Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-22 23:13:05, ended 2025-06-27 17:55:40.

DudeZappy, neutral male human Wizard

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DudeZappy the Magician    St:16 Dx:18 Co:17 In:15 Wi:17 Ch:10  Neutral
Dlvl:7  $:0  HP:0(66) Pw:71(92) AC:0  Exp:10 T:15682  Stressed Blind

Latest messages:
 V - 2 potions of extra healing.
 W - a potion of gain ability.
 Y - a potion of sleeping.
 e - a bronze ring.
 h - an emerald ring.
 j - an ivory ring.
 m - a ring of polymorph.
 s - a pine wand.
 H - a lamp.
 I - a magic marker.
 You rebalance your load.  Movement is difficult.
 Unknown command ' '.
 You see here a flail.
 Your load is too heavy to climb the stairs.
 You drop a bronze spellbook.
 You drop a lamp.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to use or apply? [giklrsw-zBCFGIN-PTXZ or ?*] i
 What do you want to use or apply? [giklrsw-zBCFGIN-PTXZ or ?*] F
 You produce a strange whistling sound.
 What do you want to drop? [a-zA-GILN-Z or ?*] ?
 You drop an empty bag.
 The large dog eats a tripe ration.
 What do you want to use or apply? [giklrsx-zBCFGIN-PTXZ or ?*] B
 You are now wearing a blindfold.
 You can't see any more.
 What do you want to throw? [acfADE or ?*] E
 In what direction? 6
 The runed dagger hits the cockatrice!
 What do you want to throw? [acfAD or ?*] D
 In what direction? 6
 The runed dagger hits the cockatrice!
 You try to feel what is lying here on the ground.
 D - a runed dagger.
 E - a runed dagger.
 What do you want to throw? [acfADE or ?*] E
 In what direction? 6
 The runed dagger hits the cockatrice.
 What do you want to throw? [acfAD or ?*] D
 In what direction? 6
 You kill the cockatrice!
 You try to feel what is lying here on the ground.
 Touching the cockatrice corpse is a fatal mistake...
 You turn to stone...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  L - an uncursed amulet of reflection (being worn)
 Weapons
  f - a blessed +3 dagger
  c - 4 +0 daggers (at the ready)
  A - a +0 elven dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  R - an uncursed +0 dwarvish iron helm (being worn)
  t - an uncursed +0 pair of speed boots (being worn)
  b - a blessed +3 cloak of magic resistance (being worn)
  v - a blessed +1 leather armor (being worn)
 Comestibles
  U - an uncursed carrot
  n - an uncursed partly eaten food ration
  p - an uncursed tripe ration
  u - an uncursed lizard corpse
 Potions
  S - a cursed potion of blindness
  V - 2 cursed potions of extra healing
  W - a cursed potion of gain ability
  Y - a cursed potion of sleeping
  Q - 3 potions of unholy water
 Rings
  j - a cursed ring of aggravate monster
  h - an uncursed ring of cold resistance
  q - an uncursed ring of fire resistance (on right hand)
  m - a cursed ring of polymorph
  d - an uncursed ring of polymorph control
  e - a cursed ring of searching
  o - an uncursed ring of stealth (on left hand)
 Wands
  O - a wand of cancellation (0:6)
  N - a wand of digging (0:6)
  x - a wand of lightning (0:3)
  k - a cursed wand of locking (0:4)
  T - a wand of nothing (0:8)
  G - a wand of striking (0:5)
  P - a wand of striking (0:5)
  X - a wand of striking (0:4)
  l - a wand of teleportation (0:5)
  s - a wand of teleportation (0:4)
 Tools
  i - an uncursed sack named Inventory containing 39 items
  B - an uncursed blindfold (being worn)
  I - a cursed magic marker (0:98)
  F - an uncursed magic whistle
  g - an uncursed skeleton key
  r - an uncursed stethoscope
  y - an uncursed towel
  Z - a +0 unicorn horn
 Gems/Stones
  z - an uncursed flint stone
  C - an uncursed luckstone

Contents of the sack named Inventory:
  5680 gold pieces
  an uncursed +0 pair of leather gloves
  an uncursed +0 mummy wrapping
  6 uncursed food rations
  an uncursed sprig of wolfsbane
  an uncursed tripe ration
  an uncursed tin of iron piercer meat
  an uncursed scroll of blank paper
  an uncursed scroll of charging
  a blessed scroll of destroy armor
  an uncursed scroll of enchant weapon
  2 cursed scrolls of identify
  2 cursed scrolls of light
  an uncursed scroll of remove curse
  a cursed scroll of remove curse
  an uncursed scroll of scare monster
  a cursed scroll of taming
  an uncursed scroll of teleportation
  an uncursed scroll of teleportation
  a blessed potion of blindness
  2 uncursed potions of blindness
  a blessed potion of booze
  a blessed potion of confusion
  a blessed potion of extra healing
  2 uncursed potions of fruit juice
  an uncursed potion of full healing
  an uncursed potion of hallucination
  an uncursed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of monster detection
  an uncursed potion of object detection
  an uncursed potion of object detection
  an uncursed potion of restore ability
  an uncursed potion of sleeping
  an uncursed potion of speed
  an uncursed ring of fire resistance
  an uncursed +1 ring of increase damage
  an uncursed ring of sustain ability
  a +0 pick-axe

DudeZappy the Wizard's attributes:

Background:
 You were a Magician, a level 10 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 15682 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 7423 experience points, 2577 more were needed to attain level 11.

Basics:
 You had 0 out of 66 hit points.
 You had 71 out of 92 energy points (spell power).
 Your armor class was 0.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were deliberately blind.
 You were stressed; movement was moderately slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were sleep resistant.
 You would have seen invisible when not blind.
 You were telepathic.
 You were invisible to others.
 You were stealthy.
 You were warded.
 You were very fast.
 You had reflection.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 vampires
  3 ghosts
  a mind flayer
  2 giant mimics
  a large mimic
  2 stalkers
  a black naga
  2 giant zombies
  3 small mimics
  a glass piercer
 an ettin mummy
 an ogre lord
  2 freezing spheres
  a flaming sphere
  2 shocking spheres
  a tiger
  a dwarf king
  3 tengu
  2 ochre jellies
  a stone giant
  2 human mummies
  a python
 an ettin zombie
  8 Grey-elves
  a chameleon
  a quivering blob
  2 cockatrices
  5 wolves
  a panther
  2 leprechauns
 an orc-captain
 an iron piercer
  2 giant spiders
  a baby long worm
  a black light
  3 gnome kings
 an ogre
  a brown pudding
 an owlbear
  2 yetis
  a gold golem
  a lizard
  a dog
  a jaguar
  3 blue jellies
  a gray unicorn
  a dust vortex
  6 gnome mummies
  a snake
  3 apes
  a human zombie
  a rope golem
  4 fire ants
  2 bugbears
  2 imps
  3 wood nymphs
  3 water nymphs
  a mountain nymph
  9 Uruk-hai
 an orc shaman
  2 rock piercers
  a rock mole
  2 ponies
  a fog cloud
  3 yellow lights
  a shrieker
  3 violet fungi
 12 gnome lords
  2 gnomish wizards
  2 kobold mummies
  a black naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  a barrow wight
  a ghoul
  a straw golem
  a baby crocodile
  8 giant ants
  8 floating eyes
  2 kittens
 22 dwarves
  2 homunculi
  2 kobold lords
  a kobold shaman
 26 hill orcs
  a rothe
  2 rabid rats
  a centipede
  3 giant bats
  4 orc zombies
  4 dwarf zombies
  a werejackal
 an iguana
 14 killer bees
 an acid blob
  4 coyotes
  2 gas spores
  7 hobbits
  8 manes
  2 large kobolds
  a hobgoblin
  5 giant rats
  2 brown molds
  2 yellow molds
  3 red molds
 64 gnomes
  a garter snake
  a gnome zombie
  6 geckos
  9 jackals
  5 foxes
  2 kobolds
  8 goblins
  9 grid bugs
  4 bats
  2 lichens
  3 kobold zombies
 13 newts
419 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2:
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 3: "ESP,"
      A potion shop, a fountain.
   Level 4: "Stash,"
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6: "Vault, Nymph,"
      A fountain.
      Stairs up to Sokoban, level 5.
   Level 7: <- You were here.
      A fountain, a grave.
      Final resting place for
         you, petrified by touching a cockatrice corpse bare-handed,
         pots164-Kni-Hum-Fem-Law, slipped while mounting a saddled pony,
         snarksnark-Wiz-Hum-Mal-Neu, killed by a sewer rat, while fainted from lack of food,
         sjddjs-Rog-Hum-Mal-Cha, killed by a giant rat.
   Level 8:
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains, some trees.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      Some fountains.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4: "Sleep R,"
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DudeZappy     |
                  |     5680 Au      |
                  |   petrified by   |
                  |    touching a    |
                  |    cockatrice    |
                  |      corpse      |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DudeZappy the Wizard...

You turned to stone in The Dungeons of Doom on dungeon level 7 with 36560 points,
and 5680 pieces of gold, after 15682 moves.
You were level 10 with a maximum of 66 hit points when you turned to stone.

