Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-20 15:35:16, ended 2025-12-20 20:04:40.

Dorkoski, lawful female dwarven Valkyrie

                            ------------------------
                            |...).).)).)....*...)).|
                            |..-------------------.|
                          ----)|    -----        |.|
                          |..|.--  --...|        |.|
                          |.....|--|..).|        |.|
                          |...[.|..|....|        |[|
                          --...[|.....`--        |)|
                           |.......|[..|   ------|.|
                           |....|..|...| --|'w.M$|/|
                           |....---|...| |.+o.OEx|.|
                           |.....%.|..-- |-|$Mb.O|.|
                           ----....|.--  |.+..$GY@.|
                              ---.--.|   |-|.uP$u|--
                               |.....|   |.+.Fn$$|
                               |>.|..|   --|.Gf%$|
                               -------     -------

Dorkoski the Woman-at-arms  St:18/02 Dx:18 Co:18 In:9 Wi:12 Ch:7  Lawful
Dlvl:5  $:81 HP:0(104) Pw:21(21) AC:3  Exp:10 T:10620  Burdened

Latest messages:
 A mysterious force prevents the black unicorn from teleporting!
 The wood nymph picks up a bat corpse.
 The wood nymph puts on an uncursed very burnt +0 dwarvish cloak.
 The dwarf mummy picks up some gold.
 The wood nymph pretends to be friendly.
 The wood nymph charms you.  You gladly start removing your mail.
 The ogre swings her club.
 The ogre hits!
 The ogre wields a battle-axe!
 The pony misses!
 The pony misses!
 The pony kicks!
 The pony bites!
 The wood nymph picks up an orcish helm.
 The wood nymph puts on an orcish helm.
 The dwarf mummy picks up some gold.
 The ogre swings her club.
 The ogre hits!
 The pony kicks!
 The pony bites!
 The orc-captain picks up some gold.
 The wood nymph picks up an orcish shield.
 The wood nymph puts on an orcish shield.
 The dwarf mummy picks up some gold.
 The ogre swings her club.
 The ogre hits!
 The ogre picks up some gold.
 The pony kicks!
 The pony bites!
 The yeti hits!
 The yeti hits!
 The yeti bites!
 The orc-captain picks up some gold.
 The ogre swings her club.
 The ogre hits!
 The pony kicks!
 The pony bites!
 The yeti hits!
 The yeti hits!
 The yeti bites!
 The pony kicks!
 The pony bites!
 The yeti hits!
 The yeti hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 81 gold pieces
 Weapons
  D - 6 poisoned +0 orcish arrows (in quiver)
  J - a rusty +0 dagger
  E - a +0 elven dagger
  a - the blessed rustproof +2 Excalibur (weapon in hand)
 Armor
  x - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 pair of iron shoes (being worn)
  c - an uncursed +3 small shield (being worn)
  B - an uncursed +0 elven cloak
  A - an uncursed +0 orcish chain mail
 Comestibles
  h - an uncursed cram ration
  z - 2 uncursed cream pies
  M - 7 uncursed food rations
  q - an uncursed tripe ration
  f - an uncursed tin of gnome meat
 Scrolls
  g - an uncursed scroll of scare monster
  C - a blessed scroll of teleportation
 Potions
  v - an uncursed potion of full healing
 Rings
  r - an uncursed +1 ring of increase damage
  n - an uncursed ring of polymorph control
 Wands
  s - a wand of light (0:13)
  o - a wand of nothing (0:3)
  w - a cursed wand of slow monster (0:3)
  m - a wand of undead turning (0:2)
 Tools
  Y - an uncursed blindfold
  k - an uncursed lock pick
  F - a +0 pick-axe
  u - a +0 unicorn horn
  y - a +0 unicorn horn

Dorkoski the Valkyrie's attributes:

Background:
 You were a Woman-at-arms, a level 10 dwarven Valkyrie.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in Sokoban, on level 5.
 You entered the dungeon 10620 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 5373 experience points, 4627 more were needed to attain level 11.

Basics:
 You had 0 out of 104 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 81 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 18 (base:19, limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 9 (limit:16).
 Your wisdom was 12 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You had wounded legs.
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  3 giant mimics
  2 large mimics
  a stalker
  a giant zombie
 an elf-lord
  2 small mimics
  a warhorse
  a sasquatch
  a wood golem
  a freezing sphere
  2 gargoyles
  a dwarf king
 an ochre jelly
  a red naga
  a pit viper
 an ettin zombie
  a succubus
  2 giant beetles
  a cockatrice
  a wolf
 an orc-captain
  a horse
 an ice vortex
  a black light
 an orc mummy
  a dwarf mummy
 an ogre
 an owlbear
  a gold golem
  a werewolf
  2 lizards
  4 chickatrices
  a dingo
  a housecat
  2 gray unicorns
  2 dust vortices
  a plains centaur
  2 snakes
  5 apes
  6 human zombies
  2 rope golems
  2 soldier ants
  7 bugbears
  3 wood nymphs
  a water nymph
  2 mountain nymphs
 11 Uruk-hai
  2 orc shamans
  a rock piercer
  a rock mole
  5 ponies
  3 yellow lights
  2 violet fungi
  a gnomish wizard
  a kobold mummy
  a golden naga hatchling
  2 ghouls
  a straw golem
  a paper golem
  a baby crocodile
  6 giant ants
  2 little dogs
  3 floating eyes
  2 dwarves
  a kobold shaman
  2 hill orcs
  4 rothes
  a rabid rat
  2 centipedes
  2 giant bats
  a monkey
 an orc zombie
  3 dwarf zombies
  4 iguanas
  3 acid blobs
  3 coyotes
  2 gas spores
  2 hobbits
  a large kobold
  2 hobgoblins
  2 giant rats
  3 cave spiders
  2 brown molds
  2 yellow molds
 13 gnomes
  9 garter snakes
  5 geckos
 17 jackals
  2 foxes
  a kobold
  4 goblins
  5 sewer rats
  7 grid bugs
  6 bats
  a lichen
  a kobold zombie
  6 newts
245 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      A fountain, a sink.
   Level 2:
      An armor shop, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
      A sink.
   Level 4:
   Level 5:
      Some fountains, a sink.
   Level 6:
      A throne.
   Level 7: "STASH"
      A general store, a grave.
   Level 8:
      Many fountains.
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
Sokoban: levels 8 up to 5
   Level 5: <- You were here.
      Solved.
      Final resting place for
         you, killed by a yeti, while taking off clothes.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dorkoski     |
                  |      81 Au       |
                  | killed by a yeti |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Farvel Dorkoski the Valkyrie...

You died in Sokoban on dungeon level 5 with 20933 points,
and 81 pieces of gold, after 10620 moves.
You were level 10 with a maximum of 104 hit points when you died.

