Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-06 17:57:04, ended 2025-01-08 06:05:01.

DudeZappy, neutral male human Wizard

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DudeZappy the Thaumaturge  St:11 Dx:15 Co:17 In:18 Wi:17 Ch:10  Neutral
Dlvl:9  $:106 HP:0(55) Pw:67(95) AC:2  Exp:8 T:7844  Burdened

Latest messages:
 You write in the dust with a blessed +1 quarterstaff.
 What do you want to write in the dust here? Elbereth
 The ettin zombie turns to flee.
 What do you want to throw? [$aILR or ?*] ?
 In what direction? 6
 You destroy the ettin zombie!
 Your movements are now unencumbered.
 Something is written here in the dust.
 You read: "Elbe eth".
 You have a little trouble lifting an uncursed dagger.  Continue? [ynq] (q) y
 You have a little trouble lifting L - an uncursed dagger (at the ready).
 Your movements are slowed slightly because of your load.
 You see here an uncursed runed dagger.
 You have a little trouble lifting I - an uncursed runed dagger.
 There are several objects here.
 You see here an uncursed runed dagger.
 You have a little trouble lifting I - an uncursed runed dagger.
 You have a little trouble lifting I - an uncursed runed dagger.
 There is a Woodland-elf corpse here; eat it? [ynq] (n) n
 You don't have anything to eat.
 What do you want to use or apply? [bcf-hlmuyJPV or ?*] ?
 You have a little trouble removing G - a tinning kit.
 What do you want to use or apply? [bcf-hlmuyGJPV or ?*] G
 There is a Woodland-elf corpse here; tin it? [ynq] (n) y
 S - a tin of Woodland-elf meat.
 What do you want to eat? [S or ?*] S
 Using your 5 runed daggers you try to open the tin.
 The soldier wields a curved sword!
 You succeed in opening the tin.
 It smells like Woodland-elves.
 Eat it? [yn] (n) y
 You consume rotten Woodland-elf.
 What do you want to use or apply? [bcf-hlmuyGJPV or ?*] f
 You feel less confused now.
 The soldier swings her curved sword.
 The soldier hits!
 You can't seem to think straight.
 Pick an object.
 What do you want to zap? [bcuyJPV or ?*] ?
 Nothing happens.
 The soldier swings her curved sword.
 The soldier hits!
 The soldier swings her curved sword.
 The soldier hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 106 gold pieces
 Weapons
  L - 4 +0 daggers (at the ready)
  R - a blessed +1 elven dagger
  I - 5 +0 elven daggers (wielded)
  a - a blessed +1 quarterstaff
 Armor
  z - an uncursed +1 dwarvish iron helm (being worn)
  j - an uncursed +0 pair of elven boots (being worn)
  p - an uncursed +0 cloak of magic resistance (being worn)
  x - an uncursed +0 studded leather armor (being worn)
 Scrolls
  Q - an uncursed scroll of identify
 Potions
  O - an uncursed potion of invisibility
 Rings
  e - an uncursed +2 ring of gain constitution (on right hand)
  E - an uncursed ring of warning (on left hand)
 Wands
  c - a wand of digging (0:5)
  y - a wand of magic missile (0:3)
  u - a wand of polymorph (0:4)
  V - a wand of sleep (0:0)
  b - a wand of striking (0:4)
  J - a wand of striking (0:2)
  P - a wand of undead turning (0:3)
 Tools
  l - an uncursed bag of holding named Holding Inventory containing 31 items
  m - an uncursed blindfold
  g - a cursed magic lamp (lit)
  h - an uncursed skeleton key
  G - a tinning kit (0:40)
  f - a +0 unicorn horn

Contents of the bag of holding named Holding Inventory:
  282 gold pieces
  2 +0 daggers
  a +0 elven dagger
  a blessed +0 mummy wrapping
  2 uncursed slime molds
  2 uncursed food rations
  an uncursed tripe ration
  an uncursed lichen corpse
  an uncursed scroll of create monster
  an uncursed scroll of enchant armor
  an uncursed scroll of gold detection
  an uncursed scroll of identify
  an uncursed scroll of light
  2 uncursed scrolls of light
  a cursed scroll of light
  an uncursed scroll of magic mapping
  an uncursed scroll of punishment
  a blessed potion of blindness
  an uncursed potion of extra healing
  an uncursed potion of healing
  an uncursed potion of levitation
  an uncursed potion of monster detection
  an uncursed ring of fire resistance
  an uncursed +2 ring of increase accuracy
  an uncursed +2 ring of protection
  a cursed ring of slow digestion
  an uncursed blindfold
  an uncursed magic whistle named Majic
  a +0 pick-axe
  an uncursed worthless piece of blue glass
  an uncursed worthless piece of yellowish brown glass

DudeZappy the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 7844 turns ago.
 You had 2260 experience points, 300 more were needed to attain level 9.

Basics:
 You had 0 out of 55 hit points.
 You had 67 out of 95 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 106 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 17 (base:15, limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were nauseated.
 You were burdened; movement was slightly slowed.
 You were wielding daggers.
 You were skilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were warned.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a giant mimic
  a small mimic
  a shocking sphere
 an ettin zombie
  a leather golem
  a quivering blob
  2 wolves
  2 winter wolf cubs
 an iron piercer
  a giant spider
  a baby long worm
  a black light
  2 gnome kings
  a blue jelly
  a white unicorn
  a plains centaur
  3 apes
  5 Woodland-elves
  2 bugbears
  a mountain nymph
  4 Uruk-hai
  a fog cloud
  a yellow light
  a shrieker
 14 gnome lords
  3 gnomish wizards
  a kobold mummy
  a gray ooze
  3 elf zombies
  a straw golem
  a giant ant
  3 floating eyes
  a kitten
 17 dwarves
  a homunculus
  a kobold shaman
  2 hill orcs
  a rabid rat
  a monkey
  a dwarf zombie
  3 wererats
  a werejackal
  3 killer bees
  a gas spore
  6 hobbits
 12 manes
  a large kobold
  2 giant rats
  a green mold
 54 gnomes
  5 garter snakes
  a gecko
  9 jackals
  a fox
  a kobold
  a goblin
  5 sewer rats
  9 grid bugs
  6 lichens
  2 kobold zombies
  8 newts
221 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2: "Box, locked door,"
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3: "Stash,"
   Level 4: "ESP,"
      A fountain.
   Level 5:
The Gnomish Mines: levels 3 to 9
   Level 3:
   Level 4:
   Level 5: "Stash,"
      Many shops, a temple to Thoth, some fountains, a sink.
   Level 6: "Poison R,"
   Level 7:
   Level 8:
   Level 9: <- You were here.
      Final resting place for
         you, killed by a soldier.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DudeZappy     |
                  |      388 Au      |
                  |   killed by a    |
                  |     soldier      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DudeZappy the Wizard...

You died in The Gnomish Mines on dungeon level 9 with 9860 points,
and 388 pieces of gold, after 7844 moves.
You were level 8 with a maximum of 55 hit points when you died.

