Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-18 14:42:21, ended 2025-05-18 21:17:47.

Dragontickler, chaotic male human Barbarian

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Dragontick the Brigand     St:18/01 Dx:17 Co:18 In:7 Wi:8 Ch:7  Chaotic
Dlvl:3  $:0  HP:0(108) Pw:19(19) AC:-2 Exp:10 T:12437  Burdened Blind

Latest messages:
 You hear the rumble of distant thunder...
 You hear a mumbled curse.
 You try to feel what is lying here on the floor.
 You hear a mumbled curse.
 You smite the gnomish wizard.
 You hear a gnomish wizard reading a scroll of teleportation.
 You try to feel what is lying here on the floor.
 You feel no objects here.
 Yeenoghu hits!
 Yeenoghu hits!
 Yeenoghu casts a spell at you!
 You are hit by a shower of missiles!
 You try to feel what is lying here on the floor.
 You hear a G note squeak in the distance.
 You feel a bit steadier now.
 Where do you want to travel to?
 (For instructions type a '?')
 Yeenoghu hits!
 Yeenoghu hits!
 You are getting confused.
 Yeenoghu hits!
 You hear a mumbled curse.
 You try to feel what is lying here on the ground.
 You feel here 51 stones.
 Yeenoghu hits!
 Yeenoghu hits!
 Yeenoghu hits!
 You hear a mumbled curse.
 Yeenoghu hits!
 Yeenoghu hits!
 Yeenoghu hits!
 You smite Yeenoghu.
 You feel less confused now.
 Yeenoghu hits!
 Yeenoghu hits!
 Yeenoghu hits!
 What do you want to write with? [- aefqtDEIJMY or ?*] i
 You don't have that object.
 What do you want to write with? [- aefqtDEIJMY or ?*] *
 You scribble on the ground with an uncursed magic marker.
 What do you want to scribble on the ground here? Elbereth
 Yeenoghu hits!
 Yeenoghu hits!
 Yeenoghu hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Amulets
  U - an uncursed amulet of unchanging (being worn)
 Weapons
  t - a +0 aklys (alternate weapon; not wielded)
  a - a thoroughly rusty corroded +3 two-handed sword (weapon in hands)
 Armor
  h - an uncursed +0 dwarvish iron helm (being worn)
  H - an uncursed rotted +0 pair of gauntlets of dexterity (being worn)
  X - an uncursed +0 pair of elven boots (being worn)
  O - an uncursed +2 dwarvish cloak (being worn)
  w - a blessed +1 dwarvish mithril-coat (being worn)
 Comestibles
  F - an uncursed partly eaten food ration
  C - 3 uncursed tripe rations
 Rings
  Y - an uncursed ring of polymorph control
  E - an uncursed ring of regeneration (on left hand)
  f - an uncursed ring of shock resistance (on right hand)
 Wands
  q - a wand of cancellation (0:7)
  e - a wand of create monster (0:0)
  I - a wand of light (0:12)
  D - a wand of make invisible (0:3)
  J - a wand of striking (0:1)
 Tools
  B - an uncursed bag of holding containing 29 items
  b - an uncursed sack containing 5 items
  A - a bag of tricks (0:3)
  c - a blessed brass lantern
  l - an uncursed leash
  M - a magic marker (0:27)
  L - a blessed oil lamp
  k - an uncursed skeleton key

Contents of the sack:
  5 uncursed scrolls of blank paper
  a blessed scroll of earth
  2 uncursed scrolls of earth
  an uncursed scroll of light
  an uncursed scroll of teleportation

Contents of the bag of holding:
  3964 gold pieces
  the cursed +1 Sting
  a +0 worm tooth
  a blessed +0 scimitar
  a +0 scimitar
  an uncursed +0 orcish helm
  a cursed -3 orcish helm
  a blessed rusty +1 pair of iron shoes
  a cursed +0 cloak of magic resistance
  an uncursed +0 mummy wrapping
  2 uncursed apples
  2 uncursed cram rations
  an uncursed eucalyptus leaf
  4 uncursed food rations
  an uncursed egg
  an uncursed lizard corpse
  an uncursed potion of acid
  2 uncursed potions of fruit juice
  an uncursed potion of full healing
  2 cursed potions of healing
  2 uncursed potions of restore ability
  a cursed potion of speed
  an uncursed ring of slow digestion
  a wand of probing (0:7)
  a wand of striking named 0 (0:0)
  a +0 grappling hook
  an uncursed leash
  an uncursed tin whistle
  a +0 unicorn horn

Dragontickler the Barbarian's attributes:

Background:
 You were a Brigand, a level 10 male human Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 12437 turns ago.
 You had 7055 experience points, 2945 more were needed to attain level 11.

Basics:
 You had 0 out of 108 hit points.
 You had all 19 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 18/01 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were temporarily blind.
 You were burdened; movement was slightly slowed.
 You were wielding a two-handed sword.
 You had expert skill with two-handed sword.

Final Attributes:
 You were piously aligned.
 You were shock resistant.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You regenerated.
 You were guarded.
 You could not change from your current form.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
  2 giant mimics
  a long worm
  a flesh golem
  a wumpus
  a baby purple worm
 an earth elemental
  a sergeant
  2 wargs
  a glass piercer
  a warhorse
  a xan
  3 wood golems
  a large dog
  2 tengu
 an ochre jelly
  a leocrotta
 an elf mummy
  a python
 an ettin zombie
  a soldier
  a quivering blob
  2 cockatrices
  a wolf
  2 panthers
  a spotted jelly
  3 leprechauns
  a giant spider
  3 horses
 an ice vortex
  a vampire bat
  3 gnome kings
 an orc mummy
  2 dwarf mummies
 an ogre
  2 brown puddings
  a rust monster
  a werewolf
  3 lizards
  a dingo
  2 dogs
  2 housecats
  a jaguar
  a dwarf lord
  a white unicorn
  a gray unicorn
  a black unicorn
  a dust vortex
  2 ravens
  a plains centaur
  5 apes
  2 human zombies
  a Woodland-elf
  7 soldier ants
  2 quasits
  a wood nymph
  2 Mordor orcs
  2 Uruk-hai
  2 orc shamans
  2 rock piercers
  a rock mole
  2 ponies
  2 fog clouds
  4 yellow lights
  5 shriekers
  a violet fungus
  7 gnome lords
  2 gnomish wizards
  a kobold mummy
  a red naga hatchling
  2 black naga hatchlings
  a gray ooze
  4 elf zombies
  a straw golem
  3 paper golems
 22 giant ants
  2 little dogs
  5 floating eyes
  4 kittens
 13 dwarves
  2 homunculi
  4 kobold lords
  a kobold shaman
 19 hill orcs
 12 rothes
  3 giant bats
  3 orc zombies
  2 dwarf zombies
  3 werejackals
 14 iguanas
 18 killer bees
  3 acid blobs
  5 coyotes
  7 hobbits
  3 hobgoblins
  7 giant rats
  4 cave spiders
  2 brown molds
  2 yellow molds
  3 green molds
  a red mold
 29 gnomes
 15 garter snakes
 10 geckos
  8 jackals
  2 kobolds
  7 goblins
 12 grid bugs
  2 bats
  8 lichens
  2 kobold zombies
 11 newts
403 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3: "vault" <- You were here.
      An altar to Set.
      Final resting place for
         you, killed by Yeenoghu.
   Level 4: "vault"
      A scroll shop, a fountain, a sink.
   Level 5:
      A fountain.
   Level 6:
      A sink, a grave.
      Final resting place for
         Fiver-Wiz-Hum-Fem-Cha, killed by a pony, while frozen by a monster's gaze,
         thrashcardiom-Val-Hum-Fem-Law, killed by a pony.
   Level 7:
      Many fountains.
   Level 8: "vault"
      A fountain.
      Stairs up to Sokoban, level 7.
   Level 9:
      A fountain.
      Final resting place for
         abacus66-Wiz-Hum-Mal-Neu, killed by a little dog.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  Dragontickler   |
                  |     3964 Au      |
                  |    killed by     |
                  |     Yeenoghu     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dragontickler the Barbarian...

You died in The Dungeons of Doom on dungeon level 3 with 32238 points,
and 3964 pieces of gold, after 12437 moves.
You were level 10 with a maximum of 108 hit points when you died.

