummy
  a golden naga hatchling
  a guardian naga hatchling
  a gray ooze
  3 elf zombies
  a paper golem
  2 giant ants
  2 little dogs
  4 floating eyes
  2 kittens
  3 dwarves
  a homunculus
  a kobold lord
  7 rothes
  2 rabid rats
  2 centipedes
  4 giant bats
  a monkey
  4 orc zombies
  2 dwarf zombies
  a wererat
  2 werejackals
  2 iguanas
 an acid blob
  2 gas spores
  a hobbit
  4 manes
  2 large kobolds
  5 giant rats
  a cave spider
  a yellow mold
  2 green molds
  a red mold
 21 gnomes
  a gnome zombie
  8 geckos
  6 jackals
  2 foxes
  a kobold
  2 goblins
  6 sewer rats
  8 grid bugs
  4 lichens
  3 kobold zombies
  8 newts
198 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2: "minesbelow"
      Stairs down to The Gnomish Mines.
   Level 3:
      An armor shop, a fountain.
   Level 4:
      A grave.
   Level 5:
      Some fountains.
   Level 6:
      A potion shop, a fountain, a grave.
   Level 7:
      Final resting place for
         mangotiger-Wiz-Hum-Mal-Neu, killed by a sewer rat, while fainted from lack of food.
   Level 8: <- You were here.
      A grave.
      Final resting place for
         you, killed by a gargoyle.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DiePARTEI     |
                  |     1263 Au      |
                  |   killed by a    |
                  |     gargoyle     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DiePARTEI the Cavewoman...

You died in The Dungeons of Doom on dungeon level 8 with 7879 points,
and 1263 pieces of gold, after 9629 moves.
You were level 8 with a maximum of 81 hit points when you died.

