Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-02 04:15:21, ended 2025-01-02 05:05:40.

DoomChicken, chaotic female elven Wizard

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                                                         -|.$(.|
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DoomChicke the Conjurer   St:9 Dx:14 Co:16 In:20 Wi:9 Ch:8  Chaotic
Dlvl:7  $:104 HP:0(27) Pw:27(36) AC:9  Exp:3 T:1907 

Latest messages:
 In what direction? s
 There is a locked chest here; unlock it? [ynq] (q) y
 You succeed in unlocking the chest.
 You trigger a trap!
 You are jolted by a surge of electricity!
 Your ring of protection from shape changers turns to dust and vanishes!
 Your ring of teleport control turns to dust and vanishes!
 Your tin wand breaks apart and explodes!
 In what direction? 4
 The spell hits the dwarf!
 In what direction? 4
 The spell hits the dwarf!
 You kill the dwarf!
 You see here a key (for sale, 18 zorkmids).
 Lechaim whispers an incantation.
 Suddenly, the shop door reappears!
 You hear a chugging sound.
 You see a door open.
 You see here a key (for sale, 18 zorkmids).
 A pick-axe for 67 zorkmids.  Pay? [yn] (n) y
 You bought a pick-axe for 67 gold pieces.
 "Thank you for shopping in Lechaim's hardware store!"
 You hear a door open.
 What do you want to adjust? [a-cg-lpqCDFGIKL or ?*] ?
 Adjust letter to what [d-fm-or-zABEHJL-Z] (? see used letters)? z
 Moving: z - a pick-axe.
 You see here an unlocked chest (for sale, 21 zorkmids).
 There is an unlocked chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 Lechaim's chest is empty.
 You see here a key (for sale, 18 zorkmids).
 You see here a key (for sale, 13 zorkmids).
 You see here a stethoscope (for sale, 100 zorkmids).
 You see here an expensive camera (for sale, 267 zorkmids).
 You see here a dagger (no charge).
 M - a dagger.
 Wait!  There's something there you can't see!
 You kill it!
 The gnome lord hits!
 You miss the gnome lord.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord hits!
 You die...
 Lechaim gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 104 gold pieces
 Amulets
  F - an uncursed amulet versus poison
 Weapons
  M - a blessed +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  C - an uncursed scroll of identify
  j - an uncursed scroll of light
  i - an uncursed scroll of punishment
  p - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
 Potions
  K - a blessed potion of fruit juice
  g - an uncursed potion of gain level
  h - an uncursed potion of object detection
  G - an uncursed potion of paralysis
  q - an uncursed potion of sickness
 Rings
  D - a cursed ring of teleportation
 Wands
  c - a wand of magic missile (0:6)
 Tools
  z - a +0 pick-axe
  k - an uncursed skeleton key
 Gems/Stones
  I - an uncursed worthless piece of white glass

DoomChicken the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 1907 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 77 experience points, 3 more were needed to attain level 4.

Basics:
 You had 0 out of 27 hit points.
 You had 27 out of 36 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 104 zorkmids.
 Autopickup was on for '?!/"$=+' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a kitten
  a dwarf
 an orc zombie
  3 acid blobs
  a gas spore
  a hobbit
  a yellow mold
  2 gnomes
  2 geckos
  4 jackals
 12 grid bugs
  a lichen
  2 kobold zombies
  7 newts
40 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      An altar, a fountain.
   Level 2:
      A general store, some fountains, a sink.
   Level 3:
      A fountain, a grave.
   Level 4:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 7: <- You were here.
      A shop.
      Final resting place for
         you, killed by a gnome lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   DoomChicken    |
                  |       0 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DoomChicken the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 608 points,
and 0 pieces of gold, after 1907 moves.
You were level 3 with a maximum of 27 hit points when you died.

