Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-09 05:48:59, ended 2025-01-09 13:49:49.

Eben, neutral male human Monk

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Eben the Initiate               St:16 Dx:14 Co:13 In:7 Wi:18 Ch:13  Neutral S:12896
Dlvl:6  $:0  HP:0(62) Pw:63(63) AC:0  Xp:9/2755 T:6181 

Latest messages:
 You stop.  Your large dog is in the way!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 You swap places with your large dog.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 You hear a sound reminiscent of an elephant stepping on a peanut.
 You kill the kobold lord!
 u - a scroll of teleportation.
 v - 6 darts.
 What do you want to use or apply? [hkwQZ or ?*] w
 You produce a strange whistling sound.
 What do you want to use or apply? [hkwQZ or ?*] Q
 You put 6 darts into the bag called holding.
 You put a scroll of teleportation into the bag called holding.
 With great effort you move the boulder.
 x - a coral ring.
 You stop.  Your large dog is in the way!
 With great effort you move the boulder.
 With great effort you move the boulder.
 You see here a kobold lord corpse.
 The large dog picks up a kobold lord corpse.
 The large dog drops a kobold lord corpse.
 You hear some noises in the distance.
 The boulder falls into and plugs a hole in the floor!
 You hear some noises in the distance.
 Suddenly, the paper golem disappears out of sight.
 You swap places with your large dog.
 You hit the gargoyle!
 The gargoyle misses!
 The gargoyle hits!
 The gargoyle bites!
 You miss the gargoyle.
 You hit the gargoyle.
 The gargoyle hits!
 The gargoyle misses!
 The gargoyle bites!
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You die...
 Do you want to see the dungeon overview? [ynq] (y) q

Inventory:
 Armor
  e - an uncursed +0 dwarvish iron helm (being worn)
  f - a blessed +1 robe (being worn)
  g - an uncursed +2 pair of leather gloves (being worn)
  i - an uncursed +0 pair of iron shoes (being worn)
 Comestibles
  c - 2 uncursed eggs
  E - an uncursed fortune cookie
  L - an uncursed lizard corpse
  T - an uncursed tripe ration
 Rings
  x - a cursed -2 ring of adornment
 Wands
  Z - a cursed wand of teleportation (0:2)
 Tools
  h - a +0 unicorn horn
  k - an uncursed skeleton key
  w - an uncursed magic whistle
  Q - a blessed bag of holding containing 84 items

Contents of the bag of holding:
  1396 gold pieces
  6 +0 darts
  35 +0 darts
  2 +0 elven daggers
  a cursed -2 elven dagger
  an uncursed +0 dwarvish iron helm
  an uncursed +0 elven leather helm
  an uncursed +0 elven leather helm
  a blessed +0 elven leather helm
  a cursed -1 helm of opposite alignment
  an uncursed +0 dwarvish iron helm
  an uncursed +0 mummy wrapping
  an uncursed +0 dwarvish cloak
  an uncursed +0 mummy wrapping
  a cursed -1 cloak of invisibility
  a blessed +4 mummy wrapping
  an uncursed tripe ration
  6 uncursed food rations
  2 cursed food rations
  7 uncursed food rations
  an uncursed tin of soldier meat
  an uncursed scroll of teleportation
  a blessed scroll of identify
  2 uncursed scrolls of earth
  4 uncursed scrolls of blank paper
  an uncursed scroll of identify
  a blessed scroll of light
  an uncursed scroll of create monster
  2 uncursed scrolls of gold detection
  an uncursed scroll of enchant armor
  7 uncursed scrolls of identify
  an uncursed scroll of confuse monster
  a cursed scroll of magic mapping
  a cursed scroll of teleportation
  2 uncursed scrolls of genocide
  5 uncursed scrolls of enchant weapon
  2 blessed scrolls of identify
  an uncursed spellbook of stone to flesh
  a blessed spellbook of protection
  2 potions of holy water
  an uncursed potion of speed
  an uncursed potion of sleeping
  a cursed potion of booze
  a cursed potion of invisibility
  an uncursed potion of monster detection
  a cursed potion of full healing
  2 uncursed potions of booze
  an uncursed ring of hunger
  an uncursed ring of searching
  an uncursed ring of slow digestion
  an uncursed ring of free action
  an uncursed ring of regeneration
  a cursed ring of sustain ability
  a cursed ring of see invisible
  a wand of lightning (0:7)
  a wand of fire (0:8)
  a wand of sleep (0:7)
  a wand of speed monster (0:4)
  a wand of undead turning (0:3)
  a wand of fire (0:3)
  a wand of light (0:13)
  a wand of probing (0:7)
  a cursed wand of speed monster (0:5)
  a wand of polymorph (0:3)
  an uncursed wooden flute
  an uncursed tin whistle
  an uncursed mirror
  a +0 unicorn horn
  a magic marker (0:77)
  a magic marker (0:68)
  a +0 pick-axe
  an uncursed tallow candle
  2 blessed tallow candles
  a magic marker (0:63)
  an uncursed citrine stone
  4 uncursed agate stones
  a cursed amethyst stone
  3 uncursed worthless pieces of orange glass
  2 cursed worthless pieces of white glass
  3 uncursed worthless pieces of yellow glass
  2 uncursed worthless pieces of blue glass
  5 uncursed worthless pieces of black glass
  a cursed worthless piece of green glass
  3 uncursed worthless pieces of white glass

Eben the Monk's attributes:

Background:
 You were an Initiate, a level 9 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in Sokoban, on level 6.
 You entered the dungeon 6181 turns ago.
 You had 2755 experience points, 2365 more were needed to attain level 10.
 Your score was 12896 before end-of-game adjustments.

Basics:
 You had 0 out of 62 hit points.
 You had all 63 energy points (spell power).
 Your armor class was 0.
 Your wallet was empty.
 Autopickup was on for '$!/="+?' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had expert skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You had automatic searching.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a ghost
  2 giant mimics
  a large mimic
  a warg
  4 small mimics
  a pyrolisk
  a leocrotta
  4 stone giants
  a leather golem
  a lynx
  2 leprechauns
 an iron piercer
  a scorpion
  a baby long worm
 an ogre
  a werewolf
  a lizard
  a dingo
  a dog
  2 housecats
  a jaguar
  a white unicorn
  a black unicorn
  a dust vortex
  3 gnome mummies
  4 apes
  a rope golem
  5 Woodland-elves
  2 fire ants
  a water nymph
  3 Uruk-hai
  a rock piercer
  a pony
  a fog cloud
  a yellow light
  3 gnome lords
  4 gnomish wizards
  a straw golem
  a paper golem
  a giant ant
 11 dwarves
  a kobold lord
  a hill orc
  2 rothes
  a rabid rat
  a centipede
  3 giant bats
 an orc zombie
  3 werejackals
  a killer bee
 an acid blob
  a hobgoblin
  2 cave spiders
  2 yellow molds
  a green mold
 24 gnomes
  9 garter snakes
  2 gnome zombies
  6 geckos
 10 jackals
  3 foxes
  2 kobolds
  a goblin
  3 sewer rats
  8 grid bugs
  a bat
  5 lichens
  a kobold zombie
  5 newts
178 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      A general store, an altar to Chih Sung-tzu.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains, a sink, a grave.
   Level 4:
      An armor shop.
   Level 5:
      A scroll shop, a fountain.
   Level 6:
      A weapon shop, some fountains.
   Level 7:
      Many fountains, a grave.
   Level 8:
      An altar, a sink.
   Level 9:
   Level 10:
      Stairs up to Sokoban, level 9.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple to Chih Sung-tzu, some fountains, a grave.
      Final resting place for
         reisub-Val-Dwa-Fem-Law, killed by a little dog.
   Level 6:
Sokoban: levels 9 up to 6
   Level 6: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a gargoyle.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Eben       |
                  |     1396 Au      |
                  |   killed by a    |
                  |     gargoyle     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eben the Monk...

You died in Sokoban on dungeon level 6 with 12757 points,
and 1396 pieces of gold, after 6181 moves.
You were level 9 with a maximum of 62 hit points when you died.

