Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-21 22:25:17, ended 2025-11-21 22:52:17.

Duckablo, lawful female human Priestess

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Duckablo the Aspirant        St:12 Dx:13 Co:14 In:8 Wi:16 Ch:12  Lawful
Dlvl:1  $:0  HP:14(14) Pw:6(6) AC:7  Exp:1 T:3 

Latest messages:
 You can't jump very far.
 You can't jump very far.
 In what direction? u
 Unknown command 'y'.
 Restoring save file...
 Hello Duckablo, the human Priestess, welcome back to NetHack!  Be careful!  New moon tonight.
 Unknown command 'y'.
 What do you want to throw? [a or ?*] <esc>
 Never mind.
 Restoring save file...
 Hello Duckablo, the human Priestess, welcome back to NetHack!
 Be careful!  New moon tonight.
 Unknown command 'y'.
 Never mind.
 Saving...
 Restoring save file...
 Hello Duckablo, the human Priestess, welcome back to NetHack!
 Be careful!  New moon tonight.
 Unknown command 'y'.
 Never mind.
 Restoring save file...
 Hello Duckablo, the human Priestess, welcome back to NetHack!
 Be careful!  New moon tonight.
 Unknown command 'y'.
 What do you want to ready? [- or ?*] <esc>
 Never mind.
 There is a staircase up here.
 Really save? n
 Beware, there will be no return!  Still climb? y
 Do you want your possessions identified? n
 Do you want to see your attributes? n
 Do you want to see your conduct? n
 Do you want to see the dungeon overview? n

Inventory:
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  f - a sprig of wolfsbane
 Spellbooks
  g - a spellbook of detect monsters
  h - a spellbook of identify
 Potions
  d - 4 potions of holy water

Duckablo the Priestess's attributes:

Background:
 You were an Aspirant, a level 1 human Priestess.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 3 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 14 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were nominally aligned.
 You were guarded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.

Goodbye Duckablo the Priestess...

You and the little dog
escaped from the dungeon with 7 points,
and 0 pieces of gold, after 3 moves.
You were level 1 with a maximum of 14 hit points when you escaped.

