Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-09 19:07:06, ended 2025-07-10 18:52:21.

Dylgear, neutral male human Barbarian

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                           |.......|..-- |-|..FP[|[|
                           ----....|.--  |?-...oM@@|
                              ---.--/|   |-|..F..|--
                               |.....|   |.c"....|
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Dylgear the Brigand        St:18/02 Dx:16 Co:18 In:8 Wi:9 Ch:6  Neutral
Dlvl:4  $:321 HP:0(104) Pw:28(28) AC:-1 Xp:10/9232 T:13059  Stone Satiated

Latest messages:
 The Uruk-hai hits!
 The soldier wields a chickatrice corpse!
 Unknown command ' '.
 You smite the Uruk-hai!
 You smite it.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 You smite it.
 You kill the Uruk-hai!
 The soldier throws a spear!
 The spear hits it.
 It hits!
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 You smite the Woodland-elf!
 You kill it!
 You smite the gelatinous cube!
 You are frozen by the gelatinous cube!
 The Woodland-elf drinks a potion of full healing!
 The Woodland-elf looks completely healed.
 The Woodland-elf swings his elven broadsword.
 The Woodland-elf misses!
 The Uruk-hai shoots 2 poisoned orcish arrows!
 The 1st poisoned orcish arrow misses the Woodland-elf.
 The 1st poisoned orcish arrow misses you.
 The 2nd poisoned orcish arrow misses the Woodland-elf.
 The 2nd poisoned orcish arrow misses you.
 The soldier swings his corpse.
 The soldier hits you with the chickatrice corpse.
 You are slowing down.
 The Woodland-elf swings his elven broadsword.
 The Woodland-elf hits!
 The gelatinous cube touches you!
 Your limbs are stiffening.
 You can move again.
 Unknown command ' '.
 Your limbs have turned to stone.
 The soldier swings his corpse.
 The soldier hits you with the chickatrice corpse.
 The soldier hits!
 You have turned to stone.
 The soldier swings his corpse.
 The soldier hits you with the chickatrice corpse.
 The soldier hits!
 You are a statue.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 321 gold pieces
 Weapons
  j - the rustproof +0 Cleaver (weapon in hands)
 Armor
  V - an uncursed greased +0 dwarvish iron helm (being worn)
  t - an uncursed greased +0 pair of iron shoes (being worn)
  u - an uncursed +1 dwarvish mithril-coat (being worn)
 Comestibles
  T - an uncursed slime mold
  g - 2 uncursed candy bars
  a - an uncursed clove of garlic
  v - 3 uncursed food rations
  P - an uncursed food ration
  H - an uncursed lembas wafer
  X - an uncursed tripe ration
  b - an uncursed egg
 Rings
  k - a cursed ring of aggravate monster
  e - an uncursed ring of slow digestion
  n - an uncursed ring of sustain ability
 Wands
  N - a wand of digging (0:4)
  m - a wand of magic missile (0:1)
  G - a wand of sleep (0:8)
  c - a wand of speed monster (0:6)
  x - a wand of striking (0:7)
  i - a wand of striking (0:5)
 Tools
  W - an uncursed oilskin sack containing 39 items
  K - a +0 pick-axe
  d - an uncursed skeleton key
  I - an uncursed towel
 Gems/Stones
  y - a blessed luckstone

Contents of the oilskin sack:
  905 gold pieces
  a cursed amulet of ESP
  an uncursed +0 mummy wrapping
  an uncursed scroll of create monster
  an uncursed scroll of destroy armor
  2 uncursed scrolls of earth
  2 uncursed scrolls of enchant armor
  3 uncursed scrolls of enchant weapon
  a blessed scroll of identify
  2 uncursed scrolls of light
  a cursed scroll of light
  an uncursed scroll of magic mapping
  an uncursed scroll of remove curse
  an uncursed scroll of scare monster
  an uncursed scroll of stinking cloud
  an uncursed potion of extra healing
  an uncursed potion of object detection
  2 cursed potions of object detection
  2 potions of holy water
  an uncursed potion of water
  an uncursed ring of levitation
  a wand of create monster (0:11)
  a wand of digging (0:3)
  an uncursed blindfold
  a can of grease (0:6)
  4 uncursed tallow candles
  an uncursed amber stone
  2 uncursed amethyst stones
  2 uncursed aquamarine stones
  3 uncursed black opals
  2 uncursed diamonds
  an uncursed fluorite stone
  an uncursed jacinth stone
  3 uncursed rubies
  an uncursed worthless piece of blue glass
  3 uncursed worthless pieces of green glass
  3 uncursed worthless pieces of red glass
  2 uncursed worthless pieces of white glass
  2 uncursed worthless pieces of white glass

Dylgear the Barbarian's attributes:

Background:
 You were a Brigand, a level 10 male human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were in Sokoban, on level 4.
 You entered the dungeon 13059 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 9232 experience points, 768 more were needed to attain level 11.

Basics:
 You had 0 out of 104 hit points.
 You had all 28 energy points (spell power).
 Your armor class was -1.
 Your wallet contained 321 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You turned into stone.
 You were satiated.
 You were unencumbered.
 You were wielding an axe.
 You had expert skill with axe.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You were guarded.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a stone golem
  2 vampires
  a giant mimic
  a long worm
  a zruty
  a flesh golem
  2 stalkers
  a giant mummy
  a black naga
  2 giant zombies
 an elf-lord
  a warg
  2 small mimics
 an ettin mummy
 an ogre lord
  a quantum mechanic
  a troll
  a sasquatch
  2 gelatinous cubes
  a freezing sphere
  a flaming sphere
  a shocking sphere
  a large cat
  a tiger
  a dwarf king
  a tengu
  a leocrotta
  2 elf mummies
  a human mummy
  a red naga
  a python
  a cobra
  2 wraiths
 an ettin zombie
  a soldier
  a watchman
 an incubus
  a chameleon
  2 crocodiles
  a giant beetle
  a quivering blob
  a cockatrice
  a wolf
  a lynx
  a panther
  a gremlin
  2 leprechauns
  3 giant spiders
  a horse
  a baby long worm
  a forest centaur
  2 gnome kings
  3 orc mummies
  a rust monster
  2 owlbears
  2 yetis
  2 chickatrices
  3 dingoes
  a dog
  3 housecats
  3 jaguars
  4 dwarf lords
  a blue jelly
  3 dust vortices
  a raven
  4 gnome mummies
  a snake
  2 apes
  4 human zombies
  2 rope golems
  2 Woodland-elves
  3 fire ants
  a bugbear
  a quasit
  3 wood nymphs
  a water nymph
  4 Mordor orcs
 16 Uruk-hai
  2 rock moles
  a pony
  2 shriekers
  2 violet fungi
 16 gnome lords
  6 gnomish wizards
  a kobold mummy
  a black naga hatchling
  a guardian naga hatchling
  a gray ooze
  a barrow wight
  4 elf zombies
  a giant ant
  3 floating eyes
  3 kittens
 19 dwarves
  a homunculus
  2 kobold shamans
  8 hill orcs
  3 rothes
  a rabid rat
  2 centipedes
  a giant bat
  5 orc zombies
  a dwarf zombie
  2 wererats
 an iguana
  5 killer bees
  3 coyotes
  5 hobbits
  2 large kobolds
  2 hobgoblins
  2 giant rats
  4 cave spiders
  3 yellow molds
  a green mold
 56 gnomes
  2 gnome zombies
  3 geckos
  8 jackals
  2 foxes
  3 kobolds
  2 goblins
 10 sewer rats
  5 grid bugs
  a bat
  5 lichens
  4 kobold zombies
  2 newts
358 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      An altar, a fountain.
   Level 2:
   Level 3:
      An altar, a fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
      A fountain, a sink.
   Level 7:
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         banonogon-Wiz-Gno-Mal-Neu, killed by a fire ant.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9:
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple to Crom, some fountains.
   Level 9:
   Level 10:
   Level 11:
   Level 12:
   Level 13:
      Some fountains.
Sokoban: levels 7 up to 4
   Level 4: <- You were here.
      Solved.
      Final resting place for
         you, petrified by a soldier.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dylgear      |
                  |     1226 Au      |
                  |  petrified by a  |
                  |     soldier      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dylgear the Barbarian...

You turned to stone in Sokoban on dungeon level 4 with 38732 points,
and 1226 pieces of gold, after 13059 moves.
You were level 10 with a maximum of 104 hit points when you turned to stone.

