Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-20 02:06:37, ended 2025-11-20 02:20:49.

Duckablo, chaotic male human Rogue

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Duckablo the Footpad    St:13 Dx:18 Co:13 In:12 Wi:11 Ch:8  Chaotic
Dlvl:3  $:6  HP:0(20) Pw:4(4) AC:7  Exp:2 T:355 

Latest messages:
 m - a black gem.
 The door opens.
 You miss the sewer rat.
 The sewer rat misses!
 You hit the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat just misses!
 You hit the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You kill the sewer rat!
 Welcome to experience level 2.
 You see here a sewer rat corpse.
 n - a sewer rat corpse.
 What do you want to drop? [$a-n or ?*] ?
 You drop a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n) q
 Pick an object.
 You descend the stairs.
 You miss the dwarf.
 The dwarf wields a pick-axe!
 You hit the dwarf.
 The dwarf swings his pick-axe.
 The dwarf hits!
 What do you want to read? [*] <del>
 You don't have that object.
 What do you want to read? [*] q
 You don't have that object.
 What do you want to read? [*] i
 That is a silly thing to read.
 What do you want to drop? [$a-m or ?*] <del>
 You don't have that object.
 What do you want to drop? [$a-m or ?*] <esc>
 Never mind.
 What do you want to drink? [dhil or ?*] ?
 This tastes like water.
 The dwarf swings his pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 6 gold pieces
 Weapons
  g - a +0 crossbow
  b - 13 +0 daggers (alternate weapon; not wielded)
  a - a +0 short sword (weapon in hand)
 Armor
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  j - an uncursed food ration
 Potions
  h - an uncursed potion of gain ability
  i - an uncursed potion of object detection
  d - an uncursed potion of sickness
 Tools
  f - an empty uncursed sack
  e - an uncursed lock pick
 Gems/Stones
  k - an uncursed jade stone
  m - an uncursed worthless piece of black glass

Duckablo the Rogue's attributes:

Background:
 You were a Footpad, a level 2 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 355 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 20 experience points, 20 more were needed to attain level 3.

Basics:
 You had 0 out of 20 hit points.
 You had all 4 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 6 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a short sword.
 You had basic skill with short sword.

Final Attributes:
 You were fervently aligned.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  2 jackals
  2 kobolds
  a goblin
  a sewer rat
  a grid bug
  a lichen
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Duckablo     |
                  |       6 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Duckablo the Rogue...

You died in The Gnomish Mines on dungeon level 3 with 196 points,
and 6 pieces of gold, after 355 moves.
You were level 2 with a maximum of 20 hit points when you died.

