Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-11 14:49:27, ended 2025-07-11 17:10:17.

Dylgear, lawful male human Archeologist

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Dylgear the Field Worker   St:12 Dx:10 Co:13 In:17 Wi:16 Ch:11  Lawful
Dlvl:7  $:29 HP:0(37) Pw:30(30) AC:-2 Xp:5/279 T:2690 

Latest messages:
 Unknown command ' '.
 Unknown command ' '.
 F - a raven corpse.
 It misses!
 It misses!
 It misses!
 Unknown command ' '.
 In what direction? 4
 The door resists!
 In what direction? 4
 The door resists!
 In what direction? 4
 Some creature blocks the way!
 You don't know any spells right now.
 Unknown command ' '.
 Wait!  There's something there you can't see!
 What do you want to zap? [mp or ?*] ?
 In what direction? 4
 It hits!
 It hits!
 It bites!
 You can see again.
 What do you want to read? [knq-swC or ?*] ?
 As you read the scroll, it disappears.
 Your hands glow a brilliant red.
 Call a scroll labeled EIRIS SAZUN IDISI: confuse?
 The ape hits!
 The ape misses!
 The ape misses!
 You hit the ape.
 Your hands no longer glow so brightly red.
 The ape appears confused.
 The ape hits!
 The ape misses!
 The ape bites!
 The rope golem hits!
 The rope golem hits!
 The rope golem grabs you!
 You cannot escape from the rope golem!
 You cannot escape from the rope golem!
 The rope golem just misses!
 The rope golem misses!
 You are being choked.
 You cannot escape from the rope golem!
 You cannot escape from the rope golem!
 The rope golem hits!
 The rope golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 29 gold pieces
 Amulets
  j - an uncursed amulet of reflection (being worn)
 Weapons
  B - 9 +0 darts
  x - a +2 silver dagger
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - an uncursed +0 fedora
  z - an uncursed +0 helmet (being worn)
  t - an uncursed +0 pair of gauntlets of dexterity (being worn)
  u - an uncursed +2 cloak of protection (being worn)
  o - an uncursed +0 elven mithril-coat (being worn)
  b - an uncursed +0 leather jacket
 Comestibles
  v - an uncursed tin of gecko meat
  F - an uncursed raven corpse
 Scrolls
  r - an uncursed scroll of enchant armor
  n - a blessed scroll of genocide
  q - an uncursed scroll of remove curse
  C - an uncursed scroll of teleportation
  s - a cursed scroll of teleportation
 Spellbooks
  k - an uncursed spellbook of light
 Potions
  e - an uncursed potion of gain ability
  i - an uncursed potion of gain level
  A - an uncursed potion of water
 Wands
  p - a wand of cancellation (0:3)
  m - a wand of enlightenment (0:12)
 Tools
  h - an empty uncursed sack
  E - an uncursed tooled horn
  D - an uncursed oil lamp (lit)
  l - an uncursed skeleton key
  f - a tinning kit (0:53)
 Gems/Stones
  g - an uncursed touchstone

Dylgear the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 2690 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 279 experience points, 41 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had all 30 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 29 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were held by a rope golem.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were going to confuse monsters.
 You were stealthy.
 You were protected.
 You were fast.
 You had reflection.
 You were lucky.
 You are dead.

Vanquished creatures:
  a raven
  2 gnome lords
  2 gnomish wizards
  2 kittens
  a werejackal
  2 killer bees
 an acid blob
  2 giant rats
  2 cave spiders
 13 gnomes
  2 geckos
  2 jackals
  a goblin
  7 grid bugs
  3 lichens
  a kobold zombie
  2 newts
46 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      An armor shop.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
      Final resting place for
         banonogon-Wiz-Gno-Mal-Neu, killed by a jaguar.
   Level 7: <- You were here.
      Many shops, some fountains.
      Final resting place for
         you, killed by a rope golem.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Dylgear      |
                  |      29 Au       |
                  | killed by a rope |
                  |      golem       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dylgear the Archeologist...

You died in The Gnomish Mines on dungeon level 7 with 1453 points,
and 29 pieces of gold, after 2690 moves.
You were level 5 with a maximum of 37 hit points when you died.

