Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-24 22:33:02, ended 2026-01-02 07:48:51.

Dragoon67, lawful male human Priest

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Dragoon67 the Priest         St:17 Dx:15 Co:15 In:10 Wi:18 Ch:10  Lawful
Dlvl:8  $:38 HP:0(76) Pw:131(169) AC:2  Exp:10 T:18195 

Latest messages:
 You hit it.
 You hit it.
 You miss it.
 It touches you!
 Something casts a spell at you!
 You feel as if you need some help.
 You miss it.
 You miss it.
 You hit it.
 It touches you!
 You're covered in frost!
 Monsters appear from nowhere!
 You hit it.
 The captain wields a blessed long sword!
 The captain swings his long sword.
 The captain hits!
 The green slime touches you!
 You don't feel very well.
 You hit the green slime!
 You kill the green slime!
 The captain swings his long sword.
 The captain hits!
 The captain swings his long sword.
 The captain hits!
 What do you want to write with? [- acfgk-otvwyA-CHNVW or ?*]
 You write in the dust with your fingertip.
 You are turning a little green.
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Ptah.
 You are surrounded by a shimmering light.
 The captain starts to attack you, but pulls back.
 The captain starts to attack you, but pulls back.
 The captain starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Ptah is well-pleased.
 The slime disappears.
 Pick an object.
 What do you want to write with? [- acfgk-otvwyA-CHNVW or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The captain swings his long sword.
 The captain hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 38 gold pieces
 Amulets
  s - an amulet of reflection (being worn)
 Weapons
  l - 2 blessed -3 daggers (at the ready)
  k - 3 +1 daggers
  g - the +2 Grayswandir (weapon in hand)
 Armor
  X - a blessed +2 orcish helm (being worn)
  u - a blessed +0 pair of low boots (being worn)
  K - a cursed rusty +3 orcish shield (being worn)
 Comestibles
  x - 2 cursed food rations
 Scrolls
  z - a scroll of earth
  h - a scroll of teleportation
 Potions
  S - a cursed potion of oil named 125g
  p - a potion of see invisible
 Rings
  N - a blessed +1 ring of protection (on right hand)
  t - a ring of warning (on left hand)
 Wands
  W - a wand of fire (0:4)
  V - a cursed wand of striking named strike (0:6)
  a - a wand of teleportation named nothing when written (0:4)
 Tools
  F - a sack containing 26 items
  E - a blindfold
  D - a lock pick
  n - a magic marker (0:48)
  U - a cursed pair of lenses
  j - a +0 pick-axe
  e - 7 tallow candles
  r - a +0 unicorn horn
  b - a cursed +0 unicorn horn
 Gems/Stones
  C - a diamond
  w - a jasper stone
  B - a sapphire
  m - a worthless piece of blue glass
  o - 2 worthless pieces of green glass
  H - 2 cursed worthless pieces of orange glass
  v - a worthless piece of red glass
  y - 6 worthless pieces of violet glass
  c - 2 worthless pieces of white glass
  A - 3 cursed worthless pieces of yellow glass
  f - a worthless piece of yellowish brown glass

Contents of the sack:
  a carrot
  2 cloves of garlic
  3 food rations
  a sprig of wolfsbane
  a scroll of amnesia named 100g
  a scroll of blank paper
  a scroll of charging named 300g charge gen
  a scroll of confuse monster named 100g
  a cursed scroll of create monster
  a scroll of destroy armor named 50g
  a scroll of enchant armor named enchant armor
  a cursed scroll of gold detection named 50g
  2 scrolls of teleportation named 50g
  a potion of booze
  a potion of confusion
  a ring of poison resistance
  a ring of slow digestion
  a ring of sustain ability
  a blessed wand of cancellation (0:5)
  a wand of digging (0:7)
  a wand of magic missile (0:1)
  a wand of magic missile (0:0)
  a wand of make invisible named nothing engrave (0:4)
  a wand of undead turning named no message (0:4)
  a stethoscope
  a towel

Dragoon67 the Priest's attributes:

Background:
 You were a Priest, level 10 human.
 You were lawful, on a mission for Ptah
 who was opposed by Thoth (neutral) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 18195 turns ago.
 You had 8107 experience points, 1893 more were needed to attain level 11.

Basics:
 You had 0 out of 76 hit points.
 You had 131 out of 169 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 38 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You resisted hallucinations.
 You were telepathic.
 You were warned.
 You had a small defense bonus (+1).
 You were warded.
 You were fast.
 You had reflection.
 You are dead.

Vanquished creatures:
  a ghost
  2 giant mimics
  2 large mimics
 an earth elemental
  a giant zombie
  3 wargs
  3 small mimics
  3 warhorses
  a xan
 an ogre lord
  a quantum mechanic
  3 trolls
  a large dog
  a flaming sphere
  a shocking sphere
  a gargoyle
  a leocrotta
  a mountain centaur
 an elf mummy
  a green slime
  a carnivorous ape
 an ettin zombie
  4 soldiers
  a succubus
 an incubus
  3 giant beetles
  a cockatrice
  8 wolves
  2 winter wolf cubs
  a lynx
  a spotted jelly
  3 leprechauns
  2 orc-captains
  3 iron piercers
  a mumak
  4 giant spiders
  a scorpion
  3 horses
  a black light
  2 vampire bats
  a gnome king
  2 orc mummies
  a brown pudding
  a rust monster
  2 owlbears
  4 yetis
  2 werewolves
  a chickatrice
  a dog
  2 gray unicorns
  2 gnome mummies
  2 apes
  3 Woodland-elves
  a soldier ant
  4 fire ants
  2 bugbears
  2 imps
  2 quasits
  a wood nymph
  2 water nymphs
  a mountain nymph
  5 Mordor orcs
 14 Uruk-hai
  4 rock piercers
  a rock mole
  a pony
  a fog cloud
  4 shriekers
  3 violet fungi
 12 gnome lords
  4 gnomish wizards
  4 kobold mummies
  4 black naga hatchlings
  a guardian naga hatchling
  2 gray oozes
  2 barrow wights
  5 elf zombies
  2 straw golems
  2 paper golems
  9 giant ants
  4 little dogs
  3 floating eyes
  5 kittens
  a dwarf
  2 homunculi
  5 kobold lords
  8 hill orcs
  2 rothes
  a giant bat
  2 monkeys
  4 orc zombies
  7 dwarf zombies
  2 werejackals
  3 iguanas
  3 acid blobs
  a coyote
  2 gas spores
  a hobbit
 13 manes
  2 large kobolds
  2 hobgoblins
  9 giant rats
  9 cave spiders
  5 brown molds
  a yellow mold
  2 green molds
  a red mold
 40 gnomes
 10 garter snakes
  2 gnome zombies
  9 geckos
  8 jackals
  2 foxes
  4 kobolds
  4 goblins
  8 sewer rats
 11 grid bugs
  2 bats
  5 lichens
  a kobold zombie
  4 newts
403 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
   Level 3:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      Some fountains.
   Level 6:
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         MayrWil-Bar-Hum-Fem-Cha, killed by a giant ant.
   Level 7:
      An altar.
      Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 4 to 9
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a captain.
   Level 9:
      Final resting place for
         jtn-Mon-Hum-Fem-Law, killed by an invisible master lich.
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Dragoon67     |
                  |      38 Au       |
                  |   killed by a    |
                  |     captain      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dragoon67 the Priest...

You died in The Gnomish Mines on dungeon level 8 with 32933 points,
and 38 pieces of gold, after 18195 moves.
You were level 10 with a maximum of 76 hit points when you died.

