Unix NetHack Version 3.6.7-0 post-release - last build Sun Mar 16 03:23:21 2025 (f600a16aa294998256ea3505ff3bc904b68a4859,branch:master).

Game began 2025-03-18 11:43:53, ended 2025-03-18 11:53:28.

DiePARTEI, neutral male gnomish Archeologist

                                  --
                         | --------.-------
                         |................| ---
                         |................| =[|
                         +  --+--.........|)??
                                |  -----..|$
                                   |((.|..--+---+-
                                   |@(@-.............-
                                   |m..|......-... ..|
                                   -----..{...|      +
                                       .......|
                                     ....---+--
                                   |..-+--
                                   |.
                                   -

DiePARTEI the Field Worker  St:10 Dx:11 Co:11 In:15 Wi:16 Ch:11  Neutral
Dlvl:5  $:0  HP:0(27) Pw:17(17) AC:1  Exp:3 T:2024  Burdened

Latest messages:
 There is a jackal corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You feel rather light headed.
 You finish eating the jackal corpse.
 You feel less confused now.
 The grid bug bites!
 The grid bug misses!
 You miss the grid bug.
 You hear crashing rock.
 The grid bug bites!
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 The door resists!
 The door opens.
 "Hello, DiePARTEI!  Welcome to Cire Htims' hardware store!"
 "Will you please leave your pick-axe outside?"
 You hear a door open.
 What do you want to use or apply? [ae-gsI or ?*] s
 You put a +0 pick-axe into the sack.
 You hear bubbling water.
 "Hello, DiePARTEI!  Welcome again to Cire Htims' hardware store!"
 You hear a door open.
 You see here a magic marker (for sale, 50 zorkmids).
 "For you, esteemed sir; only 50 zorkmids for this magic marker."
 You have a little trouble lifting J - a magic marker (unpaid, 50 zorkmids).
 You hear crashing rock.
 You see here a whistle (for sale, 10 zorkmids).
 You see here a whistle (for sale, 10 zorkmids).
 You see here a whistle (for sale, 10 zorkmids).
 You see here a whistle (for sale, 10 zorkmids).
 Wait!  That's a small mimic!
 The small mimic misses!
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 The small mimic hits!
 You hit the small mimic.
 The small mimic hits!
 You die...
 Cire Htims comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  m - a +0 dagger
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - a blessed +3 fedora (being worn)
  F - an uncursed +0 splint mail (being worn)
 Comestibles
  i - an uncursed banana
  d - an uncursed food ration
 Spellbooks
  j - an uncursed spellbook of slow monster
 Potions
  H - a cursed potion of enlightenment
 Tools
  s - an uncursed sack containing 1 item
  I - an uncursed bell
  J - a magic marker (0:81)
  f - a tinning kit (0:54)
 Gems/Stones
  g - an uncursed touchstone

Contents of the sack:
  a +0 pick-axe

DiePARTEI the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2024 turns ago.
 You had 73 experience points, 7 more were needed to attain level 4.

Basics:
 You had 0 out of 27 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 15 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a rock mole
  a coyote
  a hobgoblin
  a giant rat
  2 gnomes
  a gecko
  5 jackals
  a fox
  a kobold
  a goblin
  2 sewer rats
  9 grid bugs
  2 lichens
  5 newts
33 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A grave.
   Level 2: "minesontop"
      A scroll shop, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A shop, a fountain.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DiePARTEI     |
                  |       0 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DiePARTEI the Archeologist...

You died in The Gnomish Mines on dungeon level 5 with 512 points,
and 0 pieces of gold, after 2024 moves.
You were level 3 with a maximum of 27 hit points when you died.

