Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-28 15:37:43, ended 2025-10-02 19:34:21.

DudeZappy, neutral male human Wizard

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DudeZappy the Thaumaturge  St:12 Dx:15 Co:16 In:18 Wi:12 Ch:8  Neutral
Dlvl:6  $:167 HP:0(63) Pw:63(70) AC:6  Exp:8 T:7613  Burdened

Latest messages:
 You destroy the dust vortex!
 You try to feel what is lying here on the floor.
 You attack thin air.
 You can see again.
 Pick an object.
 You see here an iron skull cap.
 You see here an iron skull cap.
 There are several objects here.
 The gnome king swings his curved sword.
 The gnome king hits!
 In what direction? 2
 The spell hits the gnome king!
 The gnome king swings his curved sword.
 The gnome king hits!
 The gnome king swings his curved sword.
 The gnome king hits!
 In what direction? 2
 The spell hits the gnome king!
 You kill the gnome king!
 There are many objects here.
 There is a gnome king corpse here; eat it? [ynq] (n) y
 This gnome king corpse tastes okay.
 You hear a B note squeak in the distance.
 You finish eating the gnome king corpse.
 Unknown command ' '.
 You hear a B note squeak in the distance.
 You hit the hill orc!
 The hill orc swings his curved sword.
 The hill orc hits!
 You kill the hill orc!
 The crocodile bites!
 The crocodile hits!
 You hear a B note squeak in the distance.
 The crocodile bites!
 The crocodile hits!
 What do you want to write with? [- ac-empzCEMOVY or ?*] a
 You write in the dust with a blessed +1 quarterstaff (weapon in hands).
 What do you want to write in the dust here? Elbereth
 The crocodile turns to flee.
 The hill orc turns to flee.
 There are many objects here.
 There are several objects here.
 The crocodile bites!
 The crocodile hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 167 gold pieces
 Weapons
  M - 10 +0 daggers (at the ready)
  C - 2 +0 elven daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  i - a blessed +1 orcish helm (being worn)
  B - a blessed +0 pair of elven boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  f - an uncursed food ration
  H - 2 uncursed tripe rations
  n - an uncursed lichen corpse
 Potions
  l - a cursed potion of extra healing
 Rings
  d - an uncursed +1 ring of increase accuracy (on right hand)
  e - an uncursed ring of see invisible (on left hand)
 Wands
  O - a wand of digging (0:8)
  p - a wand of digging (0:7)
  c - a wand of fire (0:6)
  z - a wand of lightning (0:5)
  E - a wand of nothing (0:9)
  Y - a wand of probing (0:7)
 Tools
  I - an uncursed bag of holding named Holding Inventory containing 53 items
  o - an uncursed beartrap
  W - an uncursed blindfold
  j - an uncursed oil lamp
  h - an uncursed skeleton key
  w - 2 uncursed tallow candles
  k - an uncursed tin whistle
  y - a cursed partly used wax candle
 Gems/Stones
  V - an uncursed opal
  m - an uncursed worthless piece of white glass

Contents of the bag of holding named Holding Inventory:
  635 gold pieces
  a +0 boomerang
  a +2 orcish dagger
  3 +0 orcish daggers
  an uncursed +0 orcish helm
  an uncursed +0 orcish helm
  5 uncursed food rations
  an uncursed sprig of wolfsbane
  3 uncursed tripe rations
  an uncursed lichen corpse
  a blessed scroll of amnesia
  an uncursed scroll of amnesia
  an uncursed scroll of create monster
  an uncursed scroll of destroy armor
  an uncursed scroll of earth
  a cursed scroll of earth
  an uncursed scroll of enchant armor
  an uncursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  a cursed scroll of fire
  an uncursed scroll of gold detection
  a blessed scroll of identify
  a blessed scroll of identify
  an uncursed scroll of identify
  a blessed scroll of light
  an uncursed scroll of light
  a cursed scroll of light
  an uncursed scroll of magic mapping
  an uncursed scroll of remove curse
  a cursed scroll of teleportation
  an uncursed spellbook of cure sickness
  an uncursed potion of booze
  an uncursed potion of paralysis
  an uncursed potion of polymorph
  an uncursed potion of restore ability
  an uncursed potion of sickness
  an uncursed potion of speed
  an uncursed potion of water
  an uncursed -1 ring of gain strength
  an uncursed ring of see invisible
  an uncursed ring of teleport control
  a +0 pick-axe named Mine
  2 uncursed fluorite stones
  2 uncursed jet stones
  an uncursed topaz stone
  an uncursed worthless piece of black glass
  an uncursed worthless piece of green glass
  3 uncursed worthless pieces of orange glass
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of yellow glass
  a cursed worthless piece of yellow glass
  an uncursed worthless piece of yellowish brown glass

DudeZappy the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 7613 turns ago.
 You had 2200 experience points, 360 more were needed to attain level 9.

Basics:
 You had 0 out of 63 hit points.
 You had 63 out of 70 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 167 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You saw invisible.
 You were stealthy.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  a tengu
  2 cockatrices
  a leprechaun
  a mumak
  a baby long worm
  2 gnome kings
  a yeti
  a gold golem
  a dingo
  2 blue jellies
  3 dust vortices
  a plains centaur
  2 human zombies
  a soldier ant
  3 imps
  2 quasits
  4 Mordor orcs
  8 Uruk-hai
  a rock piercer
  2 rock moles
  a fog cloud
  2 yellow lights
  2 shriekers
  6 gnome lords
  2 gnomish wizards
  2 golden naga hatchlings
  a gray ooze
  2 straw golems
  2 little dogs
  3 floating eyes
  9 dwarves
  a kobold lord
  3 hill orcs
  3 rothes
  2 giant bats
 an orc zombie
  2 dwarf zombies
 an iguana
 an acid blob
  3 coyotes
  a gas spore
  3 hobbits
  a manes
  a large kobold
  a hobgoblin
 10 giant rats
  a cave spider
  a brown mold
  2 yellow molds
  a red mold
 24 gnomes
  a gnome zombie
  6 geckos
 12 jackals
  3 goblins
  4 grid bugs
  a bat
  5 lichens
  2 kobold zombies
  3 newts
172 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2: "Poison R, Vault,"
      A delicatessen, many fountains.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
   Level 6: "Vault, Throne Room,"
      A throne, some fountains.
   Level 7: "Vault, Box,"
      Some fountains.
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
      A fountain.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5: "Bear trap,"
   Level 6: <- You were here.
      Final resting place for
         you, killed by a crocodile.
   Level 7:
Sokoban: levels 8 up to 7
   Level 7:
      Unsolved.
   Level 8: "Pray 3303"
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    DudeZappy     |
                  |      802 Au      |
                  |   killed by a    |
                  |    crocodile     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DudeZappy the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 9992 points,
and 802 pieces of gold, after 7613 moves.
You were level 8 with a maximum of 63 hit points when you died.

