Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-17 00:20:58, ended 2025-09-17 00:31:35.

Eesui, chaotic male human Rogue

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                                                 .u-  ...-|.(((|
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Eesui the Cutpurse      St:15 Dx:18 Co:14 In:9 Wi:10 Ch:9  Chaotic
Dlvl:5  $:33 HP:0(27) Pw:17(17) AC:4  Xp:4/152 T:1511 

Latest messages:
 You hear the chime of a cash register.
 There is a bag here, loot it? y
 You carefully open the bag...
 It develops a huge set of teeth and bites you!
 You see here a credit card (for sale, 13 zorkmids).
 Pick an object.
 You see here a bag containing 1 item (for sale, 266 zorkmids).
 You hear someone cursing shoplifters.
 This door is locked.
 What do you want to use or apply? [efBCG or ?*] e
 In what direction? h
 Unlock it? y
 You succeed in picking the lock.
 The door resists!
 The door opens.
 The gnome thrusts her dagger.
 The gnome hits!
 In what direction? h
 You kill the gnome!
 In what direction? <space>
 It won't come off the hinges.
 g - 2 +0 daggers (at the ready).
 You see here a food ration.
 H - a food ration.
 You miss the pony.
 You hit the pony.
 The pony kicks!
 The pony misses!
 The pony kicks!
 The pony bites!
 In what direction? j
 The dagger hits the pony.
 The pony misses!
 The pony bites!
 In what direction? j
 You throw 2 daggers.
 The 1st dagger hits the pony.
 The 2nd dagger hits the pony.
 The pony kicks!
 The pony just misses!
 In what direction? j
 The dagger hits the pony.
 The pony kicks!
 The pony misses!
 In what direction? j
 The dagger hits the pony.
 The pony kicks!
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? q

Inventory:
 Coins
  $ - 33 gold pieces
 Amulets
  j - an uncursed amulet of reflection (being worn)
 Weapons
  F - 10 +2 darts
  b - a +0 dagger (wielded in other hand)
  g - 8 +0 daggers (at the ready)
  r - a +0 dagger
  D - a cursed +0 dagger
  w - a +0 dwarvish short sword
  a - a +0 short sword (weapon in hand)
  i - a +0 short sword
 Armor
  x - an uncursed +0 dwarvish iron helm
  n - a blessed +0 orcish helm (being worn)
  s - an uncursed +0 pair of iron shoes (being worn)
  t - an uncursed +0 dwarvish cloak (being worn)
  y - an uncursed +0 dwarvish cloak
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  H - an uncursed food ration
 Scrolls
  E - an uncursed scroll of charging
  k - an uncursed scroll of create monster
 Spellbooks
  l - an uncursed spellbook of healing
 Potions
  v - a blessed potion of restore ability
  d - an uncursed potion of sickness
 Wands
  C - a wand of striking (0:6)
 Tools
  B - an empty uncursed bag of holding
  f - an empty uncursed sack
  e - an uncursed lock pick
  G - an uncursed tallow candle
 Gems/Stones
  m - an uncursed worthless piece of black glass

Eesui the Rogue's attributes:

Background:
 You were a Cutpurse, a level 4 male human Rogue.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1511 turns ago.
 It was the midnight hour.
 You had 152 experience points, 8 more were needed to attain level 5.

Basics:
 You had 0 out of 27 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 33 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding two weapons at once.
 You had basic skill with two weapon combat.

Final Attributes:
 You were devoutly aligned.
 You were stealthy.
 You were warded.
 You had reflection.
 You are dead.

Vanquished creatures:
  2 gnome lords
  a gnomish wizard
  a little dog
  2 dwarves
  a homunculus
 an iguana
  a hobbit
  2 giant rats
  a yellow mold
 10 gnomes
  2 geckos
  a jackal
  a kobold
  a goblin
  2 sewer rats
  a grid bug
  2 lichens
  7 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Some fountains.
   Level 2:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 5: <- You were here.
      A shop, a fountain.
      Final resting place for
         you, killed by a pony.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Eesui       |
                  |      33 Au       |
                  | killed by a pony |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eesui the Rogue...

You died in The Gnomish Mines on dungeon level 5 with 838 points,
and 33 pieces of gold, after 1511 moves.
You were level 4 with a maximum of 27 hit points when you died.

