Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-24 08:16:45, ended 2025-11-24 08:47:00.

Duckablo, lawful male human Monk

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         |....|       |........|          #|........@..######|.........|
         |.....#######-.........#         #|..........|  ####------+----
         |....|       |........|#         #---------|--
         |.....       |........|##        ###########
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                                     #|......^..|
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Duckablo the Novice             St:17 Dx:11 Co:9 In:10 Wi:18 Ch:11  Lawful S:540
Dlvl:4  $:46 HP:0(21) Pw:14(14) AC:4  Exp:3 T:2470 

Latest messages:
 You see here a long sword.
 K - a long sword.
 What do you want to name? [$a-kn-qstxyCDI-K or ?*] K
 You stop.  Your little dog is in the way!
 You swap places with your little dog.
 You descend the stairs.
 Pick an object.
 You descend the stairs.
 You can't go down here.
 Unknown command ' '.
 You climb up the stairs.
 You find a hidden door.
 You see here a purple-red potion.
 M - a purple-red potion.
 You kill the gecko!
 You climb up the stairs.
 The stairs are solidly fixed to the floor.
 You descend the stairs.
 You hit the floating eye!
 You are frozen by the floating eye's gaze!
 The little dog bites the floating eye.
 The floating eye is killed!
 The little dog eats a floating eye corpse.
 You hear someone cursing shoplifters.
 The wererat changes into a rat.
 The wererat bites!
 The little dog misses the wererat.
 The little dog misses the wererat.
 The wererat bites!
 The little dog misses the wererat.
 The wererat summons help!
 The wererat bites!
 The little dog misses the sewer rat.
 The sewer rat bites!
 The little dog misses the sewer rat.
 The wererat bites!
 The little dog bites the sewer rat.
 The sewer rat is killed!
 The little dog misses the wererat.
 The wererat changes into a human.
 The wererat hits!
 The little dog misses the wererat.
 The little dog misses the wererat.
 The wererat hits!
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? n
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? n
 Do you want to see the dungeon overview? y

Inventory:
 Coins
  $ - 46 gold pieces
 Amulets
  n - a cursed amulet of restful sleep (being worn)
 Weapons
  t - 7 +0 arrows
  s - a cursed -1 arrow
  k - a +2 dagger
  J - a cursed -1 dagger named c
  K - a cursed -2 long sword named c
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  b - an uncursed +1 robe (being worn)
 Comestibles
  I - an uncursed slime mold
  h - 7 uncursed apples
  g - 3 uncursed food rations
  o - 2 uncursed food rations
  j - 4 uncursed fortune cookies
  i - 5 uncursed oranges
 Scrolls
  y - an uncursed scroll of blank paper
  d - an uncursed scroll of earth
  C - an uncursed scroll of identify
  x - an uncursed scroll of light
 Spellbooks
  c - a blessed spellbook of protection
 Potions
  p - an uncursed potion of full healing
  f - a blessed potion of healing
  e - 2 uncursed potions of healing
  M - an uncursed potion of monster detection
 Wands
  q - a wand of light (0:8)
 Tools
  D - an uncursed skeleton key

Duckablo the Monk's attributes:

Background:
 You were a Novice, a level 3 male human Monk.
 You were lawful, nominally on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2470 turns ago.
 You had 71 experience points, 9 more were needed to attain level 4.
 Your score was 540 before end-of-game adjustments.

Basics:
 You had 0 out of 21 hit points.
 You had all 14 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 46 zorkmids.
 Autopickup was on for '$' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 9 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You fell asleep uncontrollably.
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a shrieker
  a floating eye
  2 acid blobs
  2 gnome zombies
  3 geckos
  3 jackals
  a fox
  a goblin
  3 sewer rats
  3 grid bugs
  7 lichens
  3 kobold zombies
  7 newts
37 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
   Level 3:
      A grave.
   Level 4: <- You were here.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a wererat, while frozen by a monster's gaze.
   Level 5:
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Duckablo     |
                  |      46 Au       |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Duckablo the Monk...

You died in The Dungeons of Doom on dungeon level 4 with 536 points,
and 46 pieces of gold, after 2470 moves.
You were level 3 with a maximum of 21 hit points when you died.

